My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Little Prince
Zap
Cannon Little Prince
Barbarian Barrel
Cannon Wizard Little Prince
The Log
Cannon Mini P.E.K.K.A Little Prince
Earthquake
Cannon
Arrows
Little Prince
Royal Delivery
Mini P.E.K.K.A Wizard P.E.K.K.A Little Prince
Fireball
Cannon Wizard Little Prince
Poison
Cannon Wizard Little Prince
Lightning
Cannon Mini P.E.K.K.A Wizard Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Little Prince Mini P.E.K.K.A Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Cannon Little Prince

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A Lightning
Cannon
Mini P.E.K.K.A
Arrows Wizard Lightning The Log Little Prince
Wizard
Mini P.E.K.K.A P.E.K.K.A
Lightning
Arrows Mini P.E.K.K.A
P.E.K.K.A
Arrows Wizard The Log
The Log
Mini P.E.K.K.A P.E.K.K.A Little Prince
Little Prince
Mini P.E.K.K.A The Log

Defense Synergies 3 13

Arrows
Cannon Mini P.E.K.K.A Lightning P.E.K.K.A Little Prince
Cannon
The Log Arrows Mini P.E.K.K.A Wizard Little Prince
Mini P.E.K.K.A
The Log Arrows Cannon Wizard
Wizard
Cannon Mini P.E.K.K.A P.E.K.K.A The Log
Lightning
Arrows The Log
P.E.K.K.A
The Log Arrows Wizard
The Log
Cannon Mini P.E.K.K.A P.E.K.K.A Wizard Lightning Little Prince
Little Prince
Arrows Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Wizard The Log
Mini P.E.K.K.A P.E.K.K.A Cannon The Log
Cannon Mini P.E.K.K.A P.E.K.K.A Lightning
Cannon Mini P.E.K.K.A P.E.K.K.A
Lightning Arrows Mini P.E.K.K.A P.E.K.K.A The Log
Arrows The Log Cannon
Lightning Arrows Cannon Wizard Little Prince
Lightning Arrows Cannon P.E.K.K.A The Log
Cannon Mini P.E.K.K.A P.E.K.K.A
Cannon Mini P.E.K.K.A Little Prince
Arrows Cannon Wizard The Log
Arrows Wizard
Cannon Mini P.E.K.K.A P.E.K.K.A Wizard Lightning The Log
Wizard Arrows Cannon Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Cannon
Cannon Mini P.E.K.K.A Lightning P.E.K.K.A The Log
Wizard Arrows Cannon Mini P.E.K.K.A P.E.K.K.A
Arrows Cannon Wizard The Log Little Prince
Arrows Wizard The Log Cannon Little Prince
Mini P.E.K.K.A P.E.K.K.A Cannon
Wizard Arrows Cannon Mini P.E.K.K.A P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Lightning The Log
P.E.K.K.A Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Lightning P.E.K.K.A The Log
P.E.K.K.A Cannon Mini P.E.K.K.A
Arrows Wizard
Mini P.E.K.K.A P.E.K.K.A Lightning
Mini P.E.K.K.A P.E.K.K.A
Lightning P.E.K.K.A Mini P.E.K.K.A The Log
P.E.K.K.A Cannon
P.E.K.K.A Mini P.E.K.K.A
Lightning P.E.K.K.A Arrows The Log
Mini P.E.K.K.A Lightning P.E.K.K.A Cannon Wizard
Wizard Cannon
Mini P.E.K.K.A Lightning P.E.K.K.A The Log Little Prince
Arrows Cannon Mini P.E.K.K.A Wizard P.E.K.K.A The Log
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log
Arrows The Log
Lightning Arrows The Log
Lightning Arrows The Log
Wizard Arrows The Log
Arrows Wizard
Arrows Wizard The Log
Arrows The Log Wizard Lightning
Arrows The Log Wizard Lightning
Lightning Mini P.E.K.K.A
Lightning Arrows Wizard The Log
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows Wizard The Log
Lightning Arrows Wizard The Log
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Mini P.E.K.K.A Wizard The Log
Lightning Arrows Wizard The Log Little Prince
Lightning The Log
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows The Log
Arrows The Log Wizard Little Prince
Arrows The Log Wizard Lightning
Lightning Arrows Wizard The Log
Lightning Arrows The Log
Lightning Arrows Wizard Little Prince
Lightning Wizard
Lightning Mini P.E.K.K.A
Lightning Arrows Wizard The Log
Lightning Arrows
P.E.K.K.A
Arrows Wizard Lightning The Log
Lightning
Lightning Arrows Wizard
Arrows The Log
Lightning Mini P.E.K.K.A Wizard
Arrows The Log Wizard Lightning
Lightning Arrows
P.E.K.K.A
Lightning The Log
Lightning
Lightning The Log Little Prince
P.E.K.K.A
Lightning Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: