My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard Skeleton King
Giant Snowball
Graveyard Skeleton King
Zap
Graveyard Skeleton King
Barbarian Barrel
Wizard Graveyard Skeleton King
The Log
Graveyard Skeleton King
Earthquake
Graveyard Skeleton King
Arrows
Graveyard Skeleton King
Royal Delivery
Wizard P.E.K.K.A Mother Witch Graveyard Skeleton King
Fireball
Wizard Mother Witch Skeleton King
Poison
Wizard Mother Witch Graveyard Skeleton King
Lightning
Wizard Mother Witch Skeleton King
Rocket
Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Mother Witch Skeleton King Wizard Graveyard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Mother Witch Skeleton King

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Graveyard Lightning Mother Witch
Wizard
Tornado P.E.K.K.A
Tornado
Wizard P.E.K.K.A Graveyard
Lightning
Arrows
P.E.K.K.A
Arrows Tornado Wizard Mother Witch Graveyard
Mother Witch
Arrows P.E.K.K.A
Graveyard
Arrows Skeleton King Tornado P.E.K.K.A
Skeleton King
Graveyard

Defense Synergies 2 9

Arrows
Tornado Lightning P.E.K.K.A Mother Witch
Wizard
Tornado P.E.K.K.A Skeleton King
Tornado
Wizard P.E.K.K.A Arrows Mother Witch Skeleton King
Lightning
Arrows
P.E.K.K.A
Tornado Arrows Wizard
Mother Witch
Arrows Tornado Skeleton King
Graveyard
Skeleton King
Wizard Tornado Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard
P.E.K.K.A
Tornado P.E.K.K.A Lightning
P.E.K.K.A Skeleton King
Lightning Arrows Tornado P.E.K.K.A
Arrows Tornado Mother Witch
Tornado Lightning Arrows Wizard
Lightning Arrows P.E.K.K.A
P.E.K.K.A Tornado Skeleton King
Tornado
Mother Witch Arrows Wizard Tornado Skeleton King
Arrows Wizard Tornado
P.E.K.K.A Wizard Lightning
Wizard Arrows Tornado P.E.K.K.A Skeleton King
P.E.K.K.A Skeleton King
Tornado Lightning P.E.K.K.A
Wizard Arrows Tornado P.E.K.K.A
Arrows Wizard Tornado
Arrows Wizard Tornado Mother Witch
P.E.K.K.A Tornado
Wizard Arrows P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Arrows Wizard Lightning
P.E.K.K.A Lightning
Lightning P.E.K.K.A Tornado
P.E.K.K.A
Arrows Wizard Mother Witch Tornado
P.E.K.K.A Lightning
P.E.K.K.A
Lightning P.E.K.K.A Tornado
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Arrows Tornado
Lightning P.E.K.K.A Wizard Skeleton King
Wizard
Tornado Lightning P.E.K.K.A Skeleton King
Arrows Wizard P.E.K.K.A Mother Witch Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Tornado
Lightning Arrows
Lightning Arrows
Wizard Arrows
Arrows Wizard Mother Witch Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado Lightning
Arrows Wizard Tornado Lightning
Lightning Tornado
Lightning Arrows Wizard Tornado
Lightning Arrows Wizard Tornado
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Arrows Tornado
Lightning
Lightning Arrows Wizard
Lightning Arrows Wizard Tornado Mother Witch
Lightning
Lightning Arrows Wizard Tornado
Tornado Lightning
Lightning Arrows
Arrows Tornado Mother Witch Wizard
Arrows Wizard Tornado Lightning
Lightning Arrows Wizard Tornado
Lightning Arrows Tornado
Lightning Arrows Wizard Tornado Mother Witch
Lightning Wizard
Lightning
Lightning Arrows Wizard
Lightning Arrows
P.E.K.K.A
Arrows Wizard Lightning
Lightning
Lightning Arrows Wizard Tornado
Arrows
Lightning Wizard
Arrows Wizard Lightning Skeleton King
Lightning Arrows Tornado
P.E.K.K.A
Tornado Lightning Skeleton King
Tornado Lightning
Lightning Tornado
P.E.K.K.A
Lightning Wizard

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