My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince Ram Rider
Giant Snowball
Guards Ram Rider
Zap
Guards Dark Prince Ram Rider
Barbarian Barrel
Wizard Guards Dark Prince
The Log
Guards Dark Prince Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Wizard Guards Dark Prince P.E.K.K.A Ram Rider
Fireball
Wizard Ram Rider
Poison
Wizard Guards
Lightning
Wizard Dark Prince Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Guards Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Guards Dark Prince Wizard Ram Rider Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Guards Dark Prince

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Dark Prince Lightning Ram Rider
Wizard
Rage Dark Prince P.E.K.K.A Ram Rider
Rage
Wizard Dark Prince
Guards
Ram Rider
Dark Prince
Arrows Wizard Rage Lightning Ram Rider
Lightning
Ram Rider Arrows Dark Prince
P.E.K.K.A
Arrows Wizard Ram Rider
Ram Rider
Lightning Arrows Wizard Guards Dark Prince P.E.K.K.A

Defense Synergies 0 6

Arrows
Dark Prince Lightning P.E.K.K.A
Wizard
Guards Dark Prince P.E.K.K.A
Rage
Guards
Wizard
Dark Prince
Arrows Wizard
Lightning
Arrows
P.E.K.K.A
Arrows Wizard
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Ram Rider
P.E.K.K.A Dark Prince Ram Rider
P.E.K.K.A Ram Rider Dark Prince Lightning
P.E.K.K.A Guards Dark Prince Ram Rider
Lightning Arrows Dark Prince P.E.K.K.A
Arrows Guards Dark Prince
Lightning Ram Rider Arrows Wizard
Lightning Arrows P.E.K.K.A Ram Rider
P.E.K.K.A
Guards Dark Prince
Guards Arrows Wizard Dark Prince Ram Rider
Arrows Wizard Ram Rider
P.E.K.K.A Wizard Guards Dark Prince Lightning Ram Rider
Wizard Arrows Guards Dark Prince P.E.K.K.A
P.E.K.K.A Ram Rider
Lightning P.E.K.K.A Ram Rider
Wizard Arrows Dark Prince P.E.K.K.A
Arrows Wizard Guards Dark Prince Ram Rider
Arrows Wizard Guards Dark Prince Ram Rider
P.E.K.K.A Ram Rider
Wizard Dark Prince Arrows Guards P.E.K.K.A
P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Dark Prince P.E.K.K.A
Arrows Wizard Lightning
Guards P.E.K.K.A Dark Prince Lightning Ram Rider
Guards Dark Prince Lightning P.E.K.K.A Ram Rider
P.E.K.K.A Guards Dark Prince Ram Rider
Arrows Wizard Ram Rider
Guards Dark Prince P.E.K.K.A Lightning Ram Rider
P.E.K.K.A Dark Prince
Lightning P.E.K.K.A Dark Prince
P.E.K.K.A Guards
P.E.K.K.A Guards Dark Prince
Lightning P.E.K.K.A Arrows Guards Dark Prince
Dark Prince Lightning P.E.K.K.A Wizard Guards Ram Rider
Wizard
Guards Dark Prince Lightning P.E.K.K.A
Arrows Wizard Dark Prince P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards
Arrows Ram Rider
Lightning Arrows
Lightning Arrows Guards Dark Prince
Wizard Arrows Dark Prince
Arrows Wizard Ram Rider
Arrows Wizard
Arrows Wizard Lightning Ram Rider
Arrows Wizard Lightning Ram Rider
Lightning Guards
Lightning Arrows Wizard Dark Prince Ram Rider
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Arrows
Lightning
Lightning Arrows Wizard Dark Prince
Lightning Arrows Wizard
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard Dark Prince
Arrows Wizard Lightning Ram Rider
Lightning Arrows Wizard Ram Rider
Lightning Arrows
Lightning Arrows Wizard
Lightning Wizard Guards
Lightning
Lightning Arrows Wizard
Lightning Arrows
P.E.K.K.A
Arrows Wizard Lightning
Lightning Guards Dark Prince
Lightning Arrows Wizard Ram Rider
Arrows
Lightning Wizard Dark Prince
Arrows Wizard Lightning
Lightning Arrows
Dark Prince P.E.K.K.A
Guards Lightning
Lightning
Lightning Dark Prince
P.E.K.K.A
Lightning Wizard

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