My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions
Giant Snowball
Skeletons Minions
Zap
Skeletons Minions
Barbarian Barrel
Skeletons Wizard
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons Minions
Royal Delivery
Skeletons Minions Wizard P.E.K.K.A
Fireball
Minions Wizard
Poison
Minions Wizard
Lightning
Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Minions Tornado Wizard Goblinstein Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Minions Tornado

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
P.E.K.K.A
Wizard
Tornado P.E.K.K.A
Tornado
Wizard P.E.K.K.A The Log
Lightning
P.E.K.K.A
Tornado Minions Wizard The Log
The Log
Tornado P.E.K.K.A
Goblinstein

Defense Synergies 3 11

Skeletons
Minions Wizard Tornado P.E.K.K.A The Log
Minions
Skeletons P.E.K.K.A The Log
Wizard
Tornado Skeletons P.E.K.K.A The Log
Tornado
Wizard P.E.K.K.A Skeletons The Log
Lightning
The Log
P.E.K.K.A
Tornado The Log Skeletons Minions Wizard
The Log
P.E.K.K.A Skeletons Minions Wizard Tornado Lightning
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Wizard The Log
P.E.K.K.A Skeletons Minions The Log
Tornado P.E.K.K.A Skeletons Minions Lightning
P.E.K.K.A Skeletons Minions
Lightning Tornado P.E.K.K.A The Log
Tornado The Log Skeletons Minions
Minions Tornado Lightning Wizard
Lightning P.E.K.K.A The Log
P.E.K.K.A Skeletons Minions Tornado
Tornado Skeletons
Minions Skeletons Wizard Tornado The Log
Minions Wizard Tornado
P.E.K.K.A Skeletons Minions Wizard Lightning The Log
Wizard Minions Tornado P.E.K.K.A The Log
P.E.K.K.A
Tornado Lightning P.E.K.K.A The Log
Wizard Skeletons Minions Tornado P.E.K.K.A
Minions Wizard Tornado The Log
Wizard Tornado The Log Minions
P.E.K.K.A Tornado
Wizard Minions P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Wizard Lightning The Log
P.E.K.K.A Skeletons Minions Lightning The Log
Lightning P.E.K.K.A Tornado The Log
P.E.K.K.A Skeletons
Wizard Skeletons Minions Tornado
P.E.K.K.A Skeletons Minions Lightning
P.E.K.K.A
Lightning P.E.K.K.A Skeletons Minions Tornado The Log
P.E.K.K.A Skeletons
P.E.K.K.A Minions
Lightning P.E.K.K.A Tornado The Log
Lightning P.E.K.K.A Skeletons Wizard
Wizard
Skeletons Minions Tornado Lightning P.E.K.K.A The Log
Minions Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Tornado The Log
Lightning The Log
Lightning The Log
Wizard The Log
Wizard Minions Tornado
Wizard Tornado The Log
The Log Wizard Tornado Lightning
The Log Wizard Tornado Lightning
Lightning Minions Tornado
Lightning Wizard Tornado The Log
Lightning Wizard Tornado
Lightning The Log
Lightning Minions
Lightning The Log
Lightning Wizard The Log
Lightning Wizard The Log
Lightning Tornado
Minions Lightning
Lightning Wizard The Log
Lightning Wizard Tornado The Log
Lightning Minions The Log
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning The Log
Tornado The Log Wizard
The Log Wizard Tornado Lightning
Lightning Wizard Tornado The Log
Lightning Tornado The Log
Lightning Wizard Tornado
Lightning Minions Wizard
Lightning
Lightning Wizard The Log
Lightning
P.E.K.K.A
Wizard Lightning The Log
Lightning Minions
Lightning Wizard Tornado
The Log
Lightning Wizard
The Log Wizard Lightning
Lightning Tornado
P.E.K.K.A
Minions Tornado Lightning The Log
Tornado Lightning
Lightning Tornado The Log
P.E.K.K.A
Lightning Wizard

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