My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Miner Lumberjack
Zap
Minions
Barbarian Barrel
Ice Spirit Wizard Lumberjack
The Log
Ice Spirit Lumberjack
Earthquake
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Wizard P.E.K.K.A Miner Lumberjack
Fireball
Minions Wizard Lumberjack
Poison
Minions Wizard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Minions Miner Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Minions

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions P.E.K.K.A Miner Lumberjack
Zap
Ice Spirit P.E.K.K.A Miner Minions The Log Lumberjack
Minions
Ice Spirit Miner Zap P.E.K.K.A Lumberjack
Wizard
P.E.K.K.A Miner Lumberjack
P.E.K.K.A
Ice Spirit Zap Minions Wizard The Log Lumberjack
The Log
Zap P.E.K.K.A Miner Lumberjack
Miner
Zap Minions Ice Spirit Wizard The Log Lumberjack
Lumberjack
Ice Spirit Zap Minions Wizard P.E.K.K.A The Log Miner

Defense Synergies 2 19

Ice Spirit
Zap Minions Wizard P.E.K.K.A The Log Miner Lumberjack
Zap
Ice Spirit Minions P.E.K.K.A The Log Miner Lumberjack
Minions
Ice Spirit Zap P.E.K.K.A The Log Lumberjack
Wizard
Ice Spirit P.E.K.K.A The Log Lumberjack
P.E.K.K.A
The Log Ice Spirit Zap Minions Wizard
The Log
P.E.K.K.A Ice Spirit Zap Minions Wizard Miner Lumberjack
Miner
Ice Spirit Zap The Log
Lumberjack
Ice Spirit Zap Minions Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard The Log
P.E.K.K.A Lumberjack Ice Spirit Zap Minions The Log
P.E.K.K.A Lumberjack Minions
P.E.K.K.A Lumberjack Minions
P.E.K.K.A The Log Lumberjack
The Log Zap Minions Lumberjack
Minions Ice Spirit Zap Wizard
Zap P.E.K.K.A The Log
P.E.K.K.A Minions Lumberjack
Ice Spirit Miner Lumberjack
Minions Zap Wizard The Log Lumberjack
Minions Zap Wizard
P.E.K.K.A Lumberjack Ice Spirit Zap Minions Wizard The Log
Wizard Ice Spirit Zap Minions P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Ice Spirit Zap P.E.K.K.A The Log Lumberjack
Wizard Minions P.E.K.K.A Lumberjack
Ice Spirit Zap Minions Wizard The Log Lumberjack
Zap Wizard The Log Ice Spirit Minions Lumberjack
P.E.K.K.A Lumberjack
Wizard Minions P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Wizard The Log Miner Lumberjack
P.E.K.K.A Lumberjack Ice Spirit Zap Minions The Log
P.E.K.K.A Lumberjack Zap The Log
P.E.K.K.A Lumberjack
Wizard Ice Spirit Zap Minions
P.E.K.K.A Minions Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Ice Spirit Minions The Log
P.E.K.K.A
P.E.K.K.A Minions Lumberjack
P.E.K.K.A Zap The Log
P.E.K.K.A Wizard Lumberjack
Wizard
Ice Spirit Zap Minions P.E.K.K.A The Log Lumberjack
Minions Zap Wizard P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner
The Log Miner
The Log
Wizard Zap The Log
Wizard Ice Spirit Zap Minions
Wizard The Log
The Log Ice Spirit Zap Wizard
The Log Miner Zap Wizard
Minions Lumberjack
Miner Zap Wizard The Log
Zap Wizard
The Log Miner
Minions
Zap The Log
Zap Wizard The Log
Wizard The Log
Minions
Zap Wizard The Log
Zap Wizard The Log Miner
Minions The Log
Wizard
The Log
Zap The Log
Zap The Log Ice Spirit Wizard
The Log Miner Zap Wizard
Zap Wizard The Log Miner
Miner Zap The Log
Zap Wizard
Zap Ice Spirit Minions Wizard
Zap Wizard The Log Miner
Zap Ice Spirit
P.E.K.K.A
Wizard The Log
Zap Ice Spirit Minions
Zap Wizard
The Log
Miner Wizard Lumberjack
The Log Zap Wizard
Zap
P.E.K.K.A
Zap Ice Spirit Minions The Log
Zap
Zap The Log Miner
P.E.K.K.A
Wizard

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