My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Electro Dragon P.E.K.K.A Fisherman Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Fisherman
Giant Snowball
Musketeer Battle Ram Electro Dragon Fisherman
Zap
Battle Ram Fisherman
Barbarian Barrel
Musketeer Battle Ram
The Log
Musketeer Battle Ram Fisherman
Earthquake
Arrows
Royal Delivery
Musketeer Battle Ram Electro Dragon P.E.K.K.A Fisherman
Fireball
Musketeer Battle Ram Electro Dragon Fisherman
Poison
Musketeer Electro Dragon Fisherman
Lightning
Musketeer Battle Ram Electro Dragon Fisherman
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Fisherman Musketeer Battle Ram Golden Knight Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tornado Fisherman Musketeer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Battle Ram
Musketeer
Battle Ram Electro Dragon P.E.K.K.A Fisherman
Battle Ram
Arrows Musketeer Tornado P.E.K.K.A Golden Knight
Tornado
P.E.K.K.A Battle Ram Electro Dragon
Electro Dragon
Musketeer Tornado P.E.K.K.A Fisherman
P.E.K.K.A
Arrows Tornado Musketeer Battle Ram Electro Dragon Fisherman
Fisherman
Musketeer Electro Dragon P.E.K.K.A
Golden Knight
Battle Ram

Defense Synergies 1 10

Arrows
Tornado P.E.K.K.A Golden Knight
Musketeer
Tornado P.E.K.K.A Fisherman Golden Knight
Battle Ram
Tornado
P.E.K.K.A Arrows Musketeer Electro Dragon
Electro Dragon
Tornado Fisherman
P.E.K.K.A
Tornado Arrows Musketeer Fisherman
Fisherman
Musketeer Electro Dragon P.E.K.K.A
Golden Knight
Arrows Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Electro Dragon Golden Knight
P.E.K.K.A Musketeer Electro Dragon Fisherman
Tornado P.E.K.K.A Fisherman Musketeer Electro Dragon
P.E.K.K.A Musketeer Electro Dragon Fisherman
Arrows Tornado P.E.K.K.A
Arrows Tornado Musketeer Electro Dragon
Musketeer Tornado Arrows Electro Dragon
Arrows Musketeer Electro Dragon P.E.K.K.A Golden Knight
P.E.K.K.A Musketeer Tornado Fisherman
Tornado Musketeer Fisherman
Arrows Musketeer Tornado Electro Dragon Fisherman
Arrows Musketeer Tornado Electro Dragon
P.E.K.K.A Musketeer Electro Dragon
Arrows Tornado Electro Dragon P.E.K.K.A Golden Knight
P.E.K.K.A
Tornado P.E.K.K.A Fisherman
Arrows Musketeer Tornado Electro Dragon P.E.K.K.A Fisherman
Arrows Musketeer Tornado Electro Dragon Fisherman Golden Knight
Arrows Tornado Musketeer Electro Dragon Fisherman
P.E.K.K.A Musketeer Tornado Fisherman
Arrows Musketeer Electro Dragon P.E.K.K.A Fisherman
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Fisherman
Arrows Musketeer Electro Dragon Fisherman
P.E.K.K.A Musketeer Electro Dragon Fisherman Golden Knight
P.E.K.K.A Musketeer Tornado Fisherman
P.E.K.K.A Musketeer Fisherman
Arrows Musketeer Tornado Electro Dragon
P.E.K.K.A Musketeer
P.E.K.K.A Fisherman
Electro Dragon P.E.K.K.A Tornado
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Electro Dragon Golden Knight
P.E.K.K.A Arrows Tornado
P.E.K.K.A Golden Knight
Musketeer Electro Dragon
Electro Dragon Musketeer Tornado P.E.K.K.A Fisherman Golden Knight
Arrows Musketeer Electro Dragon P.E.K.K.A Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Electro Dragon Golden Knight
Arrows Musketeer Tornado Electro Dragon Fisherman Golden Knight
Arrows Electro Dragon
Arrows Musketeer
Arrows
Arrows Musketeer Tornado Electro Dragon
Arrows Musketeer Tornado
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon Fisherman Golden Knight
Musketeer Tornado Electro Dragon Fisherman
Arrows Musketeer Tornado Electro Dragon Fisherman Golden Knight
Arrows Musketeer Tornado Electro Dragon
Musketeer Fisherman Golden Knight
Arrows Musketeer Electro Dragon Fisherman
Arrows Musketeer Fisherman
Arrows Musketeer Electro Dragon Golden Knight
Arrows Musketeer Electro Dragon
Arrows Tornado
Fisherman
Arrows Musketeer Electro Dragon Fisherman
Arrows Tornado Electro Dragon Golden Knight
Musketeer
Arrows Tornado
Musketeer Tornado Fisherman
Arrows Musketeer Electro Dragon
Arrows Tornado Electro Dragon
Fisherman
Arrows Musketeer Tornado Electro Dragon Fisherman Golden Knight
Arrows Musketeer Tornado Electro Dragon Fisherman Golden Knight
Arrows Musketeer Tornado Fisherman Golden Knight
Arrows Musketeer Tornado Electro Dragon
Electro Dragon Musketeer
Arrows Musketeer Electro Dragon
Arrows Electro Dragon
P.E.K.K.A
Arrows
Musketeer Electro Dragon
Arrows Musketeer Tornado Electro Dragon
Arrows
Musketeer Electro Dragon
Arrows Musketeer Electro Dragon
Arrows Tornado
Musketeer Electro Dragon P.E.K.K.A
Electro Dragon Musketeer Tornado Golden Knight
Musketeer Tornado Electro Dragon
Electro Dragon Musketeer Tornado Golden Knight
P.E.K.K.A
Electro Dragon

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