My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Dragon P.E.K.K.A Bandit Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Bandit
Giant Snowball
Guards Balloon Electro Dragon
Zap
Guards Balloon Bandit
Barbarian Barrel
Guards Bandit
The Log
Guards Bandit
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Balloon Electro Dragon P.E.K.K.A Bandit Mother Witch
Fireball
Balloon Electro Dragon Bandit Mother Witch
Poison
Guards Balloon Electro Dragon Mother Witch
Lightning
Balloon Electro Dragon Bandit Mother Witch
Rocket
Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Void Bandit Mother Witch Balloon Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Guards Void Bandit

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Void Balloon P.E.K.K.A Guards Electro Dragon Bandit Mother Witch
Guards
Zap Bandit
Void
Zap Balloon
Balloon
Zap Void Electro Dragon Bandit
Electro Dragon
Zap Balloon P.E.K.K.A Mother Witch
P.E.K.K.A
Zap Electro Dragon Mother Witch
Bandit
Zap Guards Balloon
Mother Witch
Zap Electro Dragon P.E.K.K.A

Defense Synergies 0 8

Zap
Guards Void Electro Dragon P.E.K.K.A Bandit Mother Witch
Guards
Zap Electro Dragon Mother Witch
Void
Zap
Balloon
Electro Dragon
Zap Guards
P.E.K.K.A
Zap
Bandit
Zap
Mother Witch
Zap Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Void Electro Dragon
P.E.K.K.A Zap Electro Dragon Bandit
P.E.K.K.A Void Electro Dragon Bandit
P.E.K.K.A Guards Electro Dragon Bandit
P.E.K.K.A
Zap Guards Electro Dragon Bandit Mother Witch
Zap Void Electro Dragon
Zap Void Electro Dragon P.E.K.K.A Bandit
P.E.K.K.A
Guards Bandit
Guards Mother Witch Zap Electro Dragon Bandit
Zap Electro Dragon
P.E.K.K.A Zap Guards Electro Dragon Bandit
Zap Guards Electro Dragon P.E.K.K.A
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Electro Dragon P.E.K.K.A
Zap Guards Electro Dragon Bandit
Zap Guards Electro Dragon Bandit Mother Witch
P.E.K.K.A
Guards Electro Dragon P.E.K.K.A Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Void P.E.K.K.A Bandit
Void Bandit Zap Electro Dragon
Guards P.E.K.K.A Bandit Zap Electro Dragon
Guards P.E.K.K.A Zap Bandit
P.E.K.K.A Guards Bandit
Mother Witch Zap Electro Dragon
Guards P.E.K.K.A Void Bandit
P.E.K.K.A
Zap Void Electro Dragon P.E.K.K.A Bandit
P.E.K.K.A Guards
P.E.K.K.A Guards Electro Dragon
P.E.K.K.A Zap Guards Void
P.E.K.K.A Guards Bandit
Electro Dragon
Guards Electro Dragon Zap P.E.K.K.A
Zap Electro Dragon P.E.K.K.A Mother Witch
Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Guards Electro Dragon Bandit
Void Zap Electro Dragon Bandit
Void Electro Dragon Bandit
Guards Void
Zap
Mother Witch Zap Electro Dragon
Zap Electro Dragon
Void Zap Electro Dragon Bandit
Guards Void Electro Dragon
Void Zap Electro Dragon Bandit
Void Zap Electro Dragon
Void Bandit
Void Electro Dragon Bandit
Zap
Zap Electro Dragon Bandit
Electro Dragon Bandit
Void Zap Electro Dragon Bandit
Zap Void Electro Dragon Mother Witch
Void
Void
Void
Zap Void Electro Dragon
Zap Mother Witch Electro Dragon
Void Zap Electro Dragon Bandit
Void Zap Electro Dragon Bandit
Void Zap Bandit
Zap Void Electro Dragon Mother Witch
Zap Electro Dragon Guards Void
Void
Void Zap Electro Dragon Bandit
Zap Void Electro Dragon
P.E.K.K.A
Zap Guards Void Electro Dragon Bandit
Zap Electro Dragon
Void Electro Dragon
Zap Electro Dragon
Void Zap
Electro Dragon P.E.K.K.A
Zap Electro Dragon Guards
Zap Void Electro Dragon
Void Electro Dragon Zap Bandit
P.E.K.K.A
Void Electro Dragon
Void

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