My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon P.E.K.K.A Bandit Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Electro Dragon Lumberjack
Zap
Bandit
Barbarian Barrel
Bandit Lumberjack
The Log
Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Electro Dragon P.E.K.K.A Bandit Lumberjack
Fireball
Electro Dragon Bandit Lumberjack
Poison
Electro Dragon
Lightning
Electro Dragon Bandit Lumberjack Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Barbarian Barrel Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Bandit Fireball Lumberjack Electro Dragon Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Bandit Fireball

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Bandit Lumberjack
Fireball
Arrows
Barbarian Barrel
Electro Dragon P.E.K.K.A Bandit Lumberjack
Electro Dragon
Barbarian Barrel P.E.K.K.A
P.E.K.K.A
Arrows Barbarian Barrel Electro Dragon Lumberjack
Bandit
Arrows Barbarian Barrel Lumberjack
Lumberjack
Arrows Barbarian Barrel P.E.K.K.A Bandit
Goblinstein

Defense Synergies 1 13

Arrows
Fireball Barbarian Barrel P.E.K.K.A Bandit Lumberjack
Fireball
Barbarian Barrel Arrows Bandit Lumberjack
Barbarian Barrel
Fireball Arrows Electro Dragon P.E.K.K.A Bandit Lumberjack
Electro Dragon
Barbarian Barrel Lumberjack
P.E.K.K.A
Arrows Barbarian Barrel
Bandit
Arrows Fireball Barbarian Barrel Lumberjack
Lumberjack
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Electro Dragon
P.E.K.K.A Lumberjack Electro Dragon Bandit
P.E.K.K.A Lumberjack Electro Dragon Bandit
P.E.K.K.A Lumberjack Electro Dragon Bandit
Arrows Fireball Barbarian Barrel P.E.K.K.A Lumberjack
Arrows Fireball Barbarian Barrel Electro Dragon Bandit Lumberjack
Arrows Fireball Electro Dragon
Arrows Fireball Barbarian Barrel Electro Dragon P.E.K.K.A Bandit
P.E.K.K.A Lumberjack
Barbarian Barrel Bandit Lumberjack
Arrows Fireball Barbarian Barrel Electro Dragon Bandit Lumberjack
Arrows Fireball Electro Dragon
P.E.K.K.A Lumberjack Fireball Electro Dragon Bandit
Fireball Arrows Barbarian Barrel Electro Dragon P.E.K.K.A Lumberjack
P.E.K.K.A Bandit Lumberjack
Fireball P.E.K.K.A Bandit Lumberjack
Arrows Fireball Electro Dragon P.E.K.K.A Lumberjack
Arrows Fireball Barbarian Barrel Electro Dragon Bandit Lumberjack
Arrows Barbarian Barrel Fireball Electro Dragon Bandit Lumberjack
P.E.K.K.A Lumberjack
Arrows Fireball Barbarian Barrel Electro Dragon P.E.K.K.A Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Barbarian Barrel P.E.K.K.A Bandit
Fireball Bandit Arrows Barbarian Barrel Electro Dragon Lumberjack
P.E.K.K.A Bandit Lumberjack Electro Dragon
P.E.K.K.A Lumberjack Fireball Barbarian Barrel Bandit
P.E.K.K.A Bandit Lumberjack
Arrows Fireball Electro Dragon
P.E.K.K.A Fireball Bandit Lumberjack
P.E.K.K.A Lumberjack
Electro Dragon P.E.K.K.A Fireball Barbarian Barrel Bandit
P.E.K.K.A
P.E.K.K.A Electro Dragon Lumberjack
P.E.K.K.A Arrows Fireball
P.E.K.K.A Fireball Bandit Lumberjack
Fireball Electro Dragon
Electro Dragon Fireball Barbarian Barrel P.E.K.K.A Lumberjack
Arrows Fireball Barbarian Barrel Electro Dragon P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Barbarian Barrel Electro Dragon Bandit
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Arrows Fireball Barbarian Barrel
Fireball Arrows Barbarian Barrel
Arrows Fireball Electro Dragon
Arrows
Arrows Fireball Barbarian Barrel Electro Dragon
Arrows Fireball Electro Dragon Bandit
Fireball Electro Dragon Lumberjack
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Fireball Arrows Electro Dragon
Fireball Barbarian Barrel Bandit
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Arrows Fireball Barbarian Barrel Electro Dragon
Fireball
Arrows Fireball
Arrows Fireball Barbarian Barrel Electro Dragon
Arrows Fireball Barbarian Barrel Electro Dragon
Arrows Fireball Barbarian Barrel Electro Dragon Bandit
Fireball Arrows Electro Dragon Bandit
Fireball Arrows Barbarian Barrel Bandit
Arrows Fireball Electro Dragon
Electro Dragon Fireball
Fireball
Arrows Fireball Electro Dragon Bandit
Arrows Fireball Electro Dragon
P.E.K.K.A
Arrows Fireball
Fireball Barbarian Barrel Electro Dragon Bandit
Fireball Arrows Electro Dragon
Arrows Fireball Barbarian Barrel
Fireball Electro Dragon Lumberjack
Arrows Fireball Electro Dragon
Arrows Fireball
Electro Dragon P.E.K.K.A
Electro Dragon Fireball
Fireball Electro Dragon
Electro Dragon Fireball Barbarian Barrel Bandit
P.E.K.K.A
Fireball Electro Dragon

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