My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Goblinstein

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Electro Dragon P.E.K.K.A Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Dart Goblin Electro Dragon Inferno Dragon
Zap
Dart Goblin Inferno Dragon
Barbarian Barrel
Dart Goblin
The Log
Dart Goblin
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Electro Dragon P.E.K.K.A Inferno Dragon
Fireball
Dart Goblin Electro Dragon Inferno Dragon
Poison
Dart Goblin Electro Dragon
Lightning
Electro Dragon Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Rune Giant P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Dart Goblin Tornado Rune Giant Inferno Dragon Golden Knight Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Berserker Dart Goblin Tornado Rune Giant

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Dart Goblin
Rune Giant Electro Dragon P.E.K.K.A
Tornado
P.E.K.K.A Electro Dragon
Rune Giant
Dart Goblin
Electro Dragon
Dart Goblin Tornado P.E.K.K.A Inferno Dragon
P.E.K.K.A
Tornado Dart Goblin Electro Dragon
Inferno Dragon
Electro Dragon
Golden Knight

Defense Synergies 1 8

Berserker
Dart Goblin
Tornado Electro Dragon P.E.K.K.A Inferno Dragon Golden Knight
Tornado
P.E.K.K.A Dart Goblin Electro Dragon Inferno Dragon
Rune Giant
Electro Dragon
Dart Goblin Tornado Inferno Dragon
P.E.K.K.A
Tornado Dart Goblin
Inferno Dragon
Dart Goblin Tornado Electro Dragon
Golden Knight
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Dragon Golden Knight
P.E.K.K.A Inferno Dragon Dart Goblin Electro Dragon
Tornado P.E.K.K.A Dart Goblin Electro Dragon Inferno Dragon
P.E.K.K.A Inferno Dragon Dart Goblin Electro Dragon
Tornado P.E.K.K.A
Tornado Dart Goblin Electro Dragon
Dart Goblin Tornado Inferno Dragon Electro Dragon
Dart Goblin Electro Dragon P.E.K.K.A Golden Knight
P.E.K.K.A Inferno Dragon Tornado
Tornado Dart Goblin
Dart Goblin Tornado Electro Dragon
Inferno Dragon Dart Goblin Tornado Electro Dragon
P.E.K.K.A Electro Dragon
Dart Goblin Tornado Electro Dragon P.E.K.K.A Golden Knight
P.E.K.K.A Inferno Dragon
Tornado P.E.K.K.A Inferno Dragon
Tornado Electro Dragon P.E.K.K.A
Dart Goblin Tornado Electro Dragon Golden Knight
Tornado Dart Goblin Electro Dragon Inferno Dragon
P.E.K.K.A Dart Goblin Tornado Inferno Dragon
Dart Goblin Electro Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Electro Dragon Inferno Dragon
P.E.K.K.A Electro Dragon Golden Knight
P.E.K.K.A Tornado
P.E.K.K.A Inferno Dragon
Dart Goblin Tornado Electro Dragon
P.E.K.K.A Dart Goblin
P.E.K.K.A Inferno Dragon
Electro Dragon P.E.K.K.A Tornado Inferno Dragon
P.E.K.K.A Dart Goblin Inferno Dragon
P.E.K.K.A Inferno Dragon Dart Goblin Electro Dragon Golden Knight
P.E.K.K.A Tornado
P.E.K.K.A Golden Knight
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Tornado P.E.K.K.A Inferno Dragon Golden Knight
Dart Goblin Electro Dragon P.E.K.K.A Inferno Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Electro Dragon Golden Knight
Dart Goblin Tornado Electro Dragon Golden Knight
Dart Goblin Electro Dragon
Dart Goblin
Dart Goblin Tornado Electro Dragon
Dart Goblin Tornado
Dart Goblin Tornado Electro Dragon
Dart Goblin Tornado Electro Dragon Golden Knight
Tornado Electro Dragon
Dart Goblin Tornado Electro Dragon Golden Knight
Dart Goblin Tornado Electro Dragon
Dart Goblin Golden Knight
Dart Goblin Electro Dragon
Dart Goblin
Dart Goblin Electro Dragon Golden Knight
Dart Goblin Electro Dragon
Tornado
Dart Goblin Electro Dragon
Dart Goblin Tornado Electro Dragon Golden Knight
Tornado
Tornado
Electro Dragon
Tornado Electro Dragon
Inferno Dragon
Dart Goblin Tornado Electro Dragon Golden Knight
Tornado Electro Dragon Golden Knight
Dart Goblin Tornado Golden Knight
Dart Goblin Tornado Electro Dragon
Electro Dragon Dart Goblin
Dart Goblin Electro Dragon
Electro Dragon
P.E.K.K.A
Dart Goblin Electro Dragon
Dart Goblin Tornado Electro Dragon
Dart Goblin Electro Dragon
Dart Goblin Electro Dragon
Tornado
Dart Goblin Electro Dragon P.E.K.K.A
Electro Dragon Dart Goblin Tornado Golden Knight
Dart Goblin Tornado Electro Dragon
Electro Dragon Dart Goblin Tornado Golden Knight
P.E.K.K.A Inferno Dragon
Dart Goblin Electro Dragon

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