My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Elixir Golem Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Inferno Tower
Barbarian Barrel
Rascals Elixir Golem Inferno Tower
The Log
Rascals Elixir Golem
Earthquake
Elixir Golem Inferno Tower
Arrows
Rascals
Royal Delivery
Rascals Elixir Golem Electro Dragon P.E.K.K.A
Fireball
Rascals Elixir Golem Inferno Tower Electro Dragon
Poison
Rascals Elixir Golem Inferno Tower Electro Dragon
Lightning
Inferno Tower Electro Dragon
Rocket
Rascals Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Inferno Tower Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Elixir Golem Poison Rascals Inferno Tower Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Elixir Golem Poison

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Elixir Golem
Rascals
Electro Dragon
Elixir Golem
Poison Arrows Electro Dragon The Log
Inferno Tower
Poison
Elixir Golem P.E.K.K.A Electro Dragon The Log
Electro Dragon
Rascals Elixir Golem Poison P.E.K.K.A
P.E.K.K.A
Arrows Poison Electro Dragon The Log
The Log
Elixir Golem Poison P.E.K.K.A

Defense Synergies 2 8

Arrows
Inferno Tower P.E.K.K.A
Rascals
Inferno Tower The Log
Elixir Golem
Inferno Tower
The Log Arrows Rascals Poison Electro Dragon
Poison
Inferno Tower The Log
Electro Dragon
Inferno Tower The Log
P.E.K.K.A
The Log Arrows
The Log
Inferno Tower P.E.K.K.A Rascals Poison Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Electro Dragon The Log
Inferno Tower P.E.K.K.A Rascals Electro Dragon The Log
Inferno Tower P.E.K.K.A Rascals Electro Dragon
Inferno Tower P.E.K.K.A Rascals Electro Dragon
Arrows Poison P.E.K.K.A The Log
Arrows The Log Rascals Electro Dragon
Inferno Tower Arrows Rascals Poison Electro Dragon
Arrows Rascals Inferno Tower Poison Electro Dragon P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Rascals
Rascals Inferno Tower
Poison Arrows Rascals Electro Dragon The Log
Arrows Inferno Tower Rascals Poison Electro Dragon
Inferno Tower P.E.K.K.A Rascals Electro Dragon The Log
Arrows Rascals Poison Electro Dragon P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Rascals
Inferno Tower Rascals P.E.K.K.A The Log
Arrows Rascals Inferno Tower Poison Electro Dragon P.E.K.K.A
Arrows Rascals Electro Dragon The Log
Arrows Poison The Log Rascals Electro Dragon
P.E.K.K.A Inferno Tower
Rascals Arrows Poison Electro Dragon P.E.K.K.A The Log
Inferno Tower P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Inferno Tower P.E.K.K.A
Poison Arrows Electro Dragon The Log
P.E.K.K.A Rascals Inferno Tower Electro Dragon The Log
P.E.K.K.A Rascals Inferno Tower The Log
Inferno Tower P.E.K.K.A Rascals
Arrows Poison Rascals Electro Dragon
Rascals P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Rascals
Electro Dragon P.E.K.K.A Inferno Tower Poison The Log
Inferno Tower P.E.K.K.A
P.E.K.K.A Rascals Inferno Tower Electro Dragon
P.E.K.K.A Arrows Poison The Log
Rascals P.E.K.K.A Inferno Tower
Rascals Electro Dragon
Rascals Inferno Tower Electro Dragon Poison P.E.K.K.A The Log
Arrows Poison Rascals Inferno Tower Electro Dragon P.E.K.K.A The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Rascals Electro Dragon The Log
Arrows Poison Electro Dragon The Log
Arrows Poison Electro Dragon The Log
Arrows Rascals Poison The Log
Poison Arrows The Log
Arrows Poison Electro Dragon
Arrows Poison The Log
Arrows Poison The Log Electro Dragon
Arrows Poison The Log Electro Dragon
Poison Electro Dragon
Poison Arrows Electro Dragon The Log
Poison Arrows Electro Dragon
Poison The Log
Arrows Poison Electro Dragon
Arrows Poison The Log
Arrows Poison Electro Dragon The Log
Arrows Poison Electro Dragon The Log
Arrows Poison
Arrows Poison Electro Dragon The Log
Arrows Poison Electro Dragon The Log
Poison The Log
Arrows Poison
The Log
Arrows Poison Electro Dragon The Log
Arrows Poison The Log Electro Dragon
Arrows Poison The Log Electro Dragon
Arrows Poison Electro Dragon The Log
Poison Arrows The Log
Poison Arrows Electro Dragon
Electro Dragon Poison
Poison Arrows Electro Dragon The Log
Arrows Poison Electro Dragon
P.E.K.K.A
Arrows Poison The Log
Electro Dragon
Poison Arrows Electro Dragon
Arrows The Log
Poison Rascals Electro Dragon
Arrows The Log Poison Electro Dragon
Arrows Poison
Electro Dragon P.E.K.K.A
Electro Dragon Rascals Poison The Log
Poison Electro Dragon
Poison Electro Dragon The Log
P.E.K.K.A
Electro Dragon
Poison

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