My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Elixir Golem Electro Dragon Giant Skeleton P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elixir Golem Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Giant Skeleton Night Witch
Giant Snowball
Electro Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Ice Spirit Elixir Golem Giant Skeleton Night Witch
The Log
Ice Spirit Elixir Golem Giant Skeleton
Earthquake
Elixir Golem
Arrows
Ice Spirit Night Witch
Royal Delivery
Ice Spirit Elixir Golem Electro Dragon Giant Skeleton P.E.K.K.A Night Witch
Fireball
Elixir Golem Electro Dragon Night Witch
Poison
Elixir Golem Electro Dragon Night Witch
Lightning
Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Tornado Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Elixir Golem Tornado Giant Skeleton P.E.K.K.A Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Elixir Golem Tornado Night Witch Electro Dragon Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Elixir Golem Tornado

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Elixir Golem Giant Skeleton Night Witch
Arrows
P.E.K.K.A Elixir Golem Giant Skeleton Night Witch
Elixir Golem
Night Witch Ice Spirit Arrows Tornado Electro Dragon
Tornado
P.E.K.K.A Elixir Golem Electro Dragon Giant Skeleton Night Witch
Electro Dragon
Elixir Golem Tornado Giant Skeleton P.E.K.K.A
Giant Skeleton
Ice Spirit Arrows Tornado Electro Dragon Night Witch
P.E.K.K.A
Ice Spirit Arrows Tornado Electro Dragon Night Witch
Night Witch
Elixir Golem Ice Spirit Arrows Tornado Giant Skeleton P.E.K.K.A

Defense Synergies 1 11

Ice Spirit
Tornado Electro Dragon Giant Skeleton P.E.K.K.A Night Witch
Arrows
Tornado Giant Skeleton P.E.K.K.A
Elixir Golem
Tornado
P.E.K.K.A Ice Spirit Arrows Electro Dragon Giant Skeleton
Electro Dragon
Ice Spirit Tornado Giant Skeleton
Giant Skeleton
Ice Spirit Arrows Tornado Electro Dragon
P.E.K.K.A
Tornado Ice Spirit Arrows
Night Witch
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
P.E.K.K.A Ice Spirit Electro Dragon Night Witch
Tornado P.E.K.K.A Electro Dragon Giant Skeleton Night Witch
P.E.K.K.A Night Witch Electro Dragon
Arrows Tornado Giant Skeleton P.E.K.K.A
Arrows Tornado Electro Dragon Night Witch
Tornado Ice Spirit Arrows Electro Dragon Night Witch
Arrows Electro Dragon Giant Skeleton P.E.K.K.A
P.E.K.K.A Tornado Night Witch
Tornado Ice Spirit Giant Skeleton Night Witch
Arrows Tornado Electro Dragon Giant Skeleton Night Witch
Arrows Tornado Electro Dragon Night Witch
P.E.K.K.A Night Witch Ice Spirit Electro Dragon Giant Skeleton
Ice Spirit Arrows Tornado Electro Dragon P.E.K.K.A Night Witch
P.E.K.K.A
Tornado Ice Spirit P.E.K.K.A
Arrows Tornado Electro Dragon P.E.K.K.A Night Witch
Ice Spirit Arrows Tornado Electro Dragon Night Witch
Arrows Tornado Ice Spirit Electro Dragon Giant Skeleton
P.E.K.K.A Tornado
Arrows Electro Dragon Giant Skeleton P.E.K.K.A Night Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton P.E.K.K.A
Arrows Electro Dragon
Giant Skeleton P.E.K.K.A Ice Spirit Electro Dragon
Giant Skeleton P.E.K.K.A Tornado Night Witch
Giant Skeleton P.E.K.K.A Night Witch
Arrows Ice Spirit Tornado Electro Dragon
P.E.K.K.A Giant Skeleton Night Witch
Giant Skeleton P.E.K.K.A
Electro Dragon Giant Skeleton P.E.K.K.A Ice Spirit Tornado
P.E.K.K.A
P.E.K.K.A Electro Dragon Giant Skeleton
P.E.K.K.A Arrows Tornado Giant Skeleton
Giant Skeleton P.E.K.K.A Night Witch
Electro Dragon
Electro Dragon Ice Spirit Tornado Giant Skeleton P.E.K.K.A Night Witch
Arrows Electro Dragon Giant Skeleton P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon Giant Skeleton
Arrows Tornado Electro Dragon
Arrows Electro Dragon Giant Skeleton
Arrows Giant Skeleton
Arrows
Arrows Ice Spirit Tornado Electro Dragon
Arrows Tornado
Arrows Ice Spirit Tornado Electro Dragon
Arrows Tornado Electro Dragon
Tornado Electro Dragon Night Witch
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Tornado
Night Witch
Arrows Electro Dragon
Arrows Tornado Electro Dragon
Giant Skeleton Night Witch
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Tornado Ice Spirit Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado
Arrows Tornado Electro Dragon Night Witch
Electro Dragon Ice Spirit
Night Witch
Arrows Electro Dragon Night Witch
Ice Spirit Arrows Electro Dragon
P.E.K.K.A Giant Skeleton
Arrows
Ice Spirit Electro Dragon Night Witch
Arrows Tornado Electro Dragon
Arrows
Electro Dragon
Arrows Electro Dragon
Arrows Tornado Giant Skeleton
Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Tornado Giant Skeleton
Tornado Electro Dragon
Electro Dragon Tornado Giant Skeleton
P.E.K.K.A
Electro Dragon

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