My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Fisherman Graveyard
Giant Snowball
Barbarians Flying Machine Wall Breakers Fisherman Graveyard
Zap
Flying Machine Wall Breakers Fisherman Graveyard
Barbarian Barrel
Barbarians Wall Breakers Electro Wizard Graveyard
The Log
Barbarians Wall Breakers Fisherman Graveyard
Earthquake
Barbarians Graveyard
Arrows
Flying Machine Wall Breakers Graveyard
Royal Delivery
Barbarians Flying Machine Wall Breakers Fisherman Electro Wizard Graveyard
Fireball
Barbarians Flying Machine Wall Breakers Fisherman Electro Wizard
Poison
Barbarians Flying Machine Fisherman Electro Wizard Graveyard
Lightning
Fisherman Electro Wizard
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Fisherman Flying Machine Poison Electro Wizard Barbarians Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Arrows Fisherman Flying Machine

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Wall Breakers
Barbarians
Flying Machine
Graveyard
Wall Breakers
Arrows Electro Wizard
Poison
Graveyard
Fisherman
Graveyard
Electro Wizard
Graveyard Wall Breakers
Graveyard
Arrows Poison Electro Wizard Flying Machine Fisherman

Defense Synergies 0 4

Arrows
Barbarians
Barbarians
Arrows
Flying Machine
Fisherman Electro Wizard
Wall Breakers
Poison
Electro Wizard
Fisherman
Flying Machine
Electro Wizard
Flying Machine Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Electro Wizard
Barbarians Flying Machine Fisherman Electro Wizard
Barbarians Fisherman Electro Wizard
Barbarians Fisherman Electro Wizard
Arrows Barbarians Poison
Arrows Flying Machine Electro Wizard
Electro Wizard Arrows Flying Machine Poison
Arrows Barbarians Flying Machine Poison Electro Wizard
Barbarians Fisherman
Barbarians Fisherman Electro Wizard
Barbarians Poison Electro Wizard Arrows Flying Machine Fisherman
Arrows Flying Machine Poison Electro Wizard
Barbarians Flying Machine Electro Wizard
Arrows Barbarians Poison Electro Wizard
Barbarians Electro Wizard
Barbarians Fisherman Electro Wizard
Barbarians Arrows Poison Fisherman Electro Wizard
Arrows Barbarians Flying Machine Fisherman Electro Wizard
Arrows Poison Barbarians Flying Machine Fisherman Electro Wizard
Barbarians Fisherman Electro Wizard
Arrows Barbarians Flying Machine Poison Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fisherman Electro Wizard
Poison Electro Wizard Arrows Flying Machine Fisherman
Barbarians Fisherman Electro Wizard
Barbarians Fisherman Electro Wizard
Barbarians Fisherman
Arrows Poison Flying Machine Electro Wizard
Barbarians Flying Machine Electro Wizard
Barbarians Fisherman
Electro Wizard Barbarians Flying Machine Poison
Barbarians
Barbarians Flying Machine
Arrows Barbarians Poison Electro Wizard
Barbarians
Barbarians Flying Machine
Barbarians Electro Wizard Flying Machine Poison Fisherman
Arrows Poison Barbarians Flying Machine Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Flying Machine
Arrows Poison Flying Machine Fisherman Electro Wizard
Arrows Flying Machine Poison
Arrows Barbarians Flying Machine Poison
Poison Arrows
Arrows Poison Flying Machine
Arrows Flying Machine Poison
Arrows Poison Flying Machine
Arrows Poison Flying Machine Fisherman
Poison Fisherman Electro Wizard
Poison Arrows Flying Machine Fisherman Electro Wizard
Poison Arrows Flying Machine
Flying Machine Poison Fisherman
Arrows Flying Machine Poison Fisherman
Arrows Flying Machine Poison Fisherman
Arrows Flying Machine Poison
Arrows Flying Machine Poison
Arrows Poison
Fisherman
Arrows Flying Machine Poison Fisherman Electro Wizard
Arrows Flying Machine Poison
Poison
Arrows Poison
Fisherman
Arrows Barbarians Flying Machine Poison
Arrows Poison
Fisherman
Arrows Poison Flying Machine Fisherman Electro Wizard
Arrows Flying Machine Poison Fisherman
Poison Arrows Fisherman
Poison Arrows Flying Machine Electro Wizard
Electro Wizard Flying Machine Poison
Poison Arrows
Arrows Poison Electro Wizard
Arrows Poison
Electro Wizard Barbarians Flying Machine
Poison Arrows Flying Machine Electro Wizard
Arrows
Poison Flying Machine Electro Wizard
Arrows Flying Machine Poison
Arrows Poison
Flying Machine
Flying Machine Poison Electro Wizard
Flying Machine Poison Electro Wizard
Poison Flying Machine Electro Wizard

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