My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Golem Furnace Hunter Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Elixir Golem Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Fisherman
Giant Snowball
Skeletons Furnace Fisherman
Zap
Skeletons Furnace Goblin Giant Fisherman
Barbarian Barrel
Skeletons Heal Spirit Elixir Golem Furnace Hunter
The Log
Skeletons Heal Spirit Elixir Golem Furnace Hunter Fisherman
Earthquake
Skeletons Elixir Golem Furnace
Arrows
Skeletons Heal Spirit Furnace
Royal Delivery
Skeletons Heal Spirit Elixir Golem Hunter Fisherman
Fireball
Elixir Golem Furnace Hunter Fisherman
Poison
Elixir Golem Furnace Hunter Fisherman
Lightning
Furnace Hunter Fisherman
Rocket
Furnace Hunter

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Elixir Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Heal Spirit Elixir Golem Fisherman Furnace Poison Hunter Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Heal Spirit Elixir Golem Fisherman

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Heal Spirit
Elixir Golem Hunter Goblin Giant
Elixir Golem
Heal Spirit Poison Furnace Hunter
Furnace
Elixir Golem Goblin Giant
Poison
Elixir Golem Goblin Giant
Hunter
Fisherman Heal Spirit Elixir Golem Goblin Giant
Goblin Giant
Heal Spirit Furnace Poison Hunter Fisherman
Fisherman
Hunter Goblin Giant

Defense Synergies 2 4

Skeletons
Fisherman Furnace Poison Hunter
Heal Spirit
Elixir Golem
Furnace
Skeletons Fisherman
Poison
Skeletons
Hunter
Fisherman Skeletons
Goblin Giant
Fisherman
Skeletons Hunter Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant
Hunter Skeletons Furnace Fisherman
Furnace Hunter Fisherman Skeletons
Hunter Skeletons Furnace Fisherman
Poison
Skeletons Furnace Hunter
Furnace Hunter Poison
Poison Goblin Giant
Hunter Skeletons Furnace Fisherman
Skeletons Hunter Fisherman
Poison Skeletons Furnace Hunter Goblin Giant Fisherman
Hunter Furnace Poison
Furnace Hunter Skeletons
Furnace Poison Hunter
Furnace Hunter
Furnace Hunter Fisherman
Skeletons Furnace Poison Hunter Fisherman
Furnace Hunter Fisherman
Furnace Poison Hunter Fisherman
Hunter Fisherman
Furnace Poison Hunter Goblin Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Furnace Fisherman
Poison Hunter Fisherman
Skeletons Furnace Hunter Goblin Giant Fisherman
Hunter Goblin Giant Fisherman
Skeletons Hunter Goblin Giant Fisherman
Furnace Poison Skeletons Hunter Goblin Giant
Skeletons Furnace Hunter Goblin Giant
Hunter Goblin Giant Fisherman
Skeletons Poison
Skeletons Goblin Giant
Hunter
Poison Goblin Giant
Skeletons Hunter Goblin Giant
Furnace
Skeletons Furnace Poison Hunter Goblin Giant Fisherman
Poison Hunter
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Fisherman
Poison Goblin Giant
Poison
Poison Furnace
Poison Furnace Hunter Goblin Giant
Furnace Poison
Poison Hunter
Poison Fisherman
Poison Fisherman
Poison Fisherman
Poison
Poison Hunter Fisherman
Poison Fisherman
Furnace Poison Fisherman
Furnace Poison Hunter
Furnace Poison
Poison
Fisherman
Poison Hunter Fisherman
Poison
Poison
Poison
Fisherman
Poison
Poison Furnace Hunter
Fisherman
Poison Hunter Fisherman
Poison Fisherman
Poison Fisherman
Poison Furnace Hunter
Poison
Poison Hunter
Poison
Poison
Poison Hunter
Poison Hunter
Poison
Poison
Poison
Poison
Poison Goblin Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: