My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Graveyard
Giant Snowball
Barbarians Guards Princess Inferno Dragon Graveyard
Zap
Guards Princess Inferno Dragon Graveyard
Barbarian Barrel
Barbarians Guards Hunter Princess Graveyard
The Log
Barbarians Guards Hunter Princess Graveyard
Earthquake
Barbarians Guards Graveyard
Arrows
Guards Princess Graveyard
Royal Delivery
Barbarians Guards Hunter Princess Inferno Dragon Graveyard
Fireball
Barbarians Hunter Princess Inferno Dragon
Poison
Barbarians Guards Hunter Princess Graveyard
Lightning
Hunter Inferno Dragon
Rocket
Barbarians Hunter Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Poison Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Princess Poison Hunter Inferno Dragon Barbarians Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Guards Tornado Princess Poison

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Guards
Graveyard
Tornado
Poison Hunter Princess Graveyard
Poison
Graveyard Tornado
Hunter
Tornado
Princess
Tornado
Inferno Dragon
Graveyard
Poison Guards Tornado

Defense Synergies 1 6

Barbarians
Guards
Hunter Poison Princess
Tornado
Poison Hunter Princess Inferno Dragon
Poison
Guards Tornado
Hunter
Guards Tornado
Princess
Guards Tornado
Inferno Dragon
Tornado
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarians Hunter Inferno Dragon
Barbarians Tornado Hunter Inferno Dragon
Barbarians Hunter Inferno Dragon Guards
Barbarians Tornado Poison Princess
Tornado Guards Hunter
Tornado Hunter Inferno Dragon Poison Princess
Barbarians Poison
Barbarians Hunter Inferno Dragon Tornado Princess
Guards Tornado Barbarians Hunter
Barbarians Guards Poison Tornado Hunter Princess
Hunter Inferno Dragon Tornado Poison Princess
Barbarians Hunter Guards
Barbarians Guards Tornado Poison Hunter Princess
Barbarians Inferno Dragon Hunter
Barbarians Tornado Hunter Inferno Dragon
Barbarians Tornado Poison Hunter
Barbarians Guards Tornado Hunter
Tornado Poison Hunter Barbarians Guards Princess Inferno Dragon
Barbarians Tornado Hunter Inferno Dragon
Barbarians Guards Poison Hunter
Guards Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards
Poison Hunter Inferno Dragon
Barbarians Guards Hunter
Guards Hunter Barbarians Tornado
Barbarians Guards Hunter Inferno Dragon
Poison Tornado Hunter Princess
Guards Barbarians Hunter
Barbarians Hunter Inferno Dragon
Barbarians Tornado Poison Inferno Dragon
Barbarians Guards Inferno Dragon
Inferno Dragon Barbarians Guards Hunter
Barbarians Guards Tornado Poison
Barbarians Guards Hunter
Barbarians Princess
Barbarians Guards Tornado Poison Hunter Inferno Dragon
Poison Barbarians Hunter Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Guards
Poison Tornado Princess
Poison
Barbarians Guards Poison
Poison
Poison Tornado Hunter Princess
Tornado Poison Princess
Poison Tornado Hunter Princess
Poison Tornado
Guards Tornado Poison
Poison Tornado Princess
Poison Tornado Princess
Poison Hunter Princess
Poison Princess
Princess Poison
Poison Hunter Princess
Poison Princess
Tornado Poison
Poison Hunter Princess
Tornado Poison Princess
Poison
Tornado Poison Princess
Tornado
Barbarians Poison
Tornado Poison Hunter Princess
Inferno Dragon
Poison Tornado Hunter Princess
Tornado Poison Princess
Poison Tornado
Poison Tornado Hunter Princess
Guards Poison
Poison Hunter
Poison Princess
Poison Princess
Barbarians Guards Princess
Poison Tornado Hunter Princess
Poison Hunter Princess
Poison Princess
Tornado Poison
Guards Tornado Poison Princess
Tornado Poison Princess
Poison Tornado Princess
Inferno Dragon
Poison

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