My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Hut Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Golem Goblin Hut Three Musketeers Lumberjack Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Barbarian Barrel Lumberjack Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Three Musketeers Skeleton King
Giant Snowball
Mega Minion Goblin Hut Three Musketeers Lumberjack Skeleton King
Zap
Goblin Hut Three Musketeers Skeleton King
Barbarian Barrel
Elixir Golem Goblin Hut Three Musketeers Lumberjack Skeleton King
The Log
Elixir Golem Goblin Hut Three Musketeers Lumberjack Skeleton King
Earthquake
Elixir Golem Goblin Hut Skeleton King
Arrows
Goblin Hut Skeleton King
Royal Delivery
Mega Minion Elixir Golem Goblin Hut Three Musketeers Lumberjack Skeleton King
Fireball
Mega Minion Elixir Golem Goblin Hut Three Musketeers Lumberjack Skeleton King
Poison
Mega Minion Elixir Golem Goblin Hut Three Musketeers Skeleton King
Lightning
Mega Minion Goblin Hut Three Musketeers Lumberjack Skeleton King
Rocket
Goblin Hut Three Musketeers Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Elixir Golem Poison Lumberjack Skeleton King Goblin Hut Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Mega Minion Elixir Golem Poison

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Elixir Golem Poison
Elixir Golem
Poison Mega Minion Goblin Hut Three Musketeers Barbarian Barrel Lumberjack
Goblin Hut
Elixir Golem Three Musketeers Barbarian Barrel Lumberjack
Three Musketeers
Elixir Golem Goblin Hut Barbarian Barrel
Barbarian Barrel
Elixir Golem Goblin Hut Three Musketeers Lumberjack
Poison
Elixir Golem Mega Minion
Lumberjack
Elixir Golem Goblin Hut Barbarian Barrel
Skeleton King

Defense Synergies 0 8

Mega Minion
Goblin Hut Barbarian Barrel Lumberjack
Elixir Golem
Goblin Hut
Mega Minion Barbarian Barrel Lumberjack
Three Musketeers
Barbarian Barrel
Barbarian Barrel
Mega Minion Goblin Hut Three Musketeers Poison Lumberjack
Poison
Barbarian Barrel
Lumberjack
Mega Minion Goblin Hut Barbarian Barrel
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Hut Barbarian Barrel
Lumberjack Mega Minion Goblin Hut Three Musketeers
Goblin Hut Three Musketeers Lumberjack Mega Minion
Goblin Hut Three Musketeers Lumberjack Mega Minion Skeleton King
Barbarian Barrel Poison Lumberjack
Barbarian Barrel Mega Minion Lumberjack
Mega Minion Three Musketeers Goblin Hut Poison
Barbarian Barrel Poison
Three Musketeers Goblin Hut Lumberjack Skeleton King
Barbarian Barrel Lumberjack
Poison Mega Minion Goblin Hut Barbarian Barrel Lumberjack Skeleton King
Mega Minion Three Musketeers Goblin Hut Poison
Goblin Hut Lumberjack Three Musketeers
Three Musketeers Mega Minion Goblin Hut Barbarian Barrel Poison Lumberjack Skeleton King
Goblin Hut Three Musketeers Lumberjack Skeleton King
Goblin Hut Three Musketeers Lumberjack
Three Musketeers Goblin Hut Poison Lumberjack
Mega Minion Goblin Hut Three Musketeers Barbarian Barrel Lumberjack
Barbarian Barrel Poison Mega Minion Goblin Hut Lumberjack
Goblin Hut Three Musketeers Lumberjack
Barbarian Barrel Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Hut Barbarian Barrel
Poison Mega Minion Barbarian Barrel Lumberjack
Lumberjack Goblin Hut
Lumberjack Barbarian Barrel
Goblin Hut Three Musketeers Lumberjack
Poison Goblin Hut Three Musketeers
Mega Minion Goblin Hut Lumberjack
Lumberjack
Mega Minion Goblin Hut Barbarian Barrel Poison
Mega Minion Goblin Hut Three Musketeers
Mega Minion Goblin Hut Lumberjack
Poison
Three Musketeers Lumberjack Skeleton King
Three Musketeers
Goblin Hut Mega Minion Three Musketeers Barbarian Barrel Poison Lumberjack Skeleton King
Poison Mega Minion Goblin Hut Barbarian Barrel Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel
Poison Barbarian Barrel
Goblin Hut Barbarian Barrel Poison
Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Mega Minion
Poison
Poison Barbarian Barrel
Poison
Three Musketeers Poison Lumberjack
Poison Barbarian Barrel
Poison
Poison Goblin Hut Three Musketeers Barbarian Barrel
Barbarian Barrel Poison
Goblin Hut Barbarian Barrel Poison
Goblin Hut Three Musketeers Barbarian Barrel Poison
Goblin Hut Three Musketeers Barbarian Barrel Poison
Three Musketeers Barbarian Barrel Poison
Mega Minion Three Musketeers Barbarian Barrel Poison
Barbarian Barrel Poison
Poison
Poison
Barbarian Barrel Poison
Poison Barbarian Barrel
Mega Minion
Poison Barbarian Barrel
Poison
Poison Barbarian Barrel
Poison
Mega Minion Goblin Hut Poison
Mega Minion
Poison
Poison
Poison
Goblin Hut Barbarian Barrel
Poison Mega Minion Three Musketeers
Barbarian Barrel
Poison Mega Minion Three Musketeers Lumberjack
Poison Skeleton King
Poison
Mega Minion Three Musketeers
Poison Skeleton King
Poison
Poison Barbarian Barrel

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