My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Witch Inferno Dragon Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Inferno Dragon Sparky
Giant Snowball
Skeletons Spear Goblins Witch Inferno Dragon
Zap
Skeletons Spear Goblins Witch Inferno Dragon Sparky
Barbarian Barrel
Skeletons Spear Goblins Witch Sparky
The Log
Skeletons Spear Goblins Witch Sparky
Earthquake
Skeletons Spear Goblins Witch
Arrows
Skeletons Spear Goblins Witch
Royal Delivery
Skeletons Spear Goblins Witch Inferno Dragon Sparky
Fireball
Witch Inferno Dragon Sparky
Poison
Spear Goblins Witch Sparky
Lightning
Witch Inferno Dragon Sparky
Rocket
Witch Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tornado Poison Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Tornado Poison Inferno Dragon Golden Knight Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Tornado Poison

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Inferno Dragon Sparky
Tornado
Sparky Poison Witch
Poison
Tornado
Witch
Tornado
Inferno Dragon
Spear Goblins
Sparky
Tornado Spear Goblins Golden Knight
Golden Knight
Sparky

Defense Synergies 1 15

Skeletons
Spear Goblins Tornado Poison Witch Inferno Dragon Sparky
Spear Goblins
Skeletons Poison Inferno Dragon Golden Knight
Tornado
Sparky Skeletons Poison Witch Inferno Dragon Sparky
Poison
Skeletons Spear Goblins Tornado Sparky
Witch
Skeletons Tornado
Inferno Dragon
Skeletons Spear Goblins Tornado
Sparky
Tornado Skeletons Tornado Poison Golden Knight
Golden Knight
Spear Goblins Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Sparky Golden Knight
Inferno Dragon Sparky Skeletons Witch
Tornado Witch Sparky Skeletons Inferno Dragon
Witch Inferno Dragon Sparky Skeletons
Tornado Poison Sparky
Tornado Skeletons Spear Goblins
Tornado Inferno Dragon Spear Goblins Poison Witch
Poison Sparky Golden Knight
Witch Inferno Dragon Sparky Skeletons Tornado
Tornado Skeletons Spear Goblins Sparky
Poison Witch Skeletons Spear Goblins Tornado
Inferno Dragon Spear Goblins Tornado Poison Witch
Sparky Skeletons Witch
Sparky Tornado Poison Witch Golden Knight
Inferno Dragon Sparky
Tornado Inferno Dragon Sparky
Sparky Skeletons Tornado Poison Witch
Spear Goblins Tornado Witch Golden Knight
Tornado Poison Witch Spear Goblins Inferno Dragon
Sparky Tornado Inferno Dragon
Spear Goblins Poison Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins Witch Sparky
Poison Inferno Dragon
Skeletons Spear Goblins Witch Sparky Golden Knight
Tornado Sparky
Skeletons Witch Inferno Dragon Sparky
Poison Skeletons Tornado Witch
Sparky Skeletons Spear Goblins Witch
Inferno Dragon Sparky
Skeletons Spear Goblins Tornado Poison Witch Inferno Dragon Sparky
Witch Skeletons Inferno Dragon Sparky
Inferno Dragon Witch Sparky Golden Knight
Tornado Poison
Skeletons Witch Sparky Golden Knight
Witch Sparky
Witch Sparky Skeletons Spear Goblins Tornado Poison Inferno Dragon Golden Knight
Poison Witch Inferno Dragon Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Sparky Golden Knight
Poison Tornado Golden Knight
Poison Sparky
Poison Sparky
Poison Sparky
Poison Spear Goblins Tornado Witch
Tornado Poison Witch Sparky
Poison Tornado
Poison Tornado Golden Knight
Tornado Poison Sparky
Poison Tornado Sparky Golden Knight
Poison Tornado
Poison Sparky Golden Knight
Poison
Poison Sparky
Spear Goblins Poison Witch Sparky Golden Knight
Poison Sparky
Tornado Poison Sparky
Sparky
Poison Sparky
Tornado Poison Witch Golden Knight
Poison Sparky
Tornado Poison
Tornado Sparky
Poison
Tornado Poison Witch Sparky
Witch Inferno Dragon
Poison Tornado Witch Sparky Golden Knight
Tornado Poison Witch Sparky Golden Knight
Poison Tornado Sparky Golden Knight
Poison Tornado Witch Sparky
Poison Witch
Sparky
Poison Sparky
Poison Sparky
Sparky
Poison Sparky
Spear Goblins Witch
Poison Tornado Witch
Poison Sparky
Poison
Tornado Poison Sparky
Sparky
Tornado Poison Witch Sparky Golden Knight
Tornado Poison Witch
Poison Tornado Witch Sparky Golden Knight

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