My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Balloon
Giant Snowball
Cannon Zappies Royal Hogs Witch Balloon
Zap
Cannon Zappies Royal Hogs Witch Balloon
Barbarian Barrel
Cannon Bomb Tower Zappies Royal Hogs Witch
The Log
Cannon Zappies Royal Hogs Witch
Earthquake
Cannon Bomb Tower Zappies Royal Hogs Witch
Arrows
Zappies Royal Hogs Witch
Royal Delivery
Zappies Royal Hogs Witch Balloon
Fireball
Cannon Bomb Tower Zappies Royal Hogs Witch Balloon
Poison
Cannon Bomb Tower Zappies Royal Hogs Witch Balloon
Lightning
Cannon Bomb Tower Witch Balloon
Rocket
Bomb Tower Royal Hogs Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Cannon Bomb Tower Zappies Poison Royal Hogs Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Cannon Bomb Tower Zappies

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Bomb Tower
Zappies
Royal Hogs Rage Balloon
Royal Hogs
Zappies Poison
Rage
Witch Balloon Zappies
Poison
Royal Hogs Balloon
Witch
Rage
Balloon
Rage Zappies Poison

Defense Synergies 0 2

Cannon
Poison Witch
Bomb Tower
Zappies
Royal Hogs
Rage
Poison
Cannon
Witch
Cannon
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Zappies
Bomb Tower Cannon Zappies Witch
Cannon Bomb Tower Witch Zappies
Cannon Bomb Tower Witch Zappies
Bomb Tower Poison
Cannon Bomb Tower Zappies
Cannon Bomb Tower Zappies Poison Witch
Cannon Bomb Tower Poison
Cannon Zappies Witch Bomb Tower
Cannon Zappies
Poison Witch Cannon Bomb Tower Zappies
Zappies Poison Witch
Cannon Bomb Tower Zappies Witch
Bomb Tower Cannon Zappies Poison Witch
Cannon Bomb Tower Zappies
Bomb Tower Cannon Zappies
Bomb Tower Cannon Zappies Poison Witch
Cannon Bomb Tower Zappies Witch
Bomb Tower Poison Witch Cannon Zappies
Cannon Bomb Tower Zappies
Cannon Bomb Tower Zappies Poison Witch
Cannon Bomb Tower Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Witch
Poison Bomb Tower
Zappies Bomb Tower Witch
Zappies
Cannon Zappies Witch
Poison Bomb Tower Zappies Witch
Bomb Tower Zappies Witch
Bomb Tower Zappies
Bomb Tower Zappies Poison Witch
Witch Cannon Zappies
Bomb Tower Zappies Witch
Poison
Cannon Bomb Tower Zappies Witch
Cannon Bomb Tower Zappies Witch
Zappies Witch Bomb Tower Poison
Poison Cannon Bomb Tower Zappies Witch
Cannon Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison
Poison
Poison Witch
Poison Witch
Poison
Poison
Poison
Poison
Poison
Poison
Poison
Poison
Poison Witch
Poison
Poison
Poison
Poison Witch
Poison
Poison
Poison
Poison Witch
Witch
Poison Witch
Poison Witch
Poison
Poison Witch
Zappies Poison Witch
Poison
Zappies Poison
Poison
Zappies Witch
Poison Zappies Witch
Poison
Poison
Poison
Zappies Poison Witch
Zappies Poison Witch
Poison Witch
Poison

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