My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Prince Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Prince Fisherman
Giant Snowball
Skeletons Hog Rider Fisherman
Zap
Skeletons Prince Fisherman
Barbarian Barrel
Skeletons Knight Electro Wizard
The Log
Skeletons Hog Rider Prince Fisherman
Earthquake
Skeletons Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Knight Hog Rider Prince Fisherman Electro Wizard
Fireball
Hog Rider Fisherman Electro Wizard
Poison
Fisherman Electro Wizard
Lightning
Knight Prince Fisherman Electro Wizard
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Knight Fisherman Hog Rider Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Arrows Knight

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Knight Prince
Knight
Hog Rider Arrows Barbarian Barrel Prince Electro Wizard
Hog Rider
Arrows Knight Barbarian Barrel Prince Electro Wizard
Barbarian Barrel
Knight Hog Rider Prince
Prince
Arrows Knight Hog Rider Barbarian Barrel Electro Wizard
Fisherman
Electro Wizard
Knight Hog Rider Prince

Defense Synergies 2 13

Skeletons
Fisherman Knight Barbarian Barrel Prince Electro Wizard
Arrows
Knight Barbarian Barrel Prince
Knight
Electro Wizard Skeletons Arrows Barbarian Barrel Fisherman
Hog Rider
Barbarian Barrel
Skeletons Arrows Knight Prince Electro Wizard
Prince
Skeletons Arrows Barbarian Barrel Fisherman Electro Wizard
Fisherman
Skeletons Knight Prince
Electro Wizard
Knight Skeletons Barbarian Barrel Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Barbarian Barrel Electro Wizard
Skeletons Knight Prince Fisherman Electro Wizard
Prince Fisherman Skeletons Knight Electro Wizard
Prince Skeletons Knight Fisherman Electro Wizard
Arrows Barbarian Barrel Prince
Arrows Barbarian Barrel Skeletons Electro Wizard
Electro Wizard Arrows
Arrows Barbarian Barrel Electro Wizard
Skeletons Prince Fisherman
Knight Skeletons Barbarian Barrel Prince Fisherman Electro Wizard
Electro Wizard Skeletons Arrows Knight Barbarian Barrel Fisherman
Arrows Electro Wizard
Prince Skeletons Knight Electro Wizard
Arrows Barbarian Barrel Prince Electro Wizard
Knight Prince Electro Wizard
Prince Fisherman Electro Wizard
Skeletons Arrows Knight Prince Fisherman Electro Wizard
Arrows Knight Barbarian Barrel Prince Fisherman Electro Wizard
Arrows Barbarian Barrel Knight Fisherman Electro Wizard
Prince Fisherman Electro Wizard
Arrows Knight Barbarian Barrel Prince Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Barbarian Barrel Prince Fisherman Electro Wizard
Electro Wizard Arrows Knight Barbarian Barrel Prince Fisherman
Skeletons Knight Prince Fisherman Electro Wizard
Prince Knight Barbarian Barrel Fisherman Electro Wizard
Skeletons Knight Prince Fisherman
Arrows Skeletons Electro Wizard
Prince Skeletons Knight Electro Wizard
Knight Prince Fisherman
Electro Wizard Skeletons Knight Barbarian Barrel Prince
Skeletons
Knight Prince
Arrows Prince Electro Wizard
Prince Skeletons Knight
Electro Wizard Skeletons Knight Barbarian Barrel Prince Fisherman
Arrows Barbarian Barrel Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel
Arrows Barbarian Barrel Fisherman Electro Wizard
Arrows Barbarian Barrel
Arrows Knight Barbarian Barrel Prince
Arrows Barbarian Barrel
Arrows
Arrows
Arrows Barbarian Barrel
Arrows Fisherman
Prince Fisherman Electro Wizard
Arrows Knight Barbarian Barrel Prince Fisherman Electro Wizard
Arrows
Knight Barbarian Barrel Fisherman
Arrows Barbarian Barrel Fisherman
Arrows Barbarian Barrel Prince Fisherman
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Fisherman
Arrows Barbarian Barrel Prince Fisherman Electro Wizard
Arrows Barbarian Barrel
Prince
Arrows
Prince Fisherman
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Fisherman
Arrows Barbarian Barrel Fisherman Electro Wizard
Arrows Prince Fisherman
Arrows Barbarian Barrel Fisherman
Arrows Electro Wizard
Electro Wizard
Arrows
Arrows Electro Wizard
Prince
Arrows
Electro Wizard Barbarian Barrel Prince
Arrows Electro Wizard
Arrows Barbarian Barrel
Knight Prince Electro Wizard
Arrows
Arrows
Prince
Electro Wizard
Electro Wizard
Barbarian Barrel Prince Electro Wizard
Prince

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