My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Minion Horde Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Giant Ice Golem Goblin Demolisher Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Ice Golem Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Goblin Demolisher Prince
Giant Snowball
Minion Horde Lumberjack
Zap
Firecracker Minion Horde Royal Giant Prince
Barbarian Barrel
Firecracker Tesla Lumberjack
The Log
Firecracker Royal Giant Goblin Demolisher Prince Lumberjack
Earthquake
Firecracker Tesla
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde Goblin Demolisher Prince Lumberjack
Fireball
Firecracker Tesla Minion Horde Lumberjack
Poison
Firecracker Minion Horde
Lightning
Tesla Ice Golem Prince Lumberjack
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Goblin Demolisher

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Goblin Demolisher Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Firecracker Tesla Goblin Demolisher Lumberjack Minion Horde Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Firecracker Tesla Goblin Demolisher

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Ice Golem Prince Lumberjack
Tesla
Minion Horde
Royal Giant Ice Golem Prince Lumberjack
Royal Giant
Firecracker Minion Horde Ice Golem Goblin Demolisher Lumberjack
Ice Golem
Prince Lumberjack Firecracker Minion Horde Royal Giant Goblin Demolisher
Goblin Demolisher
Prince Royal Giant Ice Golem Lumberjack
Prince
Ice Golem Goblin Demolisher Firecracker Minion Horde Lumberjack
Lumberjack
Ice Golem Firecracker Minion Horde Royal Giant Goblin Demolisher Prince

Defense Synergies 3 8

Firecracker
Ice Golem Tesla Prince Lumberjack
Tesla
Ice Golem Firecracker Prince
Minion Horde
Ice Golem
Royal Giant
Ice Golem
Firecracker Tesla Minion Horde Goblin Demolisher Lumberjack
Goblin Demolisher
Prince Ice Golem Lumberjack
Prince
Goblin Demolisher Firecracker Tesla
Lumberjack
Firecracker Ice Golem Goblin Demolisher

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Minion Horde Ice Golem Goblin Demolisher
Minion Horde Lumberjack Firecracker Tesla Prince
Tesla Minion Horde Prince Lumberjack
Tesla Minion Horde Prince Lumberjack Firecracker
Firecracker Goblin Demolisher Prince Lumberjack
Firecracker Tesla Goblin Demolisher Lumberjack
Tesla Minion Horde Firecracker
Tesla Ice Golem
Tesla Minion Horde Prince Lumberjack
Firecracker Tesla Minion Horde Ice Golem Prince Lumberjack
Minion Horde Firecracker Tesla Ice Golem Goblin Demolisher Lumberjack
Tesla Minion Horde Firecracker
Tesla Minion Horde Prince Lumberjack
Firecracker Tesla Minion Horde Goblin Demolisher Prince Lumberjack
Tesla Minion Horde Prince Lumberjack
Minion Horde Tesla Prince Lumberjack
Tesla Minion Horde Firecracker Prince Lumberjack
Tesla Firecracker Minion Horde Goblin Demolisher Prince Lumberjack
Firecracker Tesla Ice Golem Goblin Demolisher Lumberjack
Tesla Prince Lumberjack
Goblin Demolisher Firecracker Tesla Minion Horde Prince Lumberjack
Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Ice Golem Prince
Firecracker Tesla Ice Golem Prince Lumberjack
Lumberjack Minion Horde Ice Golem Prince
Prince Lumberjack Tesla Minion Horde Ice Golem
Tesla Minion Horde Prince Lumberjack
Firecracker Tesla Minion Horde Ice Golem Goblin Demolisher
Prince Tesla Minion Horde Ice Golem Lumberjack
Tesla Minion Horde Prince Lumberjack
Minion Horde Firecracker Ice Golem Prince
Tesla Minion Horde
Tesla Minion Horde Prince Lumberjack
Prince
Prince Tesla Minion Horde Ice Golem Lumberjack
Firecracker Tesla Minion Horde Goblin Demolisher
Tesla Firecracker Minion Horde Ice Golem Prince Lumberjack
Firecracker Tesla Minion Horde Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Ice Golem
Firecracker
Minion Horde
Firecracker Ice Golem Prince
Firecracker Minion Horde Goblin Demolisher
Firecracker Minion Horde Ice Golem
Firecracker Minion Horde Goblin Demolisher
Firecracker Ice Golem Goblin Demolisher
Firecracker
Minion Horde Prince Lumberjack
Firecracker Minion Horde Prince
Firecracker
Firecracker Ice Golem
Firecracker Minion Horde
Firecracker Ice Golem Prince
Firecracker Minion Horde Goblin Demolisher
Firecracker Minion Horde Goblin Demolisher
Minion Horde
Firecracker Goblin Demolisher Prince
Firecracker Goblin Demolisher
Minion Horde Prince
Prince
Minion Horde
Firecracker Ice Golem Goblin Demolisher
Minion Horde
Firecracker
Prince
Firecracker
Firecracker Minion Horde Ice Golem
Firecracker Minion Horde
Minion Horde
Minion Horde
Firecracker Minion Horde
Minion Horde Prince
Firecracker
Minion Horde Prince
Firecracker
Firecracker Minion Horde Prince Lumberjack
Firecracker Ice Golem
Firecracker Minion Horde Prince
Firecracker Minion Horde
Firecracker
Firecracker Prince
Prince
Firecracker

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