My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Hut Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut Electro Giant Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Electro Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Fire Spirit Goblin Hut Princess Inferno Dragon
Zap
Fire Spirit Goblin Hut Princess Inferno Dragon
Barbarian Barrel
Fire Spirit Knight Goblin Hut Princess
The Log
Fire Spirit Goblin Hut Princess
Earthquake
Goblin Hut
Arrows
Fire Spirit Goblin Hut Princess
Royal Delivery
Fire Spirit Knight Goblin Hut Princess Inferno Dragon
Fireball
Goblin Hut Princess Inferno Dragon
Poison
Goblin Hut Princess
Lightning
Knight Goblin Hut Inferno Dragon
Rocket
Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake Tornado Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado Electro Giant Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Earthquake Tornado Princess Inferno Dragon Goblin Hut Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Earthquake Tornado

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Inferno Dragon
Knight
Princess Fire Spirit Earthquake Goblin Hut
Earthquake
Knight Goblin Hut Tornado Electro Giant
Goblin Hut
Knight Earthquake
Tornado
Electro Giant Earthquake Princess
Electro Giant
Tornado Earthquake Inferno Dragon
Princess
Knight Tornado
Inferno Dragon
Fire Spirit Electro Giant

Defense Synergies 2 11

Fire Spirit
Knight Tornado
Knight
Fire Spirit Princess Earthquake Goblin Hut Tornado
Earthquake
Knight Goblin Hut Tornado Princess
Goblin Hut
Knight Earthquake
Tornado
Fire Spirit Knight Earthquake Electro Giant Princess Inferno Dragon
Electro Giant
Tornado Inferno Dragon
Princess
Knight Earthquake Tornado
Inferno Dragon
Tornado Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Goblin Hut
Inferno Dragon Knight Goblin Hut
Goblin Hut Tornado Fire Spirit Knight Inferno Dragon
Goblin Hut Inferno Dragon Knight
Earthquake Tornado Princess
Tornado Fire Spirit Earthquake
Tornado Inferno Dragon Fire Spirit Goblin Hut Princess
Earthquake Electro Giant
Inferno Dragon Goblin Hut Tornado Princess
Knight Tornado Fire Spirit
Knight Earthquake Goblin Hut Tornado Electro Giant Princess
Inferno Dragon Goblin Hut Tornado Princess
Goblin Hut Fire Spirit Knight Earthquake
Fire Spirit Earthquake Goblin Hut Tornado Princess
Inferno Dragon Knight Goblin Hut
Tornado Goblin Hut Electro Giant Inferno Dragon
Knight Goblin Hut Tornado
Fire Spirit Knight Goblin Hut Tornado
Earthquake Tornado Fire Spirit Knight Goblin Hut Princess Inferno Dragon
Goblin Hut Tornado Inferno Dragon
Fire Spirit Knight Earthquake Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Hut Electro Giant
Knight Inferno Dragon
Knight Goblin Hut
Knight Tornado
Knight Goblin Hut Inferno Dragon
Fire Spirit Electro Giant Goblin Hut Tornado Princess
Knight Goblin Hut
Knight Inferno Dragon
Knight Goblin Hut Tornado Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Knight Goblin Hut
Tornado Electro Giant
Knight
Electro Giant Princess
Goblin Hut Electro Giant Knight Tornado Inferno Dragon
Earthquake Goblin Hut Electro Giant Princess Inferno Dragon
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Knight
Tornado Princess
Earthquake Goblin Hut
Earthquake Knight
Fire Spirit Earthquake
Electro Giant Fire Spirit Tornado Princess
Fire Spirit Earthquake Tornado Princess
Earthquake Fire Spirit Tornado Princess
Tornado
Fire Spirit Tornado
Knight Earthquake Tornado Princess
Fire Spirit Tornado Princess
Earthquake Fire Spirit Knight Goblin Hut Princess
Earthquake Princess
Earthquake Princess Goblin Hut
Earthquake Goblin Hut Princess
Earthquake Goblin Hut Princess
Earthquake Tornado
Fire Spirit Earthquake Princess
Fire Spirit Earthquake Tornado Electro Giant Princess
Earthquake
Tornado Princess
Tornado
Earthquake
Earthquake Tornado Electro Giant Fire Spirit Princess
Inferno Dragon
Earthquake Tornado Princess
Tornado Princess
Tornado
Fire Spirit Tornado Electro Giant Princess
Goblin Hut Electro Giant
Earthquake
Princess
Earthquake Princess
Earthquake Fire Spirit Goblin Hut Princess
Fire Spirit Tornado Princess
Knight Princess
Earthquake Princess
Tornado Electro Giant
Electro Giant Tornado Princess
Tornado Princess
Tornado Electro Giant Princess
Inferno Dragon

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