My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Battle Healer Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Goblin Barrel Princess
Zap
Goblin Barrel Princess Bandit
Barbarian Barrel
Ice Spirit Goblin Barrel Princess Bandit Electro Wizard
The Log
Ice Spirit Goblin Barrel Princess Bandit
Earthquake
Goblin Barrel
Arrows
Ice Spirit Goblin Barrel Princess
Royal Delivery
Ice Spirit Battle Healer Goblin Barrel Princess Bandit Electro Wizard
Fireball
Battle Healer Goblin Barrel Princess Bandit Electro Wizard
Poison
Battle Healer Princess Electro Wizard
Lightning
Battle Healer Bandit Electro Wizard
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Healer Rocket Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblin Barrel Tornado Princess Bandit Battle Healer Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Goblin Barrel Tornado Princess

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Battle Healer Princess Bandit
Battle Healer
Ice Spirit Goblin Barrel Tornado Princess Bandit Electro Wizard
Rocket
Tornado
Goblin Barrel
Ice Spirit Battle Healer Princess Bandit
Tornado
Rocket Battle Healer Princess
Princess
Ice Spirit Battle Healer Goblin Barrel Tornado
Bandit
Ice Spirit Battle Healer Goblin Barrel Electro Wizard
Electro Wizard
Battle Healer Bandit

Defense Synergies 1 14

Ice Spirit
Battle Healer Rocket Tornado Princess Bandit Electro Wizard
Battle Healer
Ice Spirit Tornado Princess Bandit Electro Wizard
Rocket
Tornado Ice Spirit
Goblin Barrel
Tornado
Rocket Ice Spirit Battle Healer Princess Electro Wizard
Princess
Ice Spirit Battle Healer Tornado Bandit
Bandit
Ice Spirit Battle Healer Princess Electro Wizard
Electro Wizard
Ice Spirit Battle Healer Tornado Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Wizard
Ice Spirit Battle Healer Bandit Electro Wizard
Rocket Tornado Bandit Electro Wizard
Bandit Electro Wizard
Battle Healer Rocket Tornado Princess
Tornado Bandit Electro Wizard
Rocket Tornado Electro Wizard Ice Spirit Princess
Rocket Battle Healer Bandit Electro Wizard
Tornado Princess
Tornado Ice Spirit Battle Healer Bandit Electro Wizard
Electro Wizard Tornado Princess Bandit
Tornado Princess Electro Wizard
Ice Spirit Battle Healer Rocket Bandit Electro Wizard
Rocket Ice Spirit Tornado Princess Electro Wizard
Bandit Electro Wizard
Rocket Tornado Ice Spirit Bandit Electro Wizard
Tornado Electro Wizard
Ice Spirit Battle Healer Tornado Bandit Electro Wizard
Tornado Ice Spirit Battle Healer Princess Bandit Electro Wizard
Tornado Electro Wizard
Battle Healer Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Bandit Electro Wizard
Bandit Electro Wizard Battle Healer Rocket
Bandit Ice Spirit Battle Healer Rocket Electro Wizard
Rocket Battle Healer Tornado Bandit Electro Wizard
Battle Healer Bandit
Rocket Ice Spirit Tornado Princess Electro Wizard
Rocket Battle Healer Bandit Electro Wizard
Battle Healer
Rocket Electro Wizard Ice Spirit Tornado Bandit
Rocket Tornado Electro Wizard
Rocket Bandit
Princess
Electro Wizard Ice Spirit Battle Healer Rocket Tornado
Battle Healer Princess Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Bandit
Tornado Princess Bandit Electro Wizard
Rocket Bandit
Rocket
Rocket
Ice Spirit Rocket Tornado Princess
Tornado Princess
Ice Spirit Tornado Princess
Tornado Bandit
Rocket Tornado Electro Wizard
Rocket Tornado Princess Bandit Electro Wizard
Rocket Tornado Princess
Rocket Princess Bandit
Rocket Princess Bandit
Princess
Rocket Princess Bandit
Rocket Princess Bandit
Rocket Tornado
Rocket
Rocket Princess Bandit Electro Wizard
Rocket Tornado Princess
Rocket
Rocket Tornado Princess
Rocket Tornado
Rocket
Tornado Ice Spirit Princess
Tornado Princess Bandit Electro Wizard
Tornado Princess Bandit
Rocket Tornado Bandit
Tornado Princess Electro Wizard
Rocket Electro Wizard Ice Spirit
Rocket Bandit
Rocket Ice Spirit Princess Electro Wizard
Rocket Princess
Electro Wizard Ice Spirit Rocket Princess Bandit
Rocket Tornado Princess Electro Wizard
Rocket Princess Electro Wizard
Princess
Rocket Tornado
Ice Spirit Rocket Tornado Princess Electro Wizard
Rocket Tornado Princess Electro Wizard
Rocket Tornado Princess Bandit Electro Wizard
Rocket

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