My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Royal Giant Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Guards
Giant Snowball
Archers Guards Little Prince
Zap
Archers Royal Giant Guards Little Prince
Barbarian Barrel
Archers Tesla Valkyrie Guards Little Prince
The Log
Archers Royal Giant Guards Little Prince
Earthquake
Archers Tesla Guards
Arrows
Archers Guards Little Prince
Royal Delivery
Archers Valkyrie Guards Little Prince
Fireball
Archers Tesla Little Prince
Poison
Archers Guards Little Prince
Lightning
Tesla Valkyrie Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Guards Little Prince Tesla Fireball Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Guards Little Prince

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Royal Giant
Tesla
Royal Giant
Fireball Archers Guards The Log
Fireball
Royal Giant The Log Little Prince
Valkyrie
Archers Little Prince
Guards
Royal Giant The Log
The Log
Royal Giant Fireball Guards Little Prince
Little Prince
Fireball Valkyrie The Log

Defense Synergies 3 13

Archers
Valkyrie Tesla Guards The Log
Tesla
The Log Archers Fireball Valkyrie Guards Little Prince
Royal Giant
Fireball
The Log Tesla Valkyrie Little Prince
Valkyrie
Archers Tesla Fireball The Log Little Prince
Guards
Archers Tesla The Log
The Log
Tesla Fireball Archers Valkyrie Guards Little Prince
Little Prince
Tesla Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie The Log
Tesla Valkyrie The Log
Tesla Archers Valkyrie
Tesla Valkyrie Guards
Fireball Valkyrie The Log
Fireball The Log Archers Tesla Valkyrie Guards
Tesla Archers Fireball Little Prince
Tesla Fireball Valkyrie The Log
Tesla
Guards Archers Tesla Valkyrie Little Prince
Archers Valkyrie Guards Tesla Fireball The Log
Tesla Archers Fireball
Tesla Fireball Valkyrie Guards The Log
Fireball Valkyrie Tesla Guards The Log
Tesla
Tesla Fireball The Log
Tesla Fireball Valkyrie
Tesla Fireball Archers Valkyrie Guards The Log Little Prince
Valkyrie The Log Archers Tesla Fireball Guards Little Prince
Tesla
Valkyrie Archers Tesla Fireball Guards The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers Tesla Fireball
Fireball Archers Tesla Valkyrie The Log
Guards Valkyrie The Log
Valkyrie Guards Tesla Fireball The Log
Tesla Valkyrie Guards
Fireball Archers Tesla
Guards Archers Tesla Fireball Valkyrie
Tesla Valkyrie
Fireball Valkyrie The Log
Tesla Guards
Tesla Valkyrie Guards
Fireball Valkyrie Guards The Log
Tesla Fireball Valkyrie Guards
Archers Tesla Fireball Valkyrie
Tesla Guards Archers Fireball Valkyrie The Log Little Prince
Valkyrie Archers Tesla Fireball The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie Guards The Log
Fireball Valkyrie The Log
Fireball
Archers The Log
Fireball The Log
Fireball The Log
Fireball Guards
Fireball Valkyrie The Log
Fireball Archers
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Archers Fireball The Log
Fireball Valkyrie The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Little Prince
Fireball The Log
Fireball The Log
Fireball The Log
Archers Fireball Little Prince
Fireball Guards
Fireball
Fireball The Log
Fireball
Fireball The Log
Archers Fireball Guards
Fireball Archers
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Fireball Guards The Log
Fireball
Fireball The Log Little Prince
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: