My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Rune Giant Ice Wizard Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Rune Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Fisherman
Giant Snowball
Archers Fisherman Lumberjack
Zap
Archers Royal Giant Fisherman
Barbarian Barrel
Archers Ice Wizard Lumberjack
The Log
Archers Royal Giant Fisherman Lumberjack
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Ice Wizard Fisherman Lumberjack
Fireball
Archers Ice Wizard Fisherman Lumberjack
Poison
Archers Ice Wizard Fisherman
Lightning
Ice Wizard Fisherman Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Rune Giant Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Tornado Ice Wizard Fisherman Rune Giant Lumberjack Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Tornado Ice Wizard

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Barbarian Barrel Rune Giant Fisherman Lumberjack
Royal Giant
Barbarian Barrel Ice Wizard Fisherman Archers Tornado Lumberjack
Barbarian Barrel
Royal Giant Archers Tornado Ice Wizard Lumberjack
Tornado
Royal Giant Barbarian Barrel Ice Wizard
Rune Giant
Lumberjack Archers Ice Wizard
Ice Wizard
Royal Giant Barbarian Barrel Tornado Rune Giant Fisherman Lumberjack
Fisherman
Royal Giant Archers Ice Wizard
Lumberjack
Rune Giant Archers Royal Giant Barbarian Barrel Ice Wizard

Defense Synergies 2 9

Archers
Barbarian Barrel Tornado Ice Wizard Fisherman Lumberjack
Royal Giant
Barbarian Barrel
Archers Tornado Ice Wizard Lumberjack
Tornado
Ice Wizard Archers Barbarian Barrel
Rune Giant
Ice Wizard
Tornado Archers Barbarian Barrel Fisherman Lumberjack
Fisherman
Archers Ice Wizard
Lumberjack
Archers Barbarian Barrel Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Lumberjack Ice Wizard Fisherman
Tornado Fisherman Lumberjack Archers Ice Wizard
Lumberjack Ice Wizard Fisherman
Barbarian Barrel Tornado Lumberjack
Barbarian Barrel Tornado Archers Ice Wizard Lumberjack
Tornado Archers Ice Wizard
Barbarian Barrel
Tornado Ice Wizard Fisherman Lumberjack
Tornado Archers Barbarian Barrel Ice Wizard Fisherman Lumberjack
Archers Ice Wizard Barbarian Barrel Tornado Fisherman Lumberjack
Archers Tornado Ice Wizard
Lumberjack Ice Wizard
Barbarian Barrel Tornado Lumberjack
Lumberjack
Tornado Fisherman Lumberjack
Tornado Fisherman Lumberjack
Archers Barbarian Barrel Tornado Ice Wizard Fisherman Lumberjack
Barbarian Barrel Tornado Archers Ice Wizard Fisherman Lumberjack
Tornado Fisherman Lumberjack
Archers Barbarian Barrel Fisherman Lumberjack
Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Barbarian Barrel Fisherman
Archers Barbarian Barrel Fisherman Lumberjack
Lumberjack Fisherman
Lumberjack Barbarian Barrel Tornado Fisherman
Fisherman Lumberjack
Archers Tornado Ice Wizard
Archers Ice Wizard Lumberjack
Fisherman Lumberjack
Barbarian Barrel Tornado
Lumberjack
Tornado
Lumberjack
Archers
Archers Barbarian Barrel Tornado Fisherman Lumberjack
Archers Barbarian Barrel Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel Tornado Ice Wizard Fisherman
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Tornado Ice Wizard
Archers Tornado
Barbarian Barrel Tornado Ice Wizard
Tornado Fisherman
Tornado Fisherman Lumberjack
Barbarian Barrel Tornado Fisherman
Archers Tornado
Barbarian Barrel Fisherman
Barbarian Barrel Fisherman
Barbarian Barrel Fisherman
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Tornado
Fisherman
Archers Barbarian Barrel Fisherman
Barbarian Barrel Tornado
Tornado
Tornado Fisherman
Barbarian Barrel
Tornado Barbarian Barrel Ice Wizard
Fisherman
Barbarian Barrel Tornado Ice Wizard Fisherman
Tornado Fisherman
Barbarian Barrel Tornado Fisherman
Archers Tornado Ice Wizard
Archers Barbarian Barrel
Archers Tornado Ice Wizard
Barbarian Barrel
Lumberjack
Tornado
Tornado
Tornado
Barbarian Barrel Tornado
Fisherman

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