My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Hog Rider
Giant Snowball
Barbarians Minion Horde Musketeer Hog Rider Witch
Zap
Minion Horde Royal Giant Witch
Barbarian Barrel
Barbarians Musketeer Witch
The Log
Barbarians Royal Giant Musketeer Hog Rider Witch
Earthquake
Barbarians Hog Rider Witch
Arrows
Minion Horde Witch
Royal Delivery
Barbarians Minion Horde Musketeer Hog Rider Witch
Fireball
Barbarians Minion Horde Musketeer Hog Rider Witch
Poison
Barbarians Minion Horde Musketeer Witch
Lightning
Musketeer Witch
Rocket
Barbarians Minion Horde Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Void Musketeer Hog Rider Barbarians Minion Horde Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Void Musketeer Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Minion Horde
Royal Giant Hog Rider
Royal Giant
Minion Horde Musketeer Hog Rider Void Witch The Log
Musketeer
Hog Rider Royal Giant The Log
Hog Rider
Musketeer The Log Barbarians Minion Horde Royal Giant Void Witch
Void
Royal Giant Hog Rider
Witch
Royal Giant Hog Rider
The Log
Hog Rider Royal Giant Musketeer

Defense Synergies 1 3

Barbarians
Minion Horde
Minion Horde
Barbarians The Log
Royal Giant
Musketeer
The Log
Hog Rider
Void
Witch
The Log
The Log
Musketeer Minion Horde Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Void The Log
Barbarians Minion Horde Musketeer Witch The Log
Barbarians Minion Horde Witch Musketeer Void
Barbarians Minion Horde Witch Musketeer
Barbarians The Log
The Log Musketeer
Minion Horde Musketeer Void Witch
Barbarians Musketeer Void The Log
Barbarians Minion Horde Witch Musketeer
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Witch Musketeer The Log
Minion Horde Musketeer Witch
Barbarians Minion Horde Musketeer Witch The Log
Barbarians Minion Horde Witch The Log
Barbarians Minion Horde
Barbarians Minion Horde The Log
Barbarians Minion Horde Musketeer Witch
Barbarians Minion Horde Musketeer Witch The Log
Witch The Log Barbarians Musketeer
Barbarians Musketeer
Barbarians Minion Horde Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Void Witch
Void Musketeer The Log
Barbarians Minion Horde Musketeer Witch The Log
Barbarians Minion Horde Musketeer The Log
Barbarians Minion Horde Musketeer Witch
Minion Horde Musketeer Witch
Barbarians Minion Horde Musketeer Void Witch
Barbarians Minion Horde
Minion Horde Void Barbarians Witch The Log
Witch Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Witch
Barbarians Void The Log
Barbarians Minion Horde Witch
Barbarians Minion Horde Musketeer Witch
Barbarians Witch Minion Horde Musketeer The Log
Barbarians Minion Horde Musketeer Witch The Log
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Minion Horde Musketeer The Log
Void Musketeer The Log
Minion Horde Void The Log
Barbarians Musketeer Void The Log
Minion Horde The Log
Minion Horde Musketeer Witch
Minion Horde Musketeer Witch The Log
The Log
Void The Log
Minion Horde Musketeer Void
Void Minion Horde Musketeer The Log
Void Musketeer
Musketeer Void The Log
Minion Horde Musketeer Void
Musketeer The Log
Minion Horde Musketeer Witch The Log
Minion Horde Musketeer The Log
Minion Horde
Void Musketeer The Log
Witch The Log
Minion Horde Musketeer Void The Log
Void
Void Musketeer The Log
Barbarians Minion Horde Musketeer Void The Log
The Log Witch
Minion Horde Witch
Void The Log Musketeer Witch
Void Musketeer Witch The Log
Void Musketeer The Log
Minion Horde Musketeer Witch
Minion Horde Musketeer Void Witch
Minion Horde Void
Void Minion Horde Musketeer The Log
Void Minion Horde
Minion Horde
The Log
Minion Horde Barbarians Musketeer Void Witch
Musketeer Witch
The Log
Void Minion Horde Musketeer
The Log Musketeer
Void
Minion Horde Musketeer
Minion Horde Musketeer Witch The Log
Musketeer Void Witch
Void Musketeer Witch The Log

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