My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Barbarians Furnace
Zap
Goblin Gang Royal Giant Furnace
Barbarian Barrel
Goblin Gang Barbarians Furnace Executioner Electro Wizard
The Log
Goblin Gang Barbarians Royal Giant Furnace
Earthquake
Goblin Gang Barbarians Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Barbarians Executioner Electro Wizard
Fireball
Goblin Gang Barbarians Furnace Executioner Electro Wizard
Poison
Goblin Gang Barbarians Furnace Executioner Electro Wizard
Lightning
Furnace Executioner Electro Wizard
Rocket
Barbarians Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Furnace Electro Wizard Barbarians Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Furnace

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Royal Giant Furnace Executioner The Log
Goblin Gang
Royal Giant
Barbarians
Royal Giant
Furnace Zap Goblin Gang Executioner The Log Electro Wizard
Furnace
Royal Giant Zap
Executioner
Zap Royal Giant The Log
The Log
Zap Royal Giant Executioner
Electro Wizard
Zap Royal Giant

Defense Synergies 1 13

Zap
Electro Wizard Goblin Gang Barbarians Furnace Executioner The Log
Goblin Gang
Zap Barbarians Furnace The Log Electro Wizard
Barbarians
Zap Goblin Gang Furnace
Royal Giant
Furnace
Zap Goblin Gang Barbarians Electro Wizard
Executioner
Zap The Log
The Log
Zap Goblin Gang Executioner Electro Wizard
Electro Wizard
Zap Goblin Gang Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Electro Wizard
Barbarians Zap Goblin Gang Furnace Executioner The Log Electro Wizard
Goblin Gang Barbarians Furnace Executioner Electro Wizard
Barbarians Goblin Gang Furnace Electro Wizard
Barbarians The Log
Goblin Gang The Log Zap Furnace Executioner Electro Wizard
Furnace Electro Wizard Zap Goblin Gang Executioner
Zap Barbarians The Log Electro Wizard
Barbarians Goblin Gang Furnace
Goblin Gang Barbarians Electro Wizard
Goblin Gang Barbarians Executioner Electro Wizard Zap Furnace The Log
Executioner Zap Goblin Gang Furnace Electro Wizard
Barbarians Furnace Zap Goblin Gang The Log Electro Wizard
Executioner Zap Goblin Gang Barbarians Furnace The Log Electro Wizard
Barbarians Goblin Gang Furnace Electro Wizard
Barbarians Zap Goblin Gang Furnace The Log Electro Wizard
Barbarians Goblin Gang Furnace Executioner Electro Wizard
Zap Goblin Gang Barbarians Furnace Executioner The Log Electro Wizard
Zap Furnace Executioner The Log Barbarians Electro Wizard
Barbarians Electro Wizard
Goblin Gang Barbarians Furnace Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Furnace Electro Wizard
Electro Wizard Zap Goblin Gang Executioner The Log
Goblin Gang Barbarians Zap Furnace The Log Electro Wizard
Goblin Gang Zap Barbarians The Log Electro Wizard
Barbarians Goblin Gang Executioner
Furnace Executioner Zap Goblin Gang Electro Wizard
Goblin Gang Barbarians Furnace Electro Wizard
Barbarians
Zap Electro Wizard Barbarians The Log
Goblin Gang Barbarians
Barbarians
Zap Barbarians The Log Electro Wizard
Barbarians Goblin Gang Executioner
Barbarians Furnace Executioner
Goblin Gang Barbarians Electro Wizard Zap Furnace Executioner The Log
Executioner Zap Barbarians The Log Electro Wizard
Zap Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log Electro Wizard
The Log
Barbarians The Log
Executioner Zap Furnace The Log
Executioner Zap Furnace
Furnace Executioner The Log
The Log Zap Executioner
The Log Zap
Goblin Gang Electro Wizard
Zap The Log Electro Wizard
Zap Executioner
Executioner The Log
Zap Furnace The Log
Zap Furnace Executioner The Log
Furnace Executioner The Log
Zap Executioner The Log Electro Wizard
Zap The Log
The Log
The Log
Zap Barbarians The Log
Zap The Log Furnace Executioner
The Log Zap Executioner Electro Wizard
Zap The Log
Zap The Log
Zap Furnace Executioner Electro Wizard
Zap Electro Wizard
Zap The Log
Zap Electro Wizard
The Log
Zap Electro Wizard Goblin Gang Barbarians
Zap Executioner Electro Wizard
The Log
Goblin Gang Executioner Electro Wizard
The Log Zap Executioner
Zap
Executioner
Zap Goblin Gang The Log Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner The Log Electro Wizard

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