My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Royal Ghost Fisherman Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Fisherman
Giant Snowball
Bats Fisherman
Zap
Bats Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Royal Ghost
The Log
Electro Spirit Royal Giant Fisherman
Earthquake
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Royal Ghost Fisherman Mother Witch
Fireball
Fisherman Mother Witch
Poison
Bats Fisherman Mother Witch
Lightning
Fisherman Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Rage Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Rage Royal Ghost Fisherman Fireball Mother Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Rage Royal Ghost

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Fireball Mother Witch
Bats
Royal Giant Rage Fisherman
Royal Giant
Bats Fireball Fisherman Mother Witch Electro Spirit Royal Ghost
Fireball
Royal Giant Electro Spirit
Rage
Bats Mother Witch
Royal Ghost
Royal Giant Fisherman Mother Witch
Fisherman
Royal Giant Bats Royal Ghost
Mother Witch
Royal Giant Electro Spirit Rage Royal Ghost

Defense Synergies 0 4

Electro Spirit
Fisherman
Bats
Fisherman
Royal Giant
Fireball
Rage
Royal Ghost
Mother Witch
Fisherman
Electro Spirit Bats Mother Witch
Mother Witch
Royal Ghost Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Bats Fisherman
Fisherman Bats
Bats Fisherman
Fireball
Fireball Electro Spirit Bats Royal Ghost Mother Witch
Bats Electro Spirit Fireball
Electro Spirit Fireball
Fisherman
Royal Ghost Fisherman
Bats Mother Witch Electro Spirit Fireball Royal Ghost Fisherman
Bats Fireball
Bats Fireball
Fireball Electro Spirit Bats Royal Ghost
Fireball Fisherman
Bats Fireball Fisherman
Fireball Electro Spirit Bats Royal Ghost Fisherman
Electro Spirit Bats Fireball Royal Ghost Fisherman Mother Witch
Fisherman
Royal Ghost Electro Spirit Bats Fireball Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Royal Ghost Fisherman
Fireball Royal Ghost Fisherman
Bats Fisherman
Bats Fireball Fisherman
Fisherman
Fireball Mother Witch Electro Spirit Bats
Bats Fireball
Fisherman
Electro Spirit Bats Fireball
Bats
Fireball
Fireball
Fireball
Electro Spirit Bats Fireball Fisherman
Bats Electro Spirit Fireball Royal Ghost Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Royal Ghost Fisherman
Fireball
Fireball
Fireball
Fireball Mother Witch Electro Spirit Bats
Fireball
Fireball Fisherman
Bats Fireball Fisherman
Fireball Fisherman
Fireball
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball
Fireball
Fireball
Bats Fisherman
Fireball Fisherman
Fireball Mother Witch
Fireball
Fireball
Fisherman
Fireball
Mother Witch Electro Spirit Fireball
Fisherman
Fireball Royal Ghost Fisherman
Fireball Fisherman
Fireball Fisherman
Bats Fireball Mother Witch
Electro Spirit Bats Fireball
Fireball
Fireball
Electro Spirit Fireball
Fireball
Electro Spirit Bats Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Electro Spirit Bats Fireball
Bats Fireball
Fireball Royal Ghost

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