My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Fisherman Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Fisherman
Giant Snowball
Bomber Cannon Fisherman
Zap
Bomber Cannon Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Bomber Cannon
The Log
Electro Spirit Bomber Cannon Royal Giant Fisherman
Earthquake
Bomber Cannon
Arrows
Electro Spirit Bomber
Royal Delivery
Electro Spirit Bomber Fisherman
Fireball
Bomber Cannon Fisherman
Poison
Bomber Cannon Fisherman
Lightning
Cannon Fisherman Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber The Log Cannon Fisherman Goblinstein Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bomber The Log Cannon

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant
Bomber
Royal Giant
Cannon
Royal Giant
Bomber Lightning Fisherman Electro Spirit The Log
Lightning
Royal Giant
The Log
Royal Giant Fisherman
Fisherman
Royal Giant The Log
Goblinstein

Defense Synergies 1 7

Electro Spirit
The Log Fisherman
Bomber
Cannon The Log Fisherman
Cannon
The Log Bomber
Royal Giant
Lightning
The Log
The Log
Cannon Electro Spirit Bomber Lightning Fisherman
Fisherman
Electro Spirit Bomber The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Cannon The Log
Cannon The Log Fisherman
Cannon Fisherman Bomber Lightning
Cannon Fisherman
Lightning Bomber The Log
The Log Electro Spirit Bomber Cannon
Lightning Electro Spirit Cannon
Lightning Electro Spirit Cannon The Log
Cannon Fisherman
Bomber Cannon Fisherman
Electro Spirit Bomber Cannon The Log Fisherman
Cannon Bomber Lightning The Log
Bomber Electro Spirit Cannon The Log
Cannon
Cannon Lightning The Log Fisherman
Bomber Cannon Fisherman
Cannon Electro Spirit Bomber The Log Fisherman
The Log Electro Spirit Bomber Cannon Fisherman
Cannon Fisherman
Bomber Electro Spirit Cannon The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fisherman
Bomber Lightning The Log Fisherman
Lightning The Log Fisherman
Lightning The Log Fisherman
Cannon Fisherman
Electro Spirit
Lightning
Fisherman
Lightning Electro Spirit The Log
Cannon
Lightning The Log
Lightning Cannon
Bomber Cannon
Electro Spirit Bomber Lightning The Log Fisherman
Electro Spirit Bomber Cannon The Log
Electro Spirit Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log Fisherman
Lightning The Log
Lightning The Log
Bomber The Log
Electro Spirit
Bomber The Log
The Log Lightning
The Log Lightning Fisherman
Lightning Fisherman
Lightning The Log Fisherman
Lightning
Lightning The Log Fisherman
Lightning Fisherman
Lightning The Log Fisherman
Lightning Bomber The Log
Lightning The Log
Lightning
Bomber Lightning Fisherman
Lightning Bomber The Log Fisherman
Lightning Bomber The Log
Lightning The Log
Lightning
Lightning The Log Fisherman
Lightning The Log
The Log Electro Spirit Bomber
Fisherman
The Log Lightning Fisherman
Lightning The Log Fisherman
Lightning The Log Fisherman
Lightning
Lightning Electro Spirit
Lightning
Lightning Bomber The Log
Lightning Electro Spirit
Lightning The Log
Lightning Electro Spirit
Lightning
The Log
Lightning
The Log Bomber Lightning
Lightning
Electro Spirit Lightning The Log
Lightning
Lightning The Log
Lightning

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