My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Ice Golem Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Royal Giant Ice Golem Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Ice Golem Dart Goblin

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Bats Barbarians Dart Goblin
Zap
Bats Royal Giant Dart Goblin
Barbarian Barrel
Tesla Barbarians Dart Goblin Executioner
The Log
Barbarians Royal Giant Dart Goblin
Earthquake
Tesla Barbarians
Arrows
Bats Dart Goblin
Royal Delivery
Bats Barbarians Dart Goblin Executioner
Fireball
Tesla Barbarians Dart Goblin Executioner
Poison
Bats Barbarians Dart Goblin Executioner
Lightning
Tesla Ice Golem Executioner
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Arrows Dart Goblin Tesla Barbarians Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Arrows Dart Goblin

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Ice Golem
Arrows
Royal Giant
Tesla
Barbarians
Royal Giant
Bats Arrows Dart Goblin Ice Golem Executioner
Ice Golem
Bats Royal Giant Dart Goblin Executioner
Dart Goblin
Royal Giant Ice Golem
Executioner
Royal Giant Ice Golem

Defense Synergies 1 9

Bats
Tesla Ice Golem Dart Goblin
Arrows
Tesla Barbarians Ice Golem
Tesla
Ice Golem Bats Arrows Dart Goblin
Barbarians
Arrows
Royal Giant
Ice Golem
Tesla Bats Arrows Dart Goblin Executioner
Dart Goblin
Bats Tesla Ice Golem
Executioner
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ice Golem Dart Goblin Executioner
Barbarians Bats Tesla Dart Goblin Executioner
Tesla Barbarians Bats Dart Goblin Executioner
Tesla Barbarians Bats Dart Goblin
Arrows Barbarians
Arrows Bats Tesla Dart Goblin Executioner
Bats Tesla Dart Goblin Arrows Executioner
Arrows Tesla Barbarians Ice Golem Dart Goblin
Tesla Barbarians
Tesla Barbarians Ice Golem Dart Goblin
Bats Barbarians Dart Goblin Executioner Arrows Tesla Ice Golem
Arrows Tesla Executioner Bats Dart Goblin
Tesla Barbarians Bats
Executioner Bats Arrows Tesla Barbarians Dart Goblin
Barbarians Tesla
Barbarians Tesla
Tesla Barbarians Bats Arrows Executioner
Arrows Tesla Bats Barbarians Dart Goblin Executioner
Arrows Executioner Bats Tesla Barbarians Ice Golem Dart Goblin
Barbarians Tesla Dart Goblin
Bats Arrows Tesla Barbarians Dart Goblin Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Ice Golem
Arrows Tesla Ice Golem Executioner
Barbarians Bats Ice Golem
Bats Tesla Barbarians Ice Golem
Barbarians Tesla Executioner
Arrows Executioner Bats Tesla Ice Golem Dart Goblin
Bats Tesla Barbarians Ice Golem Dart Goblin
Tesla Barbarians
Bats Barbarians Ice Golem
Tesla Barbarians Dart Goblin
Bats Tesla Barbarians Dart Goblin
Arrows Barbarians
Barbarians Tesla Ice Golem Executioner
Tesla Barbarians Dart Goblin Executioner
Tesla Barbarians Bats Ice Golem Dart Goblin Executioner
Bats Arrows Executioner Tesla Barbarians Ice Golem Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Dart Goblin
Arrows Dart Goblin Executioner
Arrows Dart Goblin
Arrows Barbarians Ice Golem Dart Goblin
Executioner Arrows
Arrows Executioner Bats Ice Golem Dart Goblin
Arrows Dart Goblin Executioner
Arrows Ice Golem Dart Goblin Executioner
Arrows Dart Goblin
Bats
Arrows Dart Goblin
Arrows Dart Goblin Executioner
Ice Golem Dart Goblin Executioner
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin Executioner
Arrows Dart Goblin Executioner
Arrows
Bats
Arrows Dart Goblin Executioner
Arrows Dart Goblin
Arrows
Arrows Barbarians
Arrows Ice Golem Executioner
Arrows Dart Goblin Executioner
Arrows
Arrows Dart Goblin
Bats Arrows Ice Golem Dart Goblin Executioner
Bats Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Bats Barbarians Dart Goblin
Arrows Dart Goblin Executioner
Arrows
Dart Goblin Executioner
Arrows Ice Golem Dart Goblin Executioner
Arrows
Dart Goblin Executioner
Bats Dart Goblin
Bats Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin

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