My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Valkyrie Zappies Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Sparky
Giant Snowball
Minions Zappies
Zap
Minions Royal Giant Zappies Sparky
Barbarian Barrel
Tesla Valkyrie Zappies Sparky
The Log
Royal Giant Zappies Sparky
Earthquake
Tesla Zappies
Arrows
Minions Zappies
Royal Delivery
Minions Valkyrie Zappies Sparky
Fireball
Minions Tesla Zappies Sparky
Poison
Minions Zappies Sparky
Lightning
Tesla Valkyrie Sparky
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Valkyrie Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Royal Delivery Tesla Fireball Valkyrie Zappies Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Royal Delivery Tesla Fireball

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Valkyrie Sparky
Royal Delivery
Tesla
Royal Giant
Minions Fireball Zappies Sparky
Fireball
Royal Giant Sparky
Valkyrie
Minions Zappies Sparky
Zappies
Royal Giant Valkyrie
Sparky
Minions Royal Giant Fireball Valkyrie

Defense Synergies 1 14

Minions
Valkyrie Royal Delivery Tesla Zappies
Royal Delivery
Minions Tesla Fireball Valkyrie Sparky
Tesla
Minions Royal Delivery Fireball Valkyrie Zappies
Royal Giant
Fireball
Royal Delivery Tesla Valkyrie Zappies
Valkyrie
Minions Royal Delivery Tesla Fireball Zappies Sparky
Zappies
Minions Tesla Fireball Valkyrie
Sparky
Royal Delivery Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Valkyrie Zappies Sparky
Sparky Minions Royal Delivery Tesla Valkyrie Zappies
Tesla Sparky Minions Royal Delivery Valkyrie Zappies
Tesla Sparky Minions Valkyrie Zappies
Royal Delivery Fireball Valkyrie Sparky
Royal Delivery Fireball Minions Tesla Valkyrie Zappies
Minions Tesla Royal Delivery Fireball Zappies
Tesla Fireball Valkyrie Sparky
Tesla Zappies Sparky Minions
Royal Delivery Tesla Valkyrie Zappies Sparky
Minions Valkyrie Royal Delivery Tesla Fireball Zappies
Minions Tesla Royal Delivery Fireball Zappies
Tesla Sparky Minions Royal Delivery Fireball Valkyrie Zappies
Fireball Valkyrie Sparky Minions Royal Delivery Tesla Zappies
Sparky Tesla Zappies
Royal Delivery Tesla Fireball Zappies Sparky
Tesla Sparky Minions Royal Delivery Fireball Valkyrie Zappies
Royal Delivery Tesla Fireball Valkyrie Minions Zappies
Royal Delivery Valkyrie Minions Tesla Fireball Zappies
Sparky Tesla Zappies
Valkyrie Minions Royal Delivery Tesla Fireball Zappies Sparky
Tesla Zappies Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Royal Delivery Tesla Fireball Zappies Sparky
Royal Delivery Fireball Tesla Valkyrie
Royal Delivery Zappies Minions Valkyrie Sparky
Valkyrie Royal Delivery Tesla Fireball Zappies Sparky
Royal Delivery Tesla Valkyrie Zappies Sparky
Royal Delivery Fireball Minions Tesla Zappies
Royal Delivery Sparky Minions Tesla Fireball Valkyrie Zappies
Royal Delivery Tesla Valkyrie Zappies Sparky
Royal Delivery Minions Fireball Valkyrie Zappies Sparky
Royal Delivery Tesla Zappies Sparky
Minions Tesla Valkyrie Zappies Sparky
Royal Delivery Fireball Valkyrie
Royal Delivery Tesla Fireball Valkyrie Zappies Sparky
Tesla Fireball Valkyrie Zappies Sparky
Tesla Zappies Sparky Minions Royal Delivery Fireball Valkyrie
Minions Valkyrie Royal Delivery Tesla Fireball Zappies Sparky
Royal Delivery Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Sparky
Fireball
Fireball Sparky
Fireball Valkyrie Sparky
Fireball Valkyrie Sparky
Fireball Minions
Sparky
Fireball
Fireball
Minions Fireball Sparky
Fireball Valkyrie Sparky
Fireball
Fireball Sparky
Minions Fireball
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky
Minions Sparky
Fireball Sparky
Fireball Valkyrie
Minions Fireball Sparky
Fireball
Sparky
Fireball
Fireball Valkyrie Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky
Minions Fireball Zappies
Fireball Sparky
Fireball Sparky
Fireball Zappies Sparky
Sparky
Fireball Sparky
Minions Fireball Zappies
Fireball Zappies
Fireball
Fireball Valkyrie Sparky
Fireball
Fireball Sparky
Sparky
Minions Fireball Zappies Sparky
Fireball Zappies
Fireball Sparky
Sparky
Fireball Sparky

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