My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Royal Giant Goblin Cage Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Inferno Dragon
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Firecracker Royal Giant Inferno Dragon
Barbarian Barrel
Skeletons Ice Spirit Firecracker Goblin Cage
The Log
Skeletons Ice Spirit Firecracker Royal Giant Goblin Cage
Earthquake
Skeletons Firecracker Goblin Cage
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Goblin Cage Inferno Dragon
Fireball
Firecracker Goblin Cage Inferno Dragon
Poison
Firecracker Goblin Cage
Lightning
Goblin Cage Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Barbarian Barrel Firecracker Void Goblin Cage Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Barbarian Barrel Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Royal Giant Goblin Cage Firecracker Royal Giant Barbarian Barrel Inferno Dragon
Firecracker
Royal Giant Ice Spirit Goblin Cage Barbarian Barrel Inferno Dragon
Royal Giant
Ice Spirit Firecracker Barbarian Barrel Ice Spirit Void
Goblin Cage
Ice Spirit Firecracker Barbarian Barrel
Barbarian Barrel
Royal Giant Ice Spirit Firecracker Goblin Cage
Void
Royal Giant
Inferno Dragon
Ice Spirit Firecracker

Defense Synergies 2 11

Skeletons
Goblin Cage Ice Spirit Firecracker Barbarian Barrel Inferno Dragon
Ice Spirit
Goblin Cage Skeletons Firecracker Barbarian Barrel Inferno Dragon
Firecracker
Skeletons Ice Spirit Goblin Cage Barbarian Barrel
Royal Giant
Goblin Cage
Skeletons Ice Spirit Firecracker Barbarian Barrel Inferno Dragon
Barbarian Barrel
Skeletons Ice Spirit Firecracker Goblin Cage
Void
Inferno Dragon
Skeletons Ice Spirit Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Barbarian Barrel Void
Inferno Dragon Skeletons Ice Spirit Firecracker Goblin Cage
Goblin Cage Skeletons Void Inferno Dragon
Goblin Cage Inferno Dragon Skeletons Firecracker
Firecracker Goblin Cage Barbarian Barrel
Barbarian Barrel Skeletons Firecracker
Inferno Dragon Ice Spirit Firecracker Goblin Cage Void
Goblin Cage Barbarian Barrel Void
Inferno Dragon Skeletons Goblin Cage
Skeletons Ice Spirit Firecracker Barbarian Barrel
Skeletons Firecracker Barbarian Barrel
Inferno Dragon Firecracker
Goblin Cage Skeletons Ice Spirit
Ice Spirit Firecracker Goblin Cage Barbarian Barrel
Inferno Dragon Goblin Cage
Ice Spirit Goblin Cage Inferno Dragon
Skeletons Firecracker Goblin Cage
Ice Spirit Goblin Cage Firecracker Barbarian Barrel
Goblin Cage Barbarian Barrel Ice Spirit Firecracker Inferno Dragon
Goblin Cage Inferno Dragon
Firecracker Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblin Cage Barbarian Barrel Void
Void Firecracker Barbarian Barrel Inferno Dragon
Skeletons Ice Spirit Goblin Cage
Goblin Cage Barbarian Barrel
Skeletons Goblin Cage Inferno Dragon
Firecracker Skeletons Ice Spirit
Skeletons Goblin Cage Void
Goblin Cage Inferno Dragon
Goblin Cage Void Skeletons Ice Spirit Firecracker Barbarian Barrel Inferno Dragon
Skeletons Goblin Cage Inferno Dragon
Inferno Dragon Goblin Cage
Goblin Cage Void
Skeletons Goblin Cage
Firecracker Goblin Cage
Skeletons Ice Spirit Firecracker Goblin Cage Barbarian Barrel Inferno Dragon
Firecracker Goblin Cage Barbarian Barrel Inferno Dragon
Goblin Cage Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Barbarian Barrel
Firecracker Void Barbarian Barrel
Barbarian Barrel Void
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel
Firecracker Ice Spirit
Firecracker
Ice Spirit Firecracker Barbarian Barrel
Void Firecracker
Void
Firecracker Void Barbarian Barrel
Void Firecracker
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Void Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Void
Void
Void
Void
Barbarian Barrel Void
Firecracker Ice Spirit Barbarian Barrel
Inferno Dragon
Firecracker Void Barbarian Barrel
Void
Void Firecracker Barbarian Barrel
Firecracker Void
Ice Spirit Firecracker Void
Void
Void
Void Ice Spirit Firecracker
Firecracker
Ice Spirit Barbarian Barrel Void
Firecracker
Barbarian Barrel
Void Firecracker
Firecracker
Void
Firecracker
Ice Spirit Firecracker
Firecracker Void
Void Firecracker Barbarian Barrel
Inferno Dragon
Firecracker Void
Void

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