My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Good

2 problems 2 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Giant Ice Golem Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Fisherman
Giant Snowball
Skeletons Fisherman
Zap
Skeletons Firecracker Royal Giant Fisherman
Barbarian Barrel
Skeletons Firecracker
The Log
Skeletons Firecracker Royal Giant Fisherman
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Fisherman
Fireball
Firecracker Fisherman
Poison
Firecracker Fisherman
Lightning
Ice Golem Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Royal Delivery Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Royal Delivery Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Ice Golem The Log Firecracker Royal Delivery Fisherman Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Zap Ice Golem The Log

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Royal Giant Ice Golem The Log Fisherman
Firecracker
Zap Royal Giant Ice Golem Fisherman
Royal Delivery
Royal Giant
Firecracker Fisherman Zap Ice Golem The Log
Ice Golem
Zap Firecracker Royal Giant
The Log
Zap Royal Giant Fisherman
Fisherman
Royal Giant Zap Firecracker The Log

Defense Synergies 3 17

Skeletons
Fisherman Zap Firecracker Royal Delivery Ice Golem The Log
Zap
Skeletons Firecracker Royal Delivery Ice Golem The Log Fisherman
Firecracker
Ice Golem The Log Skeletons Zap Royal Delivery Fisherman
Royal Delivery
Skeletons Zap Firecracker Ice Golem The Log
Royal Giant
Ice Golem
Firecracker Skeletons Zap Royal Delivery The Log Fisherman
The Log
Firecracker Skeletons Zap Royal Delivery Ice Golem Fisherman
Fisherman
Skeletons Zap Firecracker Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Ice Golem The Log
Skeletons Zap Firecracker Royal Delivery The Log Fisherman
Fisherman Skeletons Royal Delivery
Skeletons Firecracker Fisherman
Firecracker Royal Delivery The Log
Royal Delivery The Log Skeletons Zap Firecracker
Zap Firecracker Royal Delivery
Zap Ice Golem The Log
Skeletons Fisherman
Skeletons Firecracker Royal Delivery Ice Golem Fisherman
Skeletons Zap Firecracker Royal Delivery Ice Golem The Log Fisherman
Zap Firecracker Royal Delivery
Skeletons Zap Royal Delivery The Log
Zap Firecracker Royal Delivery The Log
Zap Royal Delivery The Log Fisherman
Skeletons Firecracker Royal Delivery Fisherman
Royal Delivery Zap Firecracker The Log Fisherman
Zap Royal Delivery The Log Firecracker Ice Golem Fisherman
Fisherman
Firecracker Royal Delivery The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Royal Delivery Ice Golem Fisherman
Royal Delivery Zap Firecracker Ice Golem The Log Fisherman
Royal Delivery Skeletons Zap Ice Golem The Log Fisherman
Zap Royal Delivery Ice Golem The Log Fisherman
Skeletons Royal Delivery Fisherman
Firecracker Royal Delivery Skeletons Zap Ice Golem
Royal Delivery Skeletons Ice Golem
Royal Delivery Fisherman
Zap Royal Delivery Skeletons Firecracker Ice Golem The Log
Skeletons Royal Delivery
Zap Royal Delivery The Log
Royal Delivery Skeletons Ice Golem
Firecracker
Skeletons Zap Firecracker Royal Delivery Ice Golem The Log Fisherman
Zap Firecracker Royal Delivery Ice Golem The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem The Log
Firecracker Zap The Log Fisherman
The Log
Firecracker Ice Golem The Log
Zap Firecracker The Log
Firecracker Zap Ice Golem
Firecracker The Log
The Log Zap Firecracker Ice Golem
The Log Zap Firecracker Fisherman
Fisherman
Firecracker Zap The Log Fisherman
Zap Firecracker
Firecracker Ice Golem The Log Fisherman
Firecracker Fisherman
Zap Firecracker Ice Golem The Log Fisherman
Zap Firecracker The Log
Firecracker The Log
Fisherman
Zap Firecracker The Log Fisherman
Zap Firecracker The Log
The Log
The Log Fisherman
Zap The Log
Zap Firecracker Ice Golem The Log
Fisherman
Firecracker The Log Zap Fisherman
Zap The Log Fisherman
Zap Firecracker The Log Fisherman
Zap Firecracker Ice Golem
Zap Firecracker
Zap The Log
Zap Firecracker
Firecracker The Log
Zap
Zap Firecracker
The Log
Firecracker
The Log Zap Firecracker Ice Golem
Zap
Firecracker
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker The Log

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