My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Royal Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Lumberjack
Zap
Goblin Gang Firecracker Royal Giant
Barbarian Barrel
Electro Spirit Goblin Gang Firecracker Wizard Lumberjack
The Log
Electro Spirit Goblin Gang Firecracker Royal Giant Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Electro Spirit Goblin Gang Firecracker
Royal Delivery
Electro Spirit Goblin Gang Firecracker Wizard Lumberjack
Fireball
Goblin Gang Firecracker Wizard Lumberjack
Poison
Goblin Gang Firecracker Wizard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Goblin Gang Firecracker Lumberjack Wizard Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Goblin Gang Firecracker

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Lumberjack
Goblin Gang
Firecracker Royal Giant
Firecracker
Royal Giant Goblin Gang Lumberjack Mega Knight
Royal Giant
Firecracker Electro Spirit Goblin Gang Wizard The Log Lumberjack
Wizard
Royal Giant Lumberjack Mega Knight
The Log
Royal Giant Lumberjack Mega Knight
Lumberjack
Electro Spirit Firecracker Royal Giant Wizard The Log Mega Knight
Mega Knight
Firecracker Wizard The Log Lumberjack

Defense Synergies 1 12

Electro Spirit
The Log Lumberjack
Goblin Gang
Firecracker The Log Lumberjack
Firecracker
The Log Goblin Gang Lumberjack Mega Knight
Royal Giant
Wizard
The Log Lumberjack Mega Knight
The Log
Firecracker Electro Spirit Goblin Gang Wizard Lumberjack Mega Knight
Lumberjack
Electro Spirit Goblin Gang Firecracker Wizard The Log
Mega Knight
Firecracker Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Lumberjack Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Lumberjack Mega Knight
Lumberjack Goblin Gang Firecracker Mega Knight
Firecracker The Log Lumberjack Mega Knight
Goblin Gang The Log Electro Spirit Firecracker Lumberjack Mega Knight
Electro Spirit Goblin Gang Firecracker Wizard
Electro Spirit The Log Mega Knight
Goblin Gang Lumberjack
Goblin Gang Firecracker Lumberjack Mega Knight
Goblin Gang Electro Spirit Firecracker Wizard The Log Lumberjack Mega Knight
Goblin Gang Firecracker Wizard
Lumberjack Mega Knight Goblin Gang Wizard The Log
Wizard Mega Knight Electro Spirit Goblin Gang Firecracker The Log Lumberjack
Goblin Gang Lumberjack Mega Knight
Goblin Gang The Log Lumberjack Mega Knight
Wizard Mega Knight Goblin Gang Firecracker Lumberjack
Mega Knight Electro Spirit Goblin Gang Firecracker Wizard The Log Lumberjack
Wizard The Log Electro Spirit Firecracker Lumberjack Mega Knight
Lumberjack
Goblin Gang Wizard Mega Knight Electro Spirit Firecracker The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight
Goblin Gang Firecracker Wizard The Log Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight The Log
Goblin Gang Lumberjack Mega Knight The Log
Goblin Gang Lumberjack Mega Knight
Firecracker Wizard Electro Spirit Goblin Gang
Goblin Gang Lumberjack
Mega Knight Lumberjack
Mega Knight Electro Spirit Firecracker The Log
Goblin Gang
Mega Knight Lumberjack
Mega Knight The Log
Mega Knight Goblin Gang Wizard Lumberjack
Wizard Firecracker Mega Knight
Goblin Gang Electro Spirit Firecracker The Log Lumberjack
Mega Knight Electro Spirit Firecracker Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Wizard Firecracker The Log Mega Knight
Firecracker Wizard Electro Spirit
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Goblin Gang Lumberjack
Firecracker Wizard The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Firecracker Wizard The Log Mega Knight
Firecracker Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Electro Spirit Wizard Mega Knight
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Firecracker Wizard
Electro Spirit Firecracker Wizard
Wizard The Log Mega Knight
Electro Spirit Firecracker
Mega Knight
Firecracker Wizard The Log
Electro Spirit Goblin Gang
Firecracker Wizard
The Log
Goblin Gang Firecracker Wizard Lumberjack Mega Knight
The Log Firecracker Wizard
Firecracker Mega Knight
Electro Spirit Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log Mega Knight

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