My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Royal Giant Goblin Hut Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Royal Giant Dart Goblin Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Royal Giant
Giant Snowball
Spear Goblins Goblin Gang Dart Goblin Goblin Hut
Zap
Spear Goblins Goblin Gang Firecracker Royal Giant Dart Goblin Goblin Hut Goblin Giant
Barbarian Barrel
Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut
The Log
Spear Goblins Goblin Gang Firecracker Royal Giant Dart Goblin Goblin Hut
Earthquake
Spear Goblins Goblin Gang Firecracker Goblin Hut
Arrows
Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut
Royal Delivery
Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut
Fireball
Goblin Gang Firecracker Dart Goblin Goblin Hut
Poison
Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut
Lightning
Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Firecracker Dart Goblin Tornado Goblin Hut Royal Giant Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Goblin Gang Firecracker Dart Goblin

Attack Synergies 2 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Firecracker Royal Giant Dart Goblin Goblin Hut Goblin Giant
Goblin Gang
Spear Goblins Firecracker Royal Giant Dart Goblin Goblin Hut Goblin Giant
Firecracker
Royal Giant Spear Goblins Goblin Gang Dart Goblin Goblin Hut Tornado Goblin Giant
Royal Giant
Firecracker Dart Goblin Spear Goblins Goblin Gang Goblin Hut Tornado
Dart Goblin
Royal Giant Spear Goblins Goblin Gang Firecracker Goblin Giant
Goblin Hut
Spear Goblins Goblin Gang Firecracker Royal Giant Goblin Giant
Tornado
Firecracker Royal Giant Goblin Giant
Goblin Giant
Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut Tornado

Defense Synergies 0 15

Spear Goblins
Goblin Gang Firecracker Dart Goblin Goblin Hut Goblin Giant
Goblin Gang
Spear Goblins Firecracker Dart Goblin Goblin Hut
Firecracker
Spear Goblins Goblin Gang Dart Goblin Goblin Hut Tornado
Royal Giant
Dart Goblin
Spear Goblins Goblin Gang Firecracker Goblin Hut Tornado Goblin Giant
Goblin Hut
Spear Goblins Goblin Gang Firecracker Dart Goblin
Tornado
Firecracker Dart Goblin Goblin Giant
Goblin Giant
Spear Goblins Dart Goblin Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Dart Goblin Goblin Hut Goblin Giant
Goblin Gang Firecracker Dart Goblin Goblin Hut
Goblin Gang Goblin Hut Tornado Dart Goblin
Goblin Hut Goblin Gang Firecracker Dart Goblin
Firecracker Tornado
Goblin Gang Tornado Spear Goblins Firecracker Dart Goblin
Dart Goblin Tornado Spear Goblins Goblin Gang Firecracker Goblin Hut
Dart Goblin Goblin Giant
Goblin Gang Goblin Hut Tornado
Goblin Gang Tornado Spear Goblins Firecracker Dart Goblin
Goblin Gang Dart Goblin Spear Goblins Firecracker Goblin Hut Tornado Goblin Giant
Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut Tornado
Goblin Hut Goblin Gang
Goblin Gang Firecracker Dart Goblin Goblin Hut Tornado
Goblin Gang Goblin Hut
Tornado Goblin Gang Goblin Hut
Goblin Gang Firecracker Goblin Hut Tornado
Spear Goblins Goblin Gang Firecracker Dart Goblin Goblin Hut Tornado
Tornado Spear Goblins Firecracker Dart Goblin Goblin Hut
Dart Goblin Goblin Hut Tornado
Goblin Gang Spear Goblins Firecracker Dart Goblin Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Goblin Hut
Goblin Gang Firecracker
Goblin Gang Spear Goblins Goblin Hut Goblin Giant
Goblin Gang Tornado Goblin Giant
Goblin Gang Goblin Hut Goblin Giant
Firecracker Goblin Gang Dart Goblin Goblin Hut Tornado Goblin Giant
Goblin Gang Spear Goblins Dart Goblin Goblin Hut Goblin Giant
Goblin Giant
Spear Goblins Firecracker Goblin Hut Tornado
Goblin Gang Dart Goblin Goblin Hut Goblin Giant
Dart Goblin Goblin Hut
Tornado Goblin Giant
Goblin Gang Goblin Giant
Firecracker Dart Goblin
Goblin Gang Goblin Hut Spear Goblins Firecracker Dart Goblin Tornado Goblin Giant
Firecracker Dart Goblin Goblin Hut
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Dart Goblin Tornado
Dart Goblin Goblin Hut Goblin Giant
Firecracker Dart Goblin
Firecracker
Firecracker Spear Goblins Dart Goblin Tornado Goblin Giant
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Goblin Gang Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Goblin Hut
Firecracker Dart Goblin
Firecracker Dart Goblin Goblin Hut
Spear Goblins Firecracker Dart Goblin Goblin Hut
Firecracker Dart Goblin Goblin Hut
Tornado
Firecracker Dart Goblin
Firecracker Dart Goblin Tornado
Tornado
Tornado
Firecracker Tornado
Firecracker Dart Goblin Tornado
Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Goblin Hut
Dart Goblin
Firecracker
Firecracker
Spear Goblins Goblin Gang Dart Goblin Goblin Hut
Firecracker Dart Goblin Tornado
Goblin Gang Firecracker Dart Goblin
Firecracker Dart Goblin
Tornado
Firecracker Dart Goblin
Goblin Gang Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado Goblin Giant

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