My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Demolisher Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Barbarian Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Goblin Demolisher Guards Giant Skeleton
Giant Snowball
Guards Witch
Zap
Royal Giant Guards Witch
Barbarian Barrel
Elite Barbarians Guards Witch Giant Skeleton
The Log
Royal Giant Elite Barbarians Goblin Demolisher Guards Witch Giant Skeleton
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Elite Barbarians Goblin Demolisher Guards Witch Giant Skeleton
Fireball
Elite Barbarians Witch
Poison
Guards Witch
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Guards Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Barbarian Barrel Guards Goblin Demolisher Witch Royal Giant Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Barbarian Barrel Guards Goblin Demolisher

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Barbarian Barrel Elite Barbarians Goblin Demolisher Mirror Guards Witch Giant Skeleton
Elite Barbarians
Royal Giant Goblin Demolisher Barbarian Barrel
Goblin Demolisher
Royal Giant Elite Barbarians Giant Skeleton
Mirror
Royal Giant Barbarian Barrel Giant Skeleton
Barbarian Barrel
Royal Giant Elite Barbarians Mirror Giant Skeleton
Guards
Royal Giant
Witch
Royal Giant Giant Skeleton
Giant Skeleton
Royal Giant Goblin Demolisher Mirror Barbarian Barrel Witch

Defense Synergies 1 6

Royal Giant
Elite Barbarians
Goblin Demolisher
Mirror
Barbarian Barrel
Barbarian Barrel
Mirror Guards Witch Giant Skeleton
Guards
Barbarian Barrel Witch Giant Skeleton
Witch
Barbarian Barrel Guards Giant Skeleton
Giant Skeleton
Barbarian Barrel Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher Barbarian Barrel
Elite Barbarians Witch
Witch Elite Barbarians Giant Skeleton
Elite Barbarians Witch Guards
Elite Barbarians Goblin Demolisher Barbarian Barrel Giant Skeleton
Barbarian Barrel Goblin Demolisher Guards
Witch
Barbarian Barrel Giant Skeleton
Witch Elite Barbarians
Elite Barbarians Guards Barbarian Barrel Giant Skeleton
Guards Witch Goblin Demolisher Barbarian Barrel Giant Skeleton
Witch
Elite Barbarians Guards Witch Giant Skeleton
Goblin Demolisher Barbarian Barrel Guards Witch
Elite Barbarians
Elite Barbarians
Elite Barbarians Witch
Elite Barbarians Goblin Demolisher Barbarian Barrel Guards Witch
Barbarian Barrel Witch Goblin Demolisher Guards Giant Skeleton
Elite Barbarians
Goblin Demolisher Elite Barbarians Barbarian Barrel Guards Witch Giant Skeleton
Elite Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Barbarian Barrel Witch Giant Skeleton
Elite Barbarians Barbarian Barrel
Guards Giant Skeleton Elite Barbarians Witch
Guards Giant Skeleton Elite Barbarians Barbarian Barrel
Giant Skeleton Elite Barbarians Guards Witch
Goblin Demolisher Witch
Guards Elite Barbarians Witch Giant Skeleton
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Barbarian Barrel Witch
Witch Guards
Elite Barbarians Guards Witch Giant Skeleton
Elite Barbarians Guards Giant Skeleton
Elite Barbarians Giant Skeleton Guards Witch
Goblin Demolisher Witch
Elite Barbarians Guards Witch Barbarian Barrel Giant Skeleton
Elite Barbarians Barbarian Barrel Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards Giant Skeleton
Barbarian Barrel
Barbarian Barrel Giant Skeleton
Barbarian Barrel Guards Giant Skeleton
Goblin Demolisher Barbarian Barrel
Witch
Goblin Demolisher Witch
Goblin Demolisher Barbarian Barrel
Elite Barbarians Guards
Barbarian Barrel
Elite Barbarians Barbarian Barrel
Barbarian Barrel
Elite Barbarians Barbarian Barrel
Goblin Demolisher Barbarian Barrel Witch
Goblin Demolisher Barbarian Barrel
Barbarian Barrel
Goblin Demolisher Barbarian Barrel
Goblin Demolisher Barbarian Barrel Witch
Giant Skeleton
Barbarian Barrel
Goblin Demolisher Barbarian Barrel Witch
Witch
Barbarian Barrel Witch
Witch
Barbarian Barrel
Elite Barbarians Witch
Guards Witch
Elite Barbarians
Giant Skeleton
Barbarian Barrel Guards Witch
Witch
Barbarian Barrel
Giant Skeleton
Elite Barbarians
Elite Barbarians Guards Witch Giant Skeleton
Witch
Barbarian Barrel Witch Giant Skeleton

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