My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Skeleton Barrel Firecracker Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Royal Giant
Giant Snowball
Bats Cannon Skeleton Barrel
Zap
Bats Cannon Skeleton Barrel Firecracker Royal Giant
Barbarian Barrel
Knight Cannon Skeleton Barrel Firecracker
The Log
Cannon Skeleton Barrel Firecracker Royal Giant
Earthquake
Cannon Firecracker
Arrows
Bats Skeleton Barrel Firecracker
Royal Delivery
Bats Knight Skeleton Barrel Firecracker
Fireball
Cannon Skeleton Barrel Firecracker
Poison
Bats Cannon Skeleton Barrel Firecracker
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Barrel Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Cannon Skeleton Barrel Firecracker Goblin Machine Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Cannon

Attack Synergies 8 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Skeleton Barrel Royal Giant Firecracker
Knight
Bats Skeleton Barrel Firecracker The Log
Cannon
Skeleton Barrel
Bats Knight Firecracker Royal Giant
Firecracker
Knight Skeleton Barrel Royal Giant Bats
Royal Giant
Bats Skeleton Barrel Firecracker The Log
The Log
Knight Royal Giant
Goblin Machine

Defense Synergies 5 5

Bats
Knight Cannon Firecracker The Log
Knight
Bats Cannon Firecracker The Log
Cannon
Knight The Log Bats Firecracker
Skeleton Barrel
Firecracker
Knight The Log Bats Cannon
Royal Giant
The Log
Cannon Firecracker Bats Knight
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Skeleton Barrel Firecracker The Log
Bats Knight Cannon Firecracker The Log
Cannon Bats Knight
Cannon Bats Knight Firecracker
Firecracker The Log
The Log Bats Cannon Firecracker
Bats Cannon Firecracker
Cannon Skeleton Barrel The Log
Cannon
Knight Cannon Firecracker
Bats Knight Cannon Firecracker The Log
Bats Firecracker
Cannon Bats Knight The Log
Bats Cannon Firecracker The Log
Knight Cannon
Cannon The Log
Bats Knight Cannon Firecracker
Cannon Bats Knight Firecracker The Log
The Log Bats Knight Cannon Firecracker
Cannon
Bats Knight Cannon Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Knight Skeleton Barrel Firecracker The Log
Bats Knight The Log
Bats Knight The Log
Knight Cannon
Firecracker Bats Skeleton Barrel
Bats Knight
Knight
Bats Knight Firecracker The Log
Cannon
Bats Knight
The Log
Knight Cannon
Cannon Firecracker
Bats Knight Firecracker The Log
Bats Cannon Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker The Log
Firecracker Skeleton Barrel The Log
Skeleton Barrel The Log
Knight Skeleton Barrel Firecracker The Log
Firecracker The Log
Firecracker Bats Skeleton Barrel
Firecracker The Log
The Log Skeleton Barrel Firecracker
The Log Skeleton Barrel Firecracker
Bats
Firecracker Knight Skeleton Barrel The Log
Firecracker
Knight Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Bats
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
The Log
The Log
Skeleton Barrel The Log
Firecracker The Log
Firecracker The Log Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel Firecracker The Log
Bats Firecracker
Bats Skeleton Barrel Firecracker
The Log
Firecracker
Firecracker The Log
Skeleton Barrel Bats
Firecracker
The Log
Knight Firecracker
The Log Skeleton Barrel Firecracker
Firecracker
Bats Firecracker The Log
Firecracker Bats
Skeleton Barrel Firecracker The Log

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