My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Goblin Gang Musketeer Goblin Barrel
Zap
Goblin Gang Royal Giant Inferno Tower Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Musketeer Inferno Tower Goblin Barrel
The Log
Goblin Gang Royal Giant Musketeer Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Knight Goblin Gang Musketeer Goblin Barrel
Fireball
Goblin Gang Musketeer Inferno Tower Goblin Barrel
Poison
Goblin Gang Musketeer Inferno Tower
Lightning
Knight Musketeer Inferno Tower
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Goblin Gang Goblin Barrel Musketeer Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Goblin Gang

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Royal Giant Musketeer The Log
Knight
Goblin Gang Musketeer Goblin Barrel Zap The Log
Goblin Gang
Knight Goblin Barrel Royal Giant
Royal Giant
Goblin Barrel Zap Goblin Gang Musketeer The Log
Musketeer
Knight Zap Royal Giant The Log
Inferno Tower
Goblin Barrel
Knight Goblin Gang Royal Giant
The Log
Zap Knight Royal Giant Musketeer

Defense Synergies 7 8

Zap
Knight Goblin Gang Musketeer Inferno Tower The Log
Knight
Goblin Gang Musketeer Inferno Tower Zap The Log
Goblin Gang
Knight Musketeer Inferno Tower Zap The Log
Royal Giant
Musketeer
Knight Goblin Gang The Log Zap Inferno Tower
Inferno Tower
Knight Goblin Gang The Log Zap Musketeer
Goblin Barrel
The Log
Musketeer Inferno Tower Zap Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer Inferno Tower The Log
Inferno Tower Zap Knight Goblin Gang Musketeer The Log
Goblin Gang Inferno Tower Knight Musketeer
Inferno Tower Knight Goblin Gang Musketeer
The Log
Goblin Gang The Log Zap Musketeer
Musketeer Inferno Tower Zap Goblin Gang
Zap Musketeer Inferno Tower The Log
Inferno Tower Goblin Gang Musketeer
Knight Goblin Gang Musketeer Inferno Tower
Goblin Gang Zap Knight Musketeer The Log
Musketeer Inferno Tower Zap Goblin Gang
Inferno Tower Zap Knight Goblin Gang Musketeer The Log
Zap Goblin Gang The Log
Inferno Tower Knight Goblin Gang
Inferno Tower Zap Goblin Gang The Log
Knight Goblin Gang Musketeer Inferno Tower
Zap Knight Goblin Gang Musketeer The Log
Zap The Log Knight Musketeer
Musketeer Inferno Tower
Goblin Gang Knight Musketeer The Log
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Inferno Tower
Zap Knight Goblin Gang Musketeer The Log
Goblin Gang Zap Knight Musketeer Inferno Tower The Log
Goblin Gang Zap Knight Musketeer Inferno Tower The Log
Inferno Tower Knight Goblin Gang Musketeer
Zap Goblin Gang Musketeer
Goblin Gang Knight Musketeer Inferno Tower
Inferno Tower Knight
Zap Knight Inferno Tower The Log
Inferno Tower Goblin Gang Musketeer
Knight Musketeer Inferno Tower
Zap The Log
Knight Goblin Gang Inferno Tower
Musketeer
Goblin Gang Inferno Tower Zap Knight Musketeer The Log
Zap Musketeer Inferno Tower The Log
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer The Log
Zap Musketeer The Log
The Log
Knight Musketeer The Log
Zap The Log
Zap Musketeer
Musketeer The Log
The Log Zap
The Log Zap
Goblin Gang Musketeer
Zap Knight Musketeer The Log
Zap Musketeer
Knight Musketeer The Log
Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Musketeer
Zap Musketeer
Zap Musketeer The Log
Zap
The Log
Zap Goblin Gang Musketeer
Zap Musketeer
The Log
Knight Goblin Gang Musketeer
The Log Zap Musketeer
Zap
Musketeer
Zap Goblin Gang Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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