My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Valkyrie Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Royal Giant Inferno Dragon
Barbarian Barrel
Ice Spirit Valkyrie Electro Wizard
The Log
Ice Spirit Royal Giant
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Valkyrie Electro Wizard Inferno Dragon
Fireball
Electro Wizard Inferno Dragon
Poison
Electro Wizard
Lightning
Valkyrie Electro Wizard Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Valkyrie Electro Wizard Inferno Dragon Royal Giant Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit The Log Valkyrie Electro Wizard

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Valkyrie Royal Giant Inferno Dragon Mega Knight
Royal Giant
Ice Spirit Lightning Ice Spirit The Log Electro Wizard
Valkyrie
Ice Spirit Electro Wizard
Lightning
Royal Giant
The Log
Royal Giant Mega Knight
Electro Wizard
Royal Giant Valkyrie Mega Knight
Inferno Dragon
Mega Knight Ice Spirit
Mega Knight
Inferno Dragon Ice Spirit The Log Electro Wizard

Defense Synergies 0 14

Ice Spirit
Valkyrie The Log Electro Wizard Inferno Dragon Mega Knight
Royal Giant
Valkyrie
Ice Spirit The Log Electro Wizard
Lightning
The Log
The Log
Ice Spirit Valkyrie Lightning Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Ice Spirit Valkyrie The Log Inferno Dragon Mega Knight
Inferno Dragon
Ice Spirit The Log Electro Wizard Mega Knight
Mega Knight
Ice Spirit The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie The Log Electro Wizard
Inferno Dragon Ice Spirit Valkyrie The Log Electro Wizard Mega Knight
Mega Knight Valkyrie Lightning Electro Wizard Inferno Dragon
Inferno Dragon Valkyrie Electro Wizard Mega Knight
Lightning Valkyrie The Log Mega Knight
The Log Valkyrie Electro Wizard Mega Knight
Lightning Electro Wizard Inferno Dragon Ice Spirit
Lightning Valkyrie The Log Electro Wizard Mega Knight
Inferno Dragon
Ice Spirit Valkyrie Electro Wizard Mega Knight
Valkyrie Electro Wizard The Log Mega Knight
Inferno Dragon Electro Wizard
Mega Knight Ice Spirit Valkyrie Lightning The Log Electro Wizard
Valkyrie Mega Knight Ice Spirit The Log Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
Ice Spirit Lightning The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Valkyrie Electro Wizard
Ice Spirit Mega Knight Valkyrie The Log Electro Wizard
Valkyrie The Log Ice Spirit Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Valkyrie Mega Knight The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Electro Wizard
Electro Wizard Valkyrie Lightning The Log Inferno Dragon Mega Knight
Mega Knight Ice Spirit Valkyrie Lightning The Log Electro Wizard
Valkyrie Lightning Mega Knight The Log Electro Wizard
Valkyrie Inferno Dragon Mega Knight
Ice Spirit Electro Wizard
Valkyrie Lightning Electro Wizard
Mega Knight Valkyrie Inferno Dragon
Lightning Electro Wizard Mega Knight Ice Spirit Valkyrie The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Valkyrie
Lightning Mega Knight Valkyrie The Log Electro Wizard
Lightning Mega Knight Valkyrie
Valkyrie Mega Knight
Electro Wizard Ice Spirit Valkyrie Lightning The Log Inferno Dragon
Valkyrie Mega Knight The Log Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie The Log
The Log Electro Wizard
Lightning The Log
Lightning Valkyrie The Log
Valkyrie The Log Mega Knight
Ice Spirit
The Log
The Log Ice Spirit Lightning
The Log Lightning
Lightning Electro Wizard
Lightning Valkyrie The Log Electro Wizard
Lightning
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
Lightning The Log Mega Knight
Lightning
Lightning
Lightning The Log Electro Wizard Mega Knight
Lightning Valkyrie The Log Mega Knight
Lightning The Log Mega Knight
Lightning
Lightning The Log
Lightning The Log
The Log Ice Spirit Valkyrie Mega Knight
Inferno Dragon
The Log Lightning Electro Wizard
Lightning The Log Mega Knight
Lightning The Log
Lightning Electro Wizard
Lightning Electro Wizard Ice Spirit
Lightning
Lightning The Log Mega Knight
Lightning Ice Spirit Electro Wizard
Mega Knight
Lightning The Log
Lightning Electro Wizard Ice Spirit
Lightning Electro Wizard
The Log
Lightning Valkyrie Electro Wizard Mega Knight
The Log Lightning
Lightning
Mega Knight
Ice Spirit Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning The Log Electro Wizard Mega Knight
Inferno Dragon
Lightning Mega Knight

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