My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Electro Wizard Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Dart Goblin Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Dart Goblin Inferno Dragon Lumberjack
Zap
Royal Giant Dart Goblin Inferno Dragon
Barbarian Barrel
Knight Dart Goblin Electro Wizard Lumberjack
The Log
Royal Giant Dart Goblin Lumberjack
Earthquake
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Electro Wizard Inferno Dragon Lumberjack
Fireball
Dart Goblin Electro Wizard Inferno Dragon Lumberjack
Poison
Dart Goblin Electro Wizard
Lightning
Knight Electro Wizard Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Dart Goblin Electro Wizard Inferno Dragon Lumberjack Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Dart Goblin Electro Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight Lumberjack Mega Knight
Knight
Dart Goblin Arrows Electro Wizard Lumberjack
Royal Giant
Arrows Dart Goblin Electro Wizard Lumberjack
Dart Goblin
Knight Royal Giant Mega Knight
Electro Wizard
Knight Royal Giant Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Arrows Knight Royal Giant Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Arrows Dart Goblin Electro Wizard Lumberjack

Defense Synergies 3 11

Arrows
Mega Knight Knight Lumberjack
Knight
Dart Goblin Electro Wizard Arrows Lumberjack
Royal Giant
Dart Goblin
Knight Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard
Knight Dart Goblin Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Dart Goblin Electro Wizard Mega Knight
Lumberjack
Arrows Knight Dart Goblin Electro Wizard
Mega Knight
Arrows Dart Goblin Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Electro Wizard
Inferno Dragon Lumberjack Knight Dart Goblin Electro Wizard Mega Knight
Lumberjack Mega Knight Knight Dart Goblin Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Knight Dart Goblin Electro Wizard Mega Knight
Arrows Lumberjack Mega Knight
Arrows Dart Goblin Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Inferno Dragon Arrows
Arrows Dart Goblin Electro Wizard Mega Knight
Inferno Dragon Lumberjack
Knight Dart Goblin Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Arrows Knight Lumberjack Mega Knight
Arrows Inferno Dragon Dart Goblin Electro Wizard
Lumberjack Mega Knight Knight Electro Wizard
Mega Knight Arrows Dart Goblin Electro Wizard Lumberjack
Inferno Dragon Knight Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Lumberjack Mega Knight
Mega Knight Arrows Knight Electro Wizard Lumberjack
Arrows Mega Knight Knight Dart Goblin Electro Wizard Lumberjack
Arrows Knight Dart Goblin Electro Wizard Inferno Dragon Lumberjack Mega Knight
Dart Goblin Electro Wizard Inferno Dragon Lumberjack
Mega Knight Arrows Knight Dart Goblin Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Mega Knight Electro Wizard
Electro Wizard Arrows Knight Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Knight Electro Wizard
Lumberjack Mega Knight Knight Electro Wizard
Knight Inferno Dragon Lumberjack Mega Knight
Arrows Dart Goblin Electro Wizard
Knight Dart Goblin Electro Wizard Lumberjack
Mega Knight Knight Inferno Dragon Lumberjack
Electro Wizard Mega Knight Knight Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Knight Dart Goblin Lumberjack
Mega Knight Arrows Electro Wizard
Mega Knight Knight Lumberjack
Dart Goblin Mega Knight
Electro Wizard Knight Dart Goblin Inferno Dragon Lumberjack
Arrows Mega Knight Dart Goblin Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Knight Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Electro Wizard Lumberjack
Arrows Knight Dart Goblin Electro Wizard
Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Arrows Dart Goblin Electro Wizard Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Inferno Dragon
Arrows Dart Goblin Electro Wizard
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows
Knight Dart Goblin Electro Wizard Lumberjack Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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