My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Royal Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Skeleton Army Miner
Giant Snowball
Bats Skeleton Army Miner
Zap
Bats Royal Giant Skeleton Army
Barbarian Barrel
Knight Bomb Tower Skeleton Army Executioner
The Log
Royal Giant Skeleton Army
Earthquake
Bomb Tower Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Knight Skeleton Army Executioner Miner
Fireball
Bomb Tower Skeleton Army Executioner
Poison
Bats Bomb Tower Skeleton Army Executioner
Lightning
Knight Bomb Tower Executioner
Rocket
Bomb Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Bomb Tower Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Army Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Earthquake Skeleton Army Miner Bomb Tower Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Earthquake Skeleton Army

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Royal Giant Miner
Knight
Bats Executioner Earthquake Miner
Royal Giant
Bats Earthquake Miner Executioner
Earthquake
Royal Giant Knight
Bomb Tower
Skeleton Army
Executioner
Knight Royal Giant Miner
Miner
Bats Royal Giant Knight Executioner

Defense Synergies 3 7

Bats
Knight Earthquake Bomb Tower
Knight
Bats Bomb Tower Executioner Earthquake Skeleton Army
Royal Giant
Earthquake
Bats Knight Bomb Tower
Bomb Tower
Knight Bats Earthquake Skeleton Army
Skeleton Army
Knight Bomb Tower Executioner
Executioner
Knight Skeleton Army
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Executioner
Bomb Tower Skeleton Army Bats Knight Executioner
Bomb Tower Skeleton Army Bats Knight Executioner
Bomb Tower Skeleton Army Bats Knight
Earthquake Bomb Tower Skeleton Army
Skeleton Army Bats Earthquake Bomb Tower Executioner
Bats Bomb Tower Executioner
Earthquake Bomb Tower
Bomb Tower Skeleton Army
Knight Skeleton Army Miner
Bats Skeleton Army Executioner Knight Earthquake Bomb Tower
Executioner Bats
Bomb Tower Skeleton Army Bats Knight Earthquake
Bomb Tower Skeleton Army Executioner Bats Earthquake
Skeleton Army Knight Bomb Tower
Bomb Tower Skeleton Army
Bomb Tower Bats Knight Skeleton Army Executioner
Bomb Tower Bats Knight Skeleton Army Executioner
Earthquake Bomb Tower Executioner Bats Knight
Bomb Tower
Skeleton Army Bats Knight Earthquake Bomb Tower Executioner
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army
Knight Bomb Tower Executioner Miner
Skeleton Army Bats Knight Bomb Tower
Skeleton Army Bats Knight
Knight Skeleton Army Executioner
Executioner Bats Bomb Tower
Skeleton Army Bats Knight Bomb Tower
Knight Bomb Tower Skeleton Army
Bats Knight Bomb Tower Skeleton Army
Skeleton Army
Bats Knight Bomb Tower
Skeleton Army
Skeleton Army Knight Bomb Tower Executioner
Bomb Tower Skeleton Army Executioner
Skeleton Army Bats Knight Bomb Tower Executioner
Bats Executioner Earthquake Bomb Tower
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight
Executioner Miner
Earthquake Miner
Earthquake Knight
Executioner Earthquake
Executioner Bats
Earthquake Executioner
Earthquake Executioner
Miner
Bats
Miner Knight Earthquake
Executioner
Earthquake Knight Executioner Miner
Earthquake
Earthquake
Earthquake Executioner
Earthquake Executioner
Earthquake
Bats
Earthquake Executioner
Earthquake Miner
Earthquake
Earthquake
Earthquake Executioner
Miner Earthquake Executioner
Miner
Miner
Bats Executioner
Bats
Earthquake Miner
Earthquake
Earthquake Bats Skeleton Army
Executioner
Miner Knight Executioner
Earthquake Executioner
Executioner
Bats
Bats Executioner
Executioner Miner

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