My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Princess Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Princess Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Fisherman Phoenix
Giant Snowball
Skeletons Princess Fisherman
Zap
Skeletons Royal Giant Princess Fisherman
Barbarian Barrel
Skeletons Electro Spirit Princess
The Log
Skeletons Electro Spirit Royal Giant Princess Fisherman
Earthquake
Skeletons
Arrows
Skeletons Electro Spirit Princess
Royal Delivery
Skeletons Electro Spirit Princess Fisherman
Fireball
Princess Fisherman
Poison
Princess Fisherman Phoenix
Lightning
Fisherman Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Princess Fisherman Fireball Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Princess

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Royal Giant Fireball Phoenix
Royal Giant
Fireball Fisherman Electro Spirit The Log Princess
Fireball
Royal Giant Electro Spirit The Log Princess
The Log
Royal Giant Fireball Princess Fisherman
Princess
Royal Giant Fireball The Log
Fisherman
Royal Giant The Log
Phoenix
Electro Spirit

Defense Synergies 2 10

Skeletons
Fisherman Electro Spirit The Log Princess Phoenix
Electro Spirit
Skeletons The Log Fisherman Phoenix
Royal Giant
Fireball
The Log Princess
The Log
Fireball Skeletons Electro Spirit Princess Fisherman
Princess
Skeletons Fireball The Log
Fisherman
Skeletons Electro Spirit The Log
Phoenix
Skeletons Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Skeletons The Log Fisherman Phoenix
Fisherman Skeletons
Skeletons Fisherman Phoenix
Fireball The Log Princess
Fireball The Log Skeletons Electro Spirit
Electro Spirit Fireball Princess Phoenix
Electro Spirit Fireball The Log Phoenix
Skeletons Princess Fisherman Phoenix
Skeletons Fisherman Phoenix
Skeletons Electro Spirit Fireball The Log Princess Fisherman
Fireball Princess Phoenix
Skeletons Fireball The Log
Fireball Electro Spirit The Log Princess
Phoenix
Fireball The Log Fisherman
Skeletons Fireball Fisherman
Fireball Electro Spirit The Log Fisherman
The Log Electro Spirit Fireball Princess Fisherman
Fisherman Phoenix
Electro Spirit Fireball The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Fisherman
Fireball The Log Fisherman Phoenix
Skeletons The Log Fisherman
Fireball The Log Fisherman Phoenix
Skeletons Fisherman Phoenix
Fireball Skeletons Electro Spirit Princess
Skeletons Fireball Phoenix
Fisherman Phoenix
Skeletons Electro Spirit Fireball The Log Phoenix
Skeletons Phoenix
Phoenix
Fireball The Log Phoenix
Skeletons Fireball
Fireball Princess
Phoenix Skeletons Electro Spirit Fireball The Log Fisherman
Electro Spirit Fireball The Log Princess Phoenix
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess Fisherman
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Electro Spirit Princess
The Log Princess
Fireball The Log Princess
Fireball The Log Fisherman
Fireball Fisherman
Fireball The Log Princess Fisherman
Fireball Princess
Fireball The Log Princess Fisherman
Fireball Princess Fisherman
Princess Fireball The Log Fisherman
Fireball The Log Princess
Fireball The Log Princess
Fireball
Fisherman
Fireball The Log Princess Fisherman
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log Fisherman
Fireball The Log
The Log Electro Spirit Fireball Princess
Fisherman
Fireball The Log Princess Fisherman
Fireball The Log Princess Fisherman
Fireball The Log Fisherman
Fireball Princess
Electro Spirit Fireball
Fireball
Fireball The Log
Electro Spirit Fireball Princess
Fireball The Log Princess
Electro Spirit Fireball Princess
Fireball Princess
The Log Fireball
Fireball Princess
The Log Fireball Princess
Fireball
Electro Spirit Fireball The Log Princess
Fireball Princess
Fireball The Log Princess

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