My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Royal Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Goblins Bats Dart Goblin Little Prince
Zap
Goblins Bats Royal Giant Dart Goblin Little Prince
Barbarian Barrel
Goblins Tesla Dart Goblin Little Prince
The Log
Goblins Royal Giant Dart Goblin Mini P.E.K.K.A Little Prince
Earthquake
Tesla
Arrows
Goblins Bats Dart Goblin Little Prince
Royal Delivery
Goblins Bats Dart Goblin Mini P.E.K.K.A Little Prince
Fireball
Tesla Dart Goblin Little Prince
Poison
Bats Dart Goblin Little Prince
Lightning
Tesla Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Dart Goblin Little Prince Tesla Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Dart Goblin

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Bats
Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Bats Dart Goblin Goblins The Log
Dart Goblin
Royal Giant The Log
Mini P.E.K.K.A
Bats The Log Little Prince
The Log
Royal Giant Dart Goblin Mini P.E.K.K.A Little Prince
Little Prince
Mini P.E.K.K.A The Log

Defense Synergies 2 14

Goblins
Tesla Dart Goblin The Log Little Prince
Bats
Tesla Dart Goblin Mini P.E.K.K.A The Log
Tesla
The Log Goblins Bats Dart Goblin Mini P.E.K.K.A Little Prince
Royal Giant
Dart Goblin
Goblins Bats Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Bats Tesla Dart Goblin
The Log
Tesla Mini P.E.K.K.A Goblins Bats Dart Goblin Little Prince
Little Prince
Goblins Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin The Log
Mini P.E.K.K.A Goblins Bats Tesla Dart Goblin The Log
Tesla Mini P.E.K.K.A Goblins Bats Dart Goblin
Tesla Mini P.E.K.K.A Goblins Bats Dart Goblin
Mini P.E.K.K.A The Log
The Log Goblins Bats Tesla Dart Goblin
Bats Tesla Dart Goblin Little Prince
Tesla Dart Goblin The Log
Tesla Mini P.E.K.K.A Goblins
Goblins Tesla Dart Goblin Mini P.E.K.K.A Little Prince
Goblins Bats Dart Goblin Tesla The Log
Tesla Bats Dart Goblin
Tesla Mini P.E.K.K.A Bats The Log
Goblins Bats Tesla Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A The Log
Tesla Goblins Bats Mini P.E.K.K.A
Tesla Goblins Bats Dart Goblin The Log Little Prince
The Log Bats Tesla Dart Goblin Little Prince
Mini P.E.K.K.A Tesla Dart Goblin
Goblins Bats Tesla Dart Goblin Mini P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Tesla
Tesla Mini P.E.K.K.A The Log
Goblins Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Tesla The Log
Tesla Mini P.E.K.K.A
Bats Tesla Dart Goblin
Mini P.E.K.K.A Goblins Bats Tesla Dart Goblin
Mini P.E.K.K.A Tesla
Goblins Bats Mini P.E.K.K.A The Log
Tesla Dart Goblin
Bats Tesla Dart Goblin Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Tesla
Tesla Dart Goblin
Tesla Goblins Bats Dart Goblin Mini P.E.K.K.A The Log Little Prince
Bats Tesla Dart Goblin Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
The Log
Bats Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Goblins Bats Mini P.E.K.K.A
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Bats Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A The Log
Dart Goblin The Log Little Prince
The Log
The Log
The Log
The Log Little Prince
The Log Dart Goblin
The Log
Dart Goblin The Log
Bats Dart Goblin Little Prince
Bats Dart Goblin
Mini P.E.K.K.A
Dart Goblin The Log
The Log
Bats Dart Goblin
Dart Goblin
The Log
Dart Goblin Mini P.E.K.K.A
The Log Dart Goblin
Dart Goblin
Bats Dart Goblin The Log
Bats Dart Goblin
Dart Goblin The Log Little Prince
Dart Goblin

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