My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Giant
Giant Snowball
Bomber Minions Cannon Baby Dragon
Zap
Bomber Minions Cannon Royal Giant
Barbarian Barrel
Bomber Cannon Valkyrie
The Log
Bomber Cannon Royal Giant
Earthquake
Bomber Cannon
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Valkyrie Baby Dragon
Fireball
Bomber Minions Cannon Baby Dragon
Poison
Bomber Minions Cannon
Lightning
Cannon Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Minions Cannon Fireball Valkyrie Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Minions Cannon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Minions Valkyrie Baby Dragon
Minions
Royal Giant Bomber Valkyrie Baby Dragon
Cannon
Royal Giant
Bomber Minions Fireball Baby Dragon The Log
Fireball
Royal Giant Baby Dragon The Log
Valkyrie
Bomber Minions Baby Dragon
Baby Dragon
Bomber Minions Royal Giant Fireball Valkyrie
The Log
Royal Giant Fireball

Defense Synergies 3 13

Bomber
Cannon Valkyrie The Log
Minions
Valkyrie Cannon Baby Dragon The Log
Cannon
The Log Bomber Minions Fireball Valkyrie Baby Dragon
Royal Giant
Fireball
The Log Cannon Valkyrie
Valkyrie
Minions Bomber Cannon Fireball Baby Dragon The Log
Baby Dragon
Minions Cannon Valkyrie The Log
The Log
Cannon Fireball Bomber Minions Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Cannon Fireball Valkyrie Baby Dragon The Log
Minions Cannon Valkyrie The Log
Cannon Bomber Minions Valkyrie
Cannon Minions Valkyrie
Bomber Fireball Valkyrie The Log
Fireball The Log Bomber Minions Cannon Valkyrie Baby Dragon
Minions Cannon Fireball Baby Dragon
Cannon Fireball Valkyrie Baby Dragon The Log
Cannon Minions
Bomber Cannon Valkyrie
Minions Valkyrie Bomber Cannon Fireball Baby Dragon The Log
Minions Fireball Baby Dragon
Cannon Bomber Minions Fireball Valkyrie The Log
Bomber Fireball Valkyrie Minions Cannon Baby Dragon The Log
Cannon
Cannon Fireball The Log
Bomber Minions Cannon Fireball Valkyrie
Cannon Fireball Valkyrie Bomber Minions Baby Dragon The Log
Valkyrie Baby Dragon The Log Bomber Minions Cannon Fireball
Cannon
Bomber Valkyrie Minions Cannon Fireball Baby Dragon The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Bomber Valkyrie Baby Dragon The Log
Minions Valkyrie The Log
Valkyrie Fireball The Log
Cannon Valkyrie
Fireball Minions Baby Dragon
Minions Fireball Valkyrie
Valkyrie
Minions Fireball Valkyrie Baby Dragon The Log
Cannon
Minions Valkyrie
Fireball Valkyrie The Log
Cannon Fireball Valkyrie
Bomber Cannon Fireball Valkyrie Baby Dragon
Bomber Minions Fireball Valkyrie Baby Dragon The Log
Minions Valkyrie Bomber Cannon Fireball Baby Dragon The Log
Bomber Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Valkyrie The Log
Bomber Fireball Valkyrie Baby Dragon The Log
Fireball Minions Baby Dragon
Bomber Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Minions Fireball
Fireball Valkyrie The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Minions Fireball Baby Dragon
Fireball Baby Dragon The Log
Bomber Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Bomber Minions
Bomber Fireball Baby Dragon The Log
Bomber Fireball Valkyrie Baby Dragon The Log
Minions Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Bomber Fireball Valkyrie Baby Dragon
Fireball The Log Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon
Minions Fireball
Fireball
Bomber Fireball The Log
Fireball
Fireball The Log
Minions Fireball
Fireball Baby Dragon
The Log Fireball
Fireball Valkyrie Baby Dragon
The Log Bomber Fireball Baby Dragon
Fireball
Minions Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log
Fireball

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