My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Skeleton Army Miner
Giant Snowball
Minions Musketeer Skeleton Army Miner
Zap
Minions Firecracker Royal Giant Skeleton Army
Barbarian Barrel
Firecracker Musketeer Valkyrie Skeleton Army
The Log
Firecracker Royal Giant Musketeer Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Minions Firecracker Skeleton Army
Royal Delivery
Minions Firecracker Musketeer Valkyrie Skeleton Army Miner
Fireball
Minions Firecracker Musketeer Skeleton Army
Poison
Minions Firecracker Musketeer Skeleton Army
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Skeleton Army Miner Musketeer Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Firecracker Skeleton Army

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Miner Minions Royal Giant Musketeer Valkyrie
Minions
Royal Giant Miner Zap Firecracker Valkyrie
Firecracker
Zap Royal Giant Miner Minions Valkyrie
Royal Giant
Minions Firecracker Miner Zap Musketeer
Musketeer
Valkyrie Zap Royal Giant Miner
Valkyrie
Musketeer Zap Minions Firecracker
Skeleton Army
Miner
Zap Minions Firecracker Royal Giant Musketeer

Defense Synergies 3 12

Zap
Minions Firecracker Musketeer Valkyrie Skeleton Army Miner
Minions
Valkyrie Zap Firecracker Musketeer
Firecracker
Valkyrie Zap Minions Musketeer Skeleton Army
Royal Giant
Musketeer
Valkyrie Zap Minions Firecracker Skeleton Army Miner
Valkyrie
Minions Firecracker Musketeer Zap
Skeleton Army
Zap Firecracker Musketeer
Miner
Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Musketeer Valkyrie
Skeleton Army Zap Minions Firecracker Musketeer Valkyrie
Skeleton Army Minions Musketeer Valkyrie
Skeleton Army Minions Firecracker Musketeer Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Zap Minions Firecracker Musketeer Valkyrie
Minions Musketeer Zap Firecracker
Zap Musketeer Valkyrie
Minions Musketeer Skeleton Army
Skeleton Army Firecracker Musketeer Valkyrie Miner
Minions Valkyrie Skeleton Army Zap Firecracker Musketeer
Minions Musketeer Zap Firecracker
Skeleton Army Zap Minions Musketeer Valkyrie
Valkyrie Skeleton Army Zap Minions Firecracker
Skeleton Army
Skeleton Army Zap
Minions Firecracker Musketeer Valkyrie Skeleton Army
Valkyrie Zap Minions Firecracker Musketeer Skeleton Army
Zap Valkyrie Minions Firecracker Musketeer
Musketeer
Valkyrie Skeleton Army Minions Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Firecracker Musketeer Valkyrie Miner
Skeleton Army Zap Minions Musketeer Valkyrie
Valkyrie Skeleton Army Zap Musketeer
Musketeer Valkyrie Skeleton Army
Firecracker Zap Minions Musketeer
Skeleton Army Minions Musketeer Valkyrie
Valkyrie Skeleton Army
Zap Minions Firecracker Valkyrie Skeleton Army
Musketeer Skeleton Army
Minions Musketeer Valkyrie
Skeleton Army Zap Valkyrie
Skeleton Army Valkyrie
Firecracker Musketeer Valkyrie Skeleton Army
Skeleton Army Zap Minions Firecracker Musketeer Valkyrie
Minions Valkyrie Zap Firecracker Musketeer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Valkyrie
Firecracker Zap Musketeer Miner
Miner
Firecracker Musketeer Valkyrie
Zap Firecracker Valkyrie
Firecracker Zap Minions Musketeer
Firecracker Musketeer
Zap Firecracker
Miner Zap Firecracker
Minions Musketeer
Firecracker Miner Zap Musketeer Valkyrie
Zap Firecracker Musketeer
Firecracker Musketeer Miner
Minions Firecracker Musketeer
Zap Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Musketeer
Minions
Zap Firecracker Musketeer
Zap Firecracker Valkyrie Miner
Minions Musketeer
Musketeer
Zap Musketeer
Zap Firecracker Valkyrie
Firecracker Miner Zap Musketeer
Zap Musketeer Miner
Miner Zap Firecracker Musketeer
Zap Firecracker Musketeer
Zap Minions Firecracker Musketeer
Zap Musketeer Miner
Zap Firecracker
Firecracker
Zap Minions Musketeer Skeleton Army
Zap Firecracker Musketeer
Miner Firecracker Musketeer Valkyrie
Zap Firecracker Musketeer
Zap
Firecracker Musketeer
Zap Minions Firecracker Musketeer
Firecracker Zap Musketeer
Zap Firecracker Musketeer Miner
Firecracker

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