My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Cannon Cart Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Valkyrie Cannon Cart Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Cannon Cart Bandit
Giant Snowball
Fire Spirit
Zap
Fire Spirit Royal Giant Cannon Cart Bandit
Barbarian Barrel
Fire Spirit Valkyrie Wizard Cannon Cart Bandit
The Log
Fire Spirit Royal Giant Cannon Cart Bandit
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Wizard Cannon Cart Bandit
Fireball
Wizard Cannon Cart Bandit
Poison
Wizard
Lightning
Valkyrie Wizard Cannon Cart Bandit
Rocket
Valkyrie Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Bandit Fireball Valkyrie Wizard Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Bandit Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Cannon Cart Bandit
Royal Giant
Fire Spirit Fireball Wizard Cannon Cart The Log Bandit
Fireball
Royal Giant The Log
Valkyrie
Fire Spirit Cannon Cart Wizard Bandit
Wizard
Royal Giant Valkyrie Bandit
Cannon Cart
Valkyrie The Log Fire Spirit Royal Giant Bandit
The Log
Cannon Cart Royal Giant Fireball Bandit
Bandit
Fire Spirit Royal Giant Valkyrie Wizard Cannon Cart The Log

Defense Synergies 1 13

Fire Spirit
Valkyrie The Log
Royal Giant
Fireball
The Log Valkyrie Bandit
Valkyrie
Fire Spirit Fireball Wizard Cannon Cart The Log Bandit
Wizard
Valkyrie Cannon Cart The Log Bandit
Cannon Cart
Valkyrie Wizard Bandit
The Log
Fireball Fire Spirit Valkyrie Wizard Bandit
Bandit
Fireball Valkyrie Wizard Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Valkyrie Wizard The Log
Valkyrie Cannon Cart The Log Bandit
Fire Spirit Valkyrie Cannon Cart Bandit
Valkyrie Cannon Cart Bandit
Fireball Valkyrie The Log
Fireball The Log Fire Spirit Valkyrie Cannon Cart Bandit
Fire Spirit Fireball Wizard
Fireball Valkyrie Cannon Cart The Log Bandit
Fire Spirit Valkyrie Cannon Cart Bandit
Valkyrie Fireball Wizard Cannon Cart The Log Bandit
Fireball Wizard
Fire Spirit Fireball Valkyrie Wizard Cannon Cart The Log Bandit
Fire Spirit Fireball Valkyrie Wizard Cannon Cart The Log
Cannon Cart Bandit
Fireball The Log Bandit
Wizard Fireball Valkyrie Cannon Cart
Fire Spirit Fireball Valkyrie Wizard Cannon Cart The Log Bandit
Valkyrie Wizard The Log Fire Spirit Fireball Cannon Cart Bandit
Cannon Cart
Valkyrie Wizard Fire Spirit Fireball Cannon Cart The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Cannon Cart Bandit
Fireball Bandit Valkyrie Wizard Cannon Cart The Log
Bandit Valkyrie Cannon Cart The Log
Valkyrie Fireball Cannon Cart The Log Bandit
Valkyrie Cannon Cart Bandit
Fire Spirit Fireball Wizard
Fireball Valkyrie Cannon Cart Bandit
Valkyrie Cannon Cart
Fireball Valkyrie Cannon Cart The Log Bandit
Valkyrie Cannon Cart
Fireball Valkyrie The Log
Cannon Cart Fireball Valkyrie Wizard Bandit
Wizard Fireball Valkyrie Cannon Cart
Fireball Valkyrie Cannon Cart The Log
Valkyrie Fireball Wizard Cannon Cart The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Bandit
Fireball Cannon Cart The Log Bandit
Cannon Cart Fireball Valkyrie The Log
Fireball Wizard Fire Spirit Valkyrie The Log
Fireball Wizard Fire Spirit
Fire Spirit Wizard The Log
Fireball The Log Fire Spirit Wizard
Fireball The Log Wizard Bandit
Fire Spirit Fireball
Fireball Valkyrie Wizard Cannon Cart The Log Bandit
Fireball Fire Spirit Wizard
Fire Spirit Fireball Cannon Cart The Log Bandit
Fireball Cannon Cart Bandit
Fireball Cannon Cart The Log
Fireball Wizard Cannon Cart The Log Bandit
Fireball Wizard Cannon Cart The Log Bandit
Fireball
Fire Spirit Fireball Wizard The Log Bandit
Fire Spirit Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball Cannon Cart The Log
The Log Fire Spirit Fireball Valkyrie Wizard
Fireball The Log Wizard Bandit
Fireball Wizard The Log Bandit
Fireball The Log Bandit
Fire Spirit Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard The Log Bandit
Fireball
Fireball Wizard The Log
Fire Spirit Fireball Cannon Cart Bandit
Fireball Fire Spirit Wizard
The Log Fireball
Fireball Valkyrie Wizard Cannon Cart
The Log Fireball Wizard
Fireball
Cannon Cart
Fireball The Log
Fireball
Fireball Cannon Cart The Log Bandit
Cannon Cart
Fireball Wizard

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