My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Prince Bandit
Giant Snowball
Dart Goblin Guards
Zap
Royal Giant Dart Goblin Guards Prince Bandit
Barbarian Barrel
Dart Goblin Wizard Guards Bandit
The Log
Royal Giant Dart Goblin Guards Prince Bandit
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Wizard Guards Prince Bandit
Fireball
Dart Goblin Wizard Bandit
Poison
Dart Goblin Wizard Guards
Lightning
Wizard Prince Bandit
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Dart Goblin Guards Bandit Wizard Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Dart Goblin Guards

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Wizard Mirror Guards Bandit
Dart Goblin
Royal Giant Mirror Prince Bandit
Wizard
Royal Giant Rage Prince Bandit
Mirror
Royal Giant Dart Goblin
Rage
Wizard Prince
Guards
Royal Giant Bandit
Prince
Dart Goblin Wizard Rage
Bandit
Royal Giant Dart Goblin Wizard Guards

Defense Synergies 0 8

Royal Giant
Dart Goblin
Mirror Guards Prince Bandit
Wizard
Guards Prince Bandit
Mirror
Dart Goblin
Rage
Guards
Dart Goblin Wizard Prince
Prince
Dart Goblin Wizard Guards
Bandit
Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard
Dart Goblin Prince Bandit
Prince Dart Goblin Bandit
Prince Dart Goblin Guards Bandit
Prince
Dart Goblin Guards Bandit
Dart Goblin Wizard
Dart Goblin Bandit
Prince
Guards Dart Goblin Prince Bandit
Dart Goblin Guards Wizard Bandit
Dart Goblin Wizard
Prince Wizard Guards Bandit
Wizard Dart Goblin Guards Prince
Prince Bandit
Prince Bandit
Wizard Prince
Dart Goblin Wizard Guards Prince Bandit
Wizard Dart Goblin Guards Bandit
Dart Goblin Prince
Wizard Dart Goblin Guards Prince Bandit
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Prince Bandit
Bandit Wizard Prince
Guards Bandit Prince
Guards Prince Bandit
Guards Prince Bandit
Wizard Dart Goblin
Guards Prince Dart Goblin Bandit
Prince
Prince Bandit
Dart Goblin Guards
Dart Goblin Guards Prince
Guards Prince
Prince Wizard Guards Bandit
Wizard Dart Goblin
Guards Dart Goblin Prince
Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards Bandit
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Guards Prince
Wizard
Wizard Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard Bandit
Guards Prince
Dart Goblin Wizard Prince Bandit
Dart Goblin Wizard
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Prince
Dart Goblin Wizard Bandit
Dart Goblin Wizard Bandit
Dart Goblin Wizard Prince Bandit
Dart Goblin Wizard
Prince
Wizard
Prince
Wizard
Dart Goblin Wizard Bandit
Wizard Prince Bandit
Dart Goblin Bandit
Dart Goblin Wizard
Dart Goblin Wizard Guards
Dart Goblin Wizard Bandit
Prince
Wizard
Dart Goblin Guards Prince Bandit
Dart Goblin Wizard
Dart Goblin Wizard Prince
Dart Goblin Wizard
Dart Goblin Prince
Dart Goblin Guards
Dart Goblin
Dart Goblin Prince Bandit
Prince
Dart Goblin Wizard

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