My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Royal Ghost Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Barbarian Barrel Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Goblins Fisherman
Zap
Goblins Royal Giant Fisherman
Barbarian Barrel
Goblins Wizard Royal Ghost
The Log
Goblins Royal Giant Fisherman
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Wizard Royal Ghost Fisherman
Fireball
Wizard Fisherman
Poison
Wizard Fisherman Phoenix
Lightning
Wizard Fisherman Phoenix
Rocket
Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Barbarian Barrel Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Arrows Royal Ghost Fisherman Phoenix Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Barbarian Barrel Arrows Royal Ghost

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant
Arrows
Royal Giant Phoenix
Royal Giant
Arrows Barbarian Barrel Fisherman Goblins Wizard Royal Ghost
Wizard
Royal Giant Royal Ghost
Barbarian Barrel
Royal Giant
Royal Ghost
Royal Giant Wizard Fisherman
Fisherman
Royal Giant Royal Ghost
Phoenix
Arrows

Defense Synergies 0 8

Goblins
Wizard Barbarian Barrel Fisherman Phoenix
Arrows
Barbarian Barrel Phoenix
Royal Giant
Wizard
Goblins Barbarian Barrel Royal Ghost
Barbarian Barrel
Goblins Arrows Wizard
Royal Ghost
Wizard
Fisherman
Goblins
Phoenix
Goblins Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel
Goblins Fisherman Phoenix
Fisherman Goblins
Goblins Fisherman Phoenix
Arrows Barbarian Barrel
Arrows Barbarian Barrel Goblins Royal Ghost
Arrows Wizard Phoenix
Arrows Barbarian Barrel Phoenix
Goblins Fisherman Phoenix
Goblins Barbarian Barrel Royal Ghost Fisherman Phoenix
Goblins Arrows Wizard Barbarian Barrel Royal Ghost Fisherman
Arrows Wizard Phoenix
Wizard
Wizard Goblins Arrows Barbarian Barrel Royal Ghost
Phoenix
Fisherman
Wizard Goblins Arrows Fisherman
Arrows Goblins Wizard Barbarian Barrel Royal Ghost Fisherman
Arrows Wizard Barbarian Barrel Royal Ghost Fisherman
Fisherman Phoenix
Wizard Royal Ghost Goblins Arrows Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel Royal Ghost Fisherman
Arrows Wizard Barbarian Barrel Royal Ghost Fisherman Phoenix
Goblins Fisherman
Barbarian Barrel Fisherman Phoenix
Fisherman Phoenix
Arrows Wizard
Goblins Phoenix
Fisherman Phoenix
Goblins Barbarian Barrel Phoenix
Phoenix
Phoenix
Arrows Phoenix
Wizard
Wizard
Phoenix Goblins Barbarian Barrel Fisherman
Arrows Wizard Barbarian Barrel Royal Ghost Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Royal Ghost
Arrows Barbarian Barrel Royal Ghost Fisherman
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Wizard Arrows Barbarian Barrel
Arrows Wizard
Arrows Wizard
Arrows Wizard Barbarian Barrel
Arrows Wizard Fisherman
Goblins Fisherman
Arrows Wizard Barbarian Barrel Fisherman
Arrows Wizard
Barbarian Barrel Fisherman
Arrows Barbarian Barrel Fisherman
Arrows Barbarian Barrel Fisherman
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Barbarian Barrel
Fisherman
Arrows Wizard Barbarian Barrel Fisherman
Arrows Wizard Barbarian Barrel
Arrows Wizard
Fisherman
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Fisherman
Arrows Wizard Barbarian Barrel Royal Ghost Fisherman
Arrows Wizard Fisherman
Arrows Barbarian Barrel Fisherman
Arrows Wizard
Wizard
Arrows Wizard
Arrows
Arrows Wizard
Barbarian Barrel
Arrows Wizard
Arrows Barbarian Barrel
Wizard
Arrows Wizard
Arrows
Barbarian Barrel Royal Ghost
Wizard

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