My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Wizard Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Royal Giant Hog Rider
Giant Snowball
Spear Goblins Minions Hog Rider Witch
Zap
Spear Goblins Minions Royal Giant Witch
Barbarian Barrel
Spear Goblins Wizard Witch Executioner
The Log
Spear Goblins Royal Giant Hog Rider Witch
Earthquake
Spear Goblins Hog Rider Witch
Arrows
Spear Goblins Minions Witch
Royal Delivery
Spear Goblins Minions Hog Rider Wizard Witch Executioner
Fireball
Minions Hog Rider Wizard Witch Executioner
Poison
Spear Goblins Minions Wizard Witch Executioner
Lightning
Wizard Witch Executioner
Rocket
Hog Rider Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Hog Rider Wizard Witch Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Minions Hog Rider

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Royal Giant
Zap
Hog Rider Spear Goblins Minions Royal Giant Witch Executioner
Minions
Royal Giant Hog Rider Zap
Royal Giant
Minions Spear Goblins Zap Hog Rider Wizard Witch Executioner
Hog Rider
Spear Goblins Zap Minions Royal Giant Wizard Witch Executioner
Wizard
Royal Giant Hog Rider
Witch
Zap Royal Giant Hog Rider
Executioner
Zap Royal Giant Hog Rider

Defense Synergies 0 5

Spear Goblins
Zap Minions
Zap
Spear Goblins Minions Witch Executioner
Minions
Spear Goblins Zap
Royal Giant
Hog Rider
Wizard
Witch
Zap
Executioner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Wizard Executioner
Zap Minions Witch Executioner
Witch Minions Executioner
Witch Minions
Spear Goblins Zap Minions Executioner
Minions Spear Goblins Zap Wizard Witch Executioner
Zap
Witch Minions
Spear Goblins
Minions Witch Executioner Spear Goblins Zap Wizard
Minions Executioner Spear Goblins Zap Wizard Witch
Zap Minions Wizard Witch
Wizard Executioner Zap Minions Witch
Zap
Wizard Minions Witch Executioner
Spear Goblins Zap Minions Wizard Witch Executioner
Zap Wizard Witch Executioner Spear Goblins Minions
Wizard Spear Goblins Minions Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Witch
Zap Wizard Executioner
Spear Goblins Zap Minions Witch
Zap
Witch Executioner
Wizard Executioner Zap Minions Witch
Spear Goblins Minions Witch
Zap Spear Goblins Minions Witch
Witch
Minions Witch
Zap
Wizard Witch Executioner
Wizard Witch Executioner
Witch Spear Goblins Zap Minions Executioner
Minions Executioner Zap Wizard Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Wizard Executioner Zap
Wizard Executioner Spear Goblins Zap Minions Witch
Wizard Witch Executioner
Zap Wizard Executioner
Zap Wizard
Minions
Zap Wizard
Zap Wizard Executioner
Executioner
Minions
Zap
Spear Goblins Zap Wizard Witch Executioner
Wizard Executioner
Minions
Zap Wizard Executioner
Zap Wizard Witch
Minions
Wizard
Zap
Zap Wizard Witch Executioner
Witch
Zap Wizard Witch Executioner
Zap Wizard Witch
Zap
Zap Wizard Witch Executioner
Zap Minions Wizard Witch
Zap Wizard
Zap
Wizard
Zap Spear Goblins Minions Witch
Zap Wizard Witch Executioner
Wizard Executioner
Zap Wizard Executioner
Zap
Executioner
Zap Minions Witch
Zap Witch Executioner
Zap Witch Executioner
Wizard

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