My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Royal Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Royal Giant Graveyard
Giant Snowball
Bomber Archers Barbarians Witch Graveyard
Zap
Bomber Archers Royal Giant Witch Graveyard
Barbarian Barrel
Bomber Archers Barbarians Witch Graveyard
The Log
Bomber Archers Barbarians Royal Giant Witch Graveyard
Earthquake
Bomber Archers Barbarians Witch Graveyard
Arrows
Bomber Archers Witch Graveyard
Royal Delivery
Bomber Archers Barbarians Witch Graveyard
Fireball
Bomber Archers Barbarians Witch
Poison
Bomber Archers Barbarians Witch Graveyard
Lightning
Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Fireball Barbarians Witch Graveyard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Archers Fireball

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Graveyard
Zap
Fireball Graveyard Bomber Archers Royal Giant Witch
Archers
Zap Royal Giant Graveyard
Barbarians
Royal Giant
Bomber Fireball Zap Archers Witch
Fireball
Zap Royal Giant Graveyard
Witch
Zap Royal Giant Graveyard
Graveyard
Zap Fireball Bomber Archers Witch

Defense Synergies 1 5

Bomber
Zap
Zap
Fireball Bomber Archers Barbarians Witch
Archers
Zap Witch
Barbarians
Zap
Royal Giant
Fireball
Zap
Witch
Zap Archers
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball
Barbarians Zap Witch
Barbarians Witch Bomber Archers
Barbarians Witch
Bomber Barbarians Fireball
Fireball Bomber Zap Archers
Zap Archers Fireball Witch
Zap Barbarians Fireball
Barbarians Witch
Bomber Archers Barbarians
Archers Barbarians Witch Bomber Zap Fireball
Zap Archers Fireball Witch
Barbarians Bomber Zap Fireball Witch
Bomber Fireball Zap Barbarians Witch
Barbarians
Barbarians Zap Fireball
Barbarians Bomber Fireball Witch
Fireball Bomber Zap Archers Barbarians Witch
Zap Witch Bomber Archers Barbarians Fireball
Barbarians
Bomber Archers Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Fireball Witch
Fireball Bomber Zap Archers
Barbarians Zap Witch
Zap Barbarians Fireball
Barbarians Witch
Fireball Zap Archers Witch
Archers Barbarians Fireball Witch
Barbarians
Zap Barbarians Fireball Witch
Witch Barbarians
Barbarians Witch
Zap Barbarians Fireball
Barbarians Fireball Witch
Bomber Archers Barbarians Fireball Witch
Barbarians Witch Bomber Zap Archers Fireball
Bomber Zap Archers Barbarians Fireball Witch
Bomber Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Barbarians Fireball
Bomber Fireball Zap
Fireball Zap Witch
Bomber Archers Witch
Fireball Zap
Fireball Zap
Fireball
Zap Fireball
Fireball Zap Archers
Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Witch
Fireball
Fireball
Bomber
Bomber Zap Archers Fireball
Bomber Zap Fireball Witch
Fireball
Fireball
Zap Barbarians Fireball
Zap Bomber Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Archers Fireball Witch
Zap Fireball Witch
Fireball
Bomber Zap Fireball
Zap Fireball
Fireball
Zap Archers Barbarians Fireball Witch
Fireball Zap Archers Witch
Fireball
Fireball
Bomber Zap Fireball
Zap Fireball
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
Fireball

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