My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Giant
Giant Snowball
Archers Goblin Gang
Zap
Archers Goblin Gang Royal Giant Inferno Tower
Barbarian Barrel
Archers Goblin Gang Inferno Tower Wizard
The Log
Archers Goblin Gang Royal Giant Mini P.E.K.K.A
Earthquake
Archers Goblin Gang Inferno Tower
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Mini P.E.K.K.A Wizard
Fireball
Archers Goblin Gang Inferno Tower Wizard
Poison
Archers Goblin Gang Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Goblin Gang Mini P.E.K.K.A Poison Inferno Tower Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Goblin Gang Mini P.E.K.K.A

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Archers Royal Giant Mini P.E.K.K.A Poison
Archers
Zap Royal Giant Mini P.E.K.K.A
Goblin Gang
Royal Giant Mini P.E.K.K.A
Royal Giant
Poison Zap Archers Goblin Gang Wizard
Mini P.E.K.K.A
Zap Archers Goblin Gang Wizard
Inferno Tower
Wizard
Royal Giant Mini P.E.K.K.A
Poison
Royal Giant Zap

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Archers Goblin Gang Inferno Tower Poison
Archers
Zap Goblin Gang Mini P.E.K.K.A Inferno Tower
Goblin Gang
Inferno Tower Zap Archers Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
Zap Archers Goblin Gang Wizard
Inferno Tower
Goblin Gang Zap Archers Poison
Wizard
Mini P.E.K.K.A
Poison
Zap Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower Archers
Mini P.E.K.K.A Inferno Tower Goblin Gang
Mini P.E.K.K.A Poison
Goblin Gang Zap Archers
Inferno Tower Zap Archers Goblin Gang Wizard Poison
Zap Inferno Tower Poison
Mini P.E.K.K.A Inferno Tower Goblin Gang
Goblin Gang Archers Mini P.E.K.K.A Inferno Tower
Archers Goblin Gang Poison Zap Wizard
Inferno Tower Zap Archers Goblin Gang Wizard Poison
Mini P.E.K.K.A Inferno Tower Zap Goblin Gang Wizard
Wizard Zap Goblin Gang Mini P.E.K.K.A Poison
Mini P.E.K.K.A Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang Mini P.E.K.K.A
Wizard Goblin Gang Mini P.E.K.K.A Inferno Tower Poison
Zap Archers Goblin Gang Wizard
Zap Wizard Poison Archers
Mini P.E.K.K.A Inferno Tower
Goblin Gang Wizard Archers Mini P.E.K.K.A Poison
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Archers Inferno Tower
Poison Zap Archers Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Zap Mini P.E.K.K.A Inferno Tower
Goblin Gang Mini P.E.K.K.A Zap Inferno Tower
Inferno Tower Goblin Gang Mini P.E.K.K.A
Wizard Poison Zap Archers Goblin Gang
Goblin Gang Mini P.E.K.K.A Archers Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Mini P.E.K.K.A Inferno Tower Poison
Inferno Tower Goblin Gang
Mini P.E.K.K.A Inferno Tower
Zap Poison
Mini P.E.K.K.A Goblin Gang Inferno Tower Wizard
Wizard Archers
Goblin Gang Inferno Tower Zap Archers Mini P.E.K.K.A Poison
Poison Zap Archers Mini P.E.K.K.A Inferno Tower Wizard
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Poison
Wizard Poison Zap
Wizard Poison Zap
Archers Wizard Poison
Poison Zap Wizard
Poison Zap Wizard
Goblin Gang Mini P.E.K.K.A Poison
Poison Zap Wizard
Poison Zap Archers Wizard
Poison
Poison
Zap Poison
Zap Wizard Poison
Wizard Poison
Poison
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A Wizard Poison
Zap Wizard Poison
Poison
Wizard Poison
Zap Poison
Zap Poison Wizard
Poison Zap Wizard
Zap Wizard Poison
Poison Zap
Poison Zap Archers Wizard
Zap Wizard Poison
Mini P.E.K.K.A
Poison Zap Wizard
Zap Poison
Wizard Poison
Zap Archers Goblin Gang
Poison Zap Archers Wizard
Poison Goblin Gang Mini P.E.K.K.A Wizard
Zap Wizard Poison
Zap Poison
Zap Goblin Gang Poison
Zap Poison
Poison Zap
Wizard

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