My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Witch Balloon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon Prince
Giant Snowball
Archers Witch Balloon
Zap
Archers Witch Balloon Prince
Barbarian Barrel
Archers Wizard Witch
The Log
Archers Witch Prince
Earthquake
Archers Witch
Arrows
Archers Witch
Royal Delivery
Archers Wizard Witch Balloon Prince
Fireball
Archers Wizard Witch Balloon
Poison
Archers Wizard Witch Balloon
Lightning
Wizard Witch Balloon Prince
Rocket
Wizard Witch Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Archers Tornado Wizard Witch Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Archers Tornado

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Balloon Prince
Wizard
Tornado Rage Balloon Prince
Rage
Witch Balloon Wizard Prince
Tornado
Wizard Witch Balloon The Log
Witch
Rage Tornado Prince
Balloon
Rage Archers Wizard Tornado The Log
Prince
Archers Wizard Rage Witch The Log
The Log
Tornado Balloon Prince

Defense Synergies 2 10

Archers
Tornado Witch The Log
Wizard
Tornado Prince The Log
Rage
Tornado
Wizard Archers Witch Prince The Log
Witch
Archers Tornado Prince The Log
Balloon
Prince
The Log Wizard Tornado Witch
The Log
Prince Archers Wizard Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Witch Prince The Log
Tornado Witch Prince Archers
Witch Prince
Tornado Prince The Log
Tornado The Log Archers
Tornado Archers Wizard Witch
The Log
Witch Tornado Prince
Tornado Archers Prince
Archers Witch Wizard Tornado The Log
Archers Wizard Tornado Witch
Prince Wizard Witch The Log
Wizard Tornado Witch Prince The Log
Prince
Tornado Prince The Log
Wizard Tornado Witch Prince
Archers Wizard Tornado Witch Prince The Log
Wizard Tornado Witch The Log Archers
Tornado Prince
Wizard Archers Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Witch Prince
Archers Wizard Prince The Log
Witch Prince The Log
Prince Tornado The Log
Witch Prince
Wizard Archers Tornado Witch
Prince Archers Witch
Prince
Tornado Witch Prince The Log
Witch
Witch Prince
Tornado Prince The Log
Prince Wizard Witch
Wizard Archers Witch
Witch Archers Tornado Prince The Log
Archers Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado The Log
The Log
Prince The Log
Wizard The Log
Wizard Tornado Witch
Archers Wizard Tornado Witch The Log
The Log Wizard Tornado
The Log Wizard Tornado
Tornado Prince
Wizard Tornado Prince The Log
Archers Wizard Tornado
The Log
Prince The Log
Wizard Witch The Log
Wizard The Log
Tornado
Archers Wizard Prince The Log
Wizard Tornado Witch The Log
Prince The Log
Wizard Tornado
Tornado Prince The Log
The Log
Tornado The Log Wizard Witch
Witch
The Log Wizard Tornado Witch
Wizard Tornado Witch Prince The Log
Tornado The Log
Archers Wizard Tornado Witch
Wizard Witch
Wizard The Log
Prince
Wizard The Log
Archers Witch Prince
Archers Wizard Tornado Witch
The Log
Wizard Prince
The Log Wizard
Tornado
Prince
Tornado Witch The Log
Tornado Witch
Tornado Witch Prince The Log
Prince
Wizard

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